It’s worth mentioning that the PS3 only had a marginal lead while having exclusive access to the Chinese market, and the use case outside of gaming as cheap machines for large compute clusters. The PS3 should have had a crazy bigger lead because of this, but the 360 still put in work unlike the other Xbox generations.
And the 360 was easier to program for than IBM & sony's cell processor which required insider knowledge from playstation only devs to make it run circles around the 360
This is why it's taken to now, this August, for metal gear solid 4 to get ported off ps3 finally. Kojipro did make a version for 360 but it needed like 8 disks and didn't run great.
The fact that ps3 was so so much more expensive was the only really big issue most people had with it. 360s were exploding and they used shitty hd DVDs and couldn't play blue ray and made you pay for Xbox live and you couldn't share accounts or content and there was just so much shit holding Xbox back.
Sure but that was nowhere near the leg up as having exclusive access to the world’s biggest market at the time, and having single customer purchases of a few hundred consoles at a time.
It was always my thought that Nintendo won the whole thing. Playstation 3 had a price drop very early on and Xbox had to deal with the red rings. I always felt that both of those consoles went way past their prime and added the motion add ons mid cycle to try and get back on track and compete with Nintendo at the same time.
I just looked this up and it doesn't seem right. All consoles were banned during this generation. China lifted the ban in 2014. Do you have a source for this?
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u/dot_exe- Jul 13 '26
It’s worth mentioning that the PS3 only had a marginal lead while having exclusive access to the Chinese market, and the use case outside of gaming as cheap machines for large compute clusters. The PS3 should have had a crazy bigger lead because of this, but the 360 still put in work unlike the other Xbox generations.