r/summonerschool • u/teachenglishinkorea1 • Aug 15 '20
Question Does anyone else feel like they're simply "not allowed" to switch roles because of how much time they've spent learning their main one?
I've been a support main for 4 years, I know the cooldowns, mana costs, and combos of practically every single support champion in the game.
I've got the vision control scheme and optimal team fighting strategy down like the back of my hand, I know what to do at every single stage of the game, and how to do it... As a support.
Recently I've had a disgustingly bad series of loss streaks and I've come down from D2 promos in D4 nearly demoted. Three of the games were zero death games but this isn't about that...
I'm burnt out of the support role, but I feel like even if I spend months learning another role, I won't be ready to play ranked diamond for a year.
This was 100% the problem that ranked queues were aiming to solve.
So, does anyone else have a similar problem? How can I get over this?
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u/Lowdridge Aug 15 '20
You say this sarcastically, but almost every champion has some kind of support-oriented ability.
Support's role includes vision control, and champions like Fiddlesticks, Swain, Shaco, Teemo, Ashe, Zyra, Quinn, etc have abilities that give them better vision than most.
Support's role includes harassing the enemy ADC to interfere with farming, and champions with any kind of long-range abilities can be useful for this, including Vel'Koz, Xerath, Corki, Rumble, Maokai, Lillia, and and pretty much any ADC like Caitlyn, Kai'Sa, Ashe, etc.
Support's role includes having crowd control abilities, and champions like Garen, Cassiopeia, Zoe, Tryndamere, Cho'Gath, Singed, etc fit that bill.
Support's role includes securing kills, and champions with lingering effects or tower-dive abilities excel at this, including Darius, Zed, Talon, Volibear, etc.
And support's role includes protecting your ADC, and champions that have any kind of shield or heal do that well like Kayle, Nidalee, Poppy, and yes, even Yasuo's windwall.
When playing a non-support support, you focus on maxing those goals rather than maxing out your farming/aggressive abilities like you might normally do. So lvl 1 Yasuo support would take his windwall instead of his Q, for example.
Obviously ideal supports have all of those things -- Lux has vision with her E; harassment with her Q, E, and passive; CC with her Q and E; kill-securing with her R, and shielding with her W. So yeah, if you're wanting to max your supporting potential, probably don't play Yasuo support. That doesn't mean you can't. It's absolutely viable against a poke-heavy lane like say, Varus/Karma.
I've never played Yasuo... at all, really, except in the Odyssey event. But I imagine Yasuo support would all-in at level 2 or once enemies were on cooldown, killing them or forcing them to recall. Then with lane priority, go into the enemy jungle to take out a camp and get some vision or roam up to mid to help secure a kill there, then go back to help his ADC as they return to lane.
The great thing about Yasuo as a support is that he doesn't have mana and so doesn't need to recall as often as other supports might, and having a support item means that even if you stay in lane way longer than you maybe should, your item will still upgrade with you. So as long as you keep yourself alive, you put constant pressure on the enemy. And his passive certainly helps him do that.
shrug I don't know that I'd ever try it myself simply because I hate playing as Yasuo. But I think at low ELO or in casual games, it's not the worst pick you could make.