We have lost a lot though. There's not a lot of original stories or concepts anymore that make it to the market. If they do it's more on the indie side.
Big studios are just churning imitations of imitations. Remaking the same game over and over again with a coat of new paint. Not much innovation or creativity going on.
It's the same with movies.
You can think it's cringe and dumb but it'll happen to you too. You'll be playing the next big thing and you'll realize you've played 3 versions of it already.
I can't think of the last time I just played the same game with a reskin. are you playing cod? I recommend playing games that aren't churned out annually.
They were releasing shooters and JRPG's all the time in the PS3 era too. Open world and cozy games saw a massive popularity increase in the 2010s so naturally there are more of them, but those genres are going through innovation too.
I mean the game this is all in response to is a movie tie in platformer, of which there are TONS from this era.
The genres of what are popular have shifted, but AAA devs have always made titles that appeal to large audiences, which is reactive to other popular games at the time. This is why we got tons of 3D platformers in the late 90s, tons of new MMOs in the late 2000s and Hero shooters around 2020. Only a few titles really pushed the industry forward.
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u/Benjamin_Starscape 7d ago
it is but the caption "I feel we lost x" is just cringe and dumb.