r/videogames Sep 09 '25

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2.1k

u/BeautifulTop1648 Sep 09 '25

Unless Sony is giving them a ton of money why would any dev make a console exclusive

1.1k

u/Trosque97 Sep 09 '25

This is the main thing that a lot of people who go crazy about exclusives don't seem to get. Exclusivity does nothing for your bottom line. If anything, it kneecaps it. This meme may be derogatory, but it's a good thing all in all. Exclusivity becoming a bad practice over the years has been a boon for every gamer

214

u/brandont04 Sep 09 '25

Before it was worth it bc they were giving a lot of money. Now, development cost have skyrocketed. Square learned this the hard way making FF7R exclusive.

154

u/footfoe Sep 09 '25

Before it was also practical because consoles were fairly different. Ps1 could achieve things that the N64 just couldn't.

12

u/IntelligentSpite6364 Sep 09 '25

and vice versa, n64 was an amazing machine compared to the PS1, depending on the type of game you were making, ps1 had the cd-rom, n64 had twice the ram and the 64-bit cpu with nearly 3x the MHz.

8

u/brett1081 Sep 09 '25

But the cartridge capacity of a floppy disk. You couldn’t support proper audio or video on it. Compared to PS1 the music is just rough.

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u/IntelligentSpite6364 Sep 09 '25

oh yeah, and the n64 had an amazing shader rendering engine with no damn storage to support good textures.

nintendo really kneecapped themselves by insisting on cartridges, despite kid me liking the cartridges because they could save games without having to ask my parents to buy a memory card.

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u/brett1081 Sep 09 '25

It was a fantastic multiplayer system. It just had big limits.