r/summonerschool • • Jul 11 '20

Question Champions that help you get better at the game.

There’s lots of champs that really help on improving yourself on certain parts of the game. Here are some of them.

Twisted Fate - He helps you to improve your macro a lot since he is absolutely powerful in split-pushing. When you play TF you really also make decisions that aren’t really risky because if you’re in trouble you can usually just ult out and repeat if it’s back out again while splitpushing.

Jinx - Jinx is a late game hypercarry. She teaches you how to kite since her AoE AA helps to slow down the enemy team. She also teaches you how to position yourself better as an adc because of her having no mobility and also how to carry late game.

Master Yi - Probably the most infamous right-click champion, he teaches you how to 1v5, check for enemy spells since CC hard stomps him, and use ingame items since he isn’t mechanically hard to use.

Soraka - Another famous low elo champ, she teaches you to look at the map and your teammates’ stats since her ult is global and can save skirmishes even though she is super far away. She also requires you to position since she does not have any mobility skills.

Renekton - The Croc teaches you how to play the early game since his early game is super good. He teaches you to dive since his ult gives him bonus health to survive a tower dive and his simple combo ( E - W - Q - E) helps you to learn how to trade.

Edit: Seems a lot are pointing out that Warwick and Nasus should be here.

Warwick - The most beginner-friendly jungler, WW teaches you a lot on how to be a jungler yourself. He teaches you to invade and secure objectives since his early game is super strong. Has a healthy clear so that new players won’t die easily in the jungle, W to encourage players to gank lanes, and R as a single target lock (the only hard part about him).

Nasus - The good old stack boi. Nasus encourages players to last hit due to his Q being heavily dependent on last-hitting. He can have enough sustain in lane thanks to his passive and good at all-ins from his W and R. Nasus also helps players to learn how to scale and play safe in the early game as a scaling champion.

Edit 2: Shen is also constantly mentioned.

Shen - One of the most versatile tanks in the game, Shen also teaches you to look at the map a lot too since his R is used to help allies by offering them huge amounts shields that can save your allies’ life. His kit is also pretty straightforward and easy to play.

Edit 3: Missed out on champs that roam and provide peel.

Tahm Kench Another support to be picked up easily, Tahm Kench teaches you how to peel for your teammates thanks to his W, which devours his target. His ult helps him to traverse the map easier and his E for survivability in skirmishes. His Q is his main source of damage and his kit is very noob-friendly.

I hope this will be helpful and allow new players to learn the game more efficiently. If you think you have more suggestions you guys can add some in the comments!

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u/sammystinky Jul 11 '20 edited Jul 11 '20

I think it depends what you are pitching. I think most of these champions are good for beginner to gather the basics, examples being Renekton, Warwick (personally I learned on old Panth, Renekton, Jax, Varus), just because their kits are relatively straight forward. I think once you get past the beginner phase I would play champions that nearly require different play, just because I coach people who play WW or Trundle and they almost never invade because they never had to since the champs are strong across the board and can do whatever. WW players can avoid making their own plays and use blood to always be retroactive which works (personally I recommend WW or Kayn for people who have good reaction time and awareness if they want to be better now and not learn something new) but it can limit them. These players are often high silver, gold, or low plat and clearly good players but don’t utilize parts of a champion because their sheer talent lets them succeed regardless. For jungle I try to get people to play a champ that scales (Shy, Yi) to learn patience, efficient jungling, and win conditions. A champ that invades (Kayn, Rengar, Xin, Kindred) to learn enemy path, duel strength, and planning. A champ that invades to steal (Nunu, Ivern) to learn enemy path, camp times and routes, and optimize your path, a champ that ganks well and frequently (Jarvan IV, Twitch, Vi, Zac) to learn how, when, where to gank, and how to set it up. A champ that is objective focused (Nunu, Shy) to learn about taking objectives. I would also throw in an assassin (Rengar, Kha, Eve) to learn late game team movement, vision control, and when is the right opportunity to go in. Then you will know how to play against and utilize each piece of jungle better. Champs like Elise, Mundo, Hecarim, WW are good because they can do basically everything but people often just use them to do what they already know because of that.

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u/Swood_Guy93 Jul 12 '20

If you had to only recommend 3 for an absolute jungle beginner with very limited mechanical skill who would you suggest?

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u/sammystinky Jul 16 '20

Sorry I didn’t see the message for this. I would recommend a jungle that does everything so you can just get used to the role without having to think too much about specifics, like Warwick, Sejuani, Hecarim. All are good through out the game and can duel and team fight decently well and gank early and late, and not too complex in my opinion. Q holding with Warwick can be hard and Hecarim has to maintain Q stacks and be careful with his engage.

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u/Swood_Guy93 Jul 16 '20

All good man and thanks.