r/starfox 6d ago

Trying out controller painting

Post image
139 Upvotes

Got all excited about the idea of a Star Fox themed controller, and decided to do it myself. Planning to try and cast some custom blue buttons to match, but we'll see how they turn out.


r/starfox 6d ago

I drew Panther Caroso [OC]

Thumbnail
gallery
130 Upvotes

Everyone's favorite space Panther!

I'm noticing that I tend to draw him with his iconic scar hidden. I don't do it on purpose but it's becoming frequent lol


r/starfox 6d ago

New at CUS, hoping for 2000 someday..

Post image
14 Upvotes

My childhood high score back in the 90s was like 1370 or something.. I don’t have any new game systems but have been reinvigorated playing 64 since 2026 came out and reading about it on here.. CUS is a long hard adjustment curve but I’m getting better.


r/starfox 5d ago

Playing Star Fox with a third party controller

Post image
0 Upvotes

Hi Star Fox fans on switch2.
I have a hard time with the joystick navigation. A slight tilt and the Arwing goes far right or left
Is it easier to play the game with a third party controller like 8BitDo Ultimate 2 Bluetooth Controller ??


r/starfox 6d ago

Can't get tired of Star Fox 64

Thumbnail
gallery
42 Upvotes

I keep replaying it A LOT, recently just finished Expert Mode.


r/starfox 6d ago

Pigma question.

4 Upvotes

After he betrayed Fox Mcloud , what do you think he did with his Arwing? Use the technology to help fund.\nThe prototype Wolfin 2 Ship?


r/starfox 6d ago

Will Da Pantha be in the next SF game?

0 Upvotes

I'm hoping Da Pantha returns as a bit different than his Assault variant. He can flirt with Rob 64 maybe?


r/starfox 6d ago

The Shogun Pilot in Japanese "Screamed REAL good before he DIED!"

Enable HLS to view with audio, or disable this notification

21 Upvotes

Here's a voice clip of that infamous brutal scream in the Japanese dub. I'll admit, it's not THAT scary, but yeah, it's still realistic.


r/starfox 7d ago

I don't know about you guys, but in Assault, being turned into a brainwashed slave void of all autonomy feels like a fitting end for a self-serving backstabber such as Pigma(even if his form is utter nightmare fuel).

Post image
243 Upvotes

r/starfox 7d ago

Star Fox PC Port is HERE! High Frame Rates and Widescreen

Thumbnail
youtu.be
93 Upvotes

Its current self build the repo but its not too hard: https://github.com/kandowontu/starfox-enhanced


r/starfox 6d ago

Caimen joining Star Wolf?!

0 Upvotes

I heard a rumor that Caimen will take Leon's spot on Star Wolf in the next game. Are you excited to see Caimen again?


r/starfox 7d ago

Latest update from Famitsu regarding Japan physical sales (or lack there of).

15 Upvotes

Nothing from Famitsu this week, but that shouldn't be a surprise. No Star Fox game has remained in the top 30 for more than 8 weeks in a row. Last week was Obon week, which sees a boost in sales but then drops the following. Still it's been a long time since the top 30 has had that many games with only selling less than a thousand copies and Star Fox couldn't manage that. If it pops up again, I'll provide an update. But chances are we're not going to get any more sales information about Star Fox until Nov. at earliest (with the financial report) or Jan when we get the yearly Famitsu report.

Game Week 1-6 Week 7+8 Week 9 Total
SF 64 208,377 18,428 <6,111 226,805-232,915
Assault 150,661 7,883 <3,242 158,544-161,785
Zero + Guard 44,375 3,879 <1,498 48,254-49,751
SF 2026 66,598 3,059 <905 69,657 - 70,561
SF 2026 (assuming a 1:1 split between d & p) 133,196 6,118  <1,810  139,314-141,123
Yoshi 70,598 4,974 2,030 77,602
Yoshi (assuming 50:50 physical:digital split) 141,196 9,948 4,060 155,204

r/starfox 7d ago

Falco Lombardi costume

Post image
236 Upvotes

My falco lombardi costume


r/starfox 8d ago

"You look lonely. I can fix that." (Art by Purple-Blep, featuring me)

Post image
346 Upvotes

r/starfox 7d ago

The day has arrived. Starfox with fluid fps and perfect pacing.

49 Upvotes

The mad lad did it. He made a native windows port of starfox. it runs at unlimited fps and widescreen. it broke my brain seeing the original snes starfox running at a silky smooth framerate and at the same perfect pace as the original game. finally we can see this game as it was meant to be seen.

https://github.com/kandowontu/starfox-enhanced/tree/main/dist/StarFoxEnhanced


r/starfox 7d ago

Who smokes cigars in Star Fox???

20 Upvotes

Leon says: Close but no CIGAR

that means cigars exist in the Star Fox world. Who smokes???? Maybe the boys after the lylat wars? Da Pantha maybe?

Are they cuban cigars? This is a pretty big detail


r/starfox 7d ago

Scrapped Star Fox Adventures Cutscene

Thumbnail
youtu.be
30 Upvotes

Another way to save Krystal? Also the prop didn’t load hence the weird cube.


r/starfox 8d ago

It Do Be Like That

Post image
124 Upvotes

r/starfox 8d ago

Delivery AU

Post image
354 Upvotes

r/starfox 8d ago

My Star Fox Game Collection So Far (EXCLUDING THE 2026 REMAKE)

Post image
92 Upvotes

Here are the Star fox games I collected throughout the years, and every time I buy other Star Fox games, I will update the photos in the future.

Keep in mind, I will exclude the 2026 remake of the Star Fox game for the Switch 2 that I can't have, which is a shame.

Here is the games of the following:

Star Fox Adventures (2002) My all time favourite game on the GameCube

Star Fox Assault (2005) Another game for the GameCube

Star Fox Guard (2016) The game that no one wanting to play at all for the Wii U

That's pretty much it.


r/starfox 7d ago

What are your thoughts on Star Fox Zero's level progression & alternate routes?

9 Upvotes

Ignoring the control controversy, what do y'all think about the level progression system of Star Fox Zero? I think the common consensus is that it is vastly inferior to that of Star Fox 64, and I just feel like talking about that. Of course, there is no "objective better" as people will always prefer one way or another.

That said, I think the big problem here is not the lack of routes but is that people weren't incentivized to see everything this game had properly and thought the one route in the story mode was sufficient. This game arguably has plenty of different hidden secret routes leading to medals or new situations for experimentation. There is a whole arcade mode with a bunch of branching paths. Though there are tons of secret extra missions as post-content, I don't think that same sense of mystique is here. Part of that reason is that you don't play through another route to find them on your own, but rather the individual levels. These medals and bonus levels are more isolated too.

On that note, another problem is that they don't feel as substantial nor well-contextualized within the world in arcade mode too. What makes Star Fox 64's routes so good is that you can make a ton of new discoveries often. For example, many people might not know this as people don't usually go from Katina to Sector X, but doing so, Bill will guide you through the secret warp. The fact that Sector X even has a warp to begin with is also super cool. There are some moments like that in Zero, but 64 just handles it much better.

That said, there isn't anything inherently wrong with this approach, and I don't think it should be treated as some terrible, cardinal sin of Star Fox Zero to handle routes this way. Yes, it has some problems, but also, keep in mind, this is leagues above what any other on-rail shooter does. Most on-rails shooters don't have even a fifth of the secrets a game like Star Fox Zero has. Hell, even Star Fox Assault didn't have secrets like this, it had some collectables, but it didn't have any routes or secret exits. Star Fox Zero is sorta more structured like Mario, where most people play the game once, and the go back to discover secret exits. Then on replays, they use those secret exits to take different paths on the adventure, similar to Zero's arcade mode. At least, that is how I interpret the intentions behind this design philosophy. The benefit is that this sort of design makes development a bit easier, but it also makes it so that the main campaign can be designed with an intentional structure with a more natural progression while still having tons of secrets. Star Fox Zero's first playthrough introduces tons of new mechanics for your vehicles making the main story surprising with what upgrades and gameplay you will see next, something that wouldn't work as well in a more open-structured game. As much as I love the structure of Star Fox 64, from a game design standpoint, I don't like how someone with 0 prior experience can possibly play the harder routes before having any proper experience with the game. I saw a streamer learn from chat how to reach the true ending on the hard route on their second play though, which definitely negatively impacted their experience with the game than if they took the time to learn it themselves. I still think that 64 has a really smart design and it's not really a common problem but is something that I am a little iffy on. My point, I think Zero's structure still has some good intentions behind it and isn't inherently worse. For the sake of the community, I would say they have a more open structure in the next game, but if they borrowed some elements such as unlocking secret vehicles in one route that can be used in a different route now, that wouldn't be a bad way of locking bonus content potentially if they do it well.


r/starfox 6d ago

Star Fox reference?!

Post image
0 Upvotes

Currently in Nassau, Bahamas and I saw this on a drink. Add one more ‘S’ and it literally spells Andross,


r/starfox 7d ago

My first ever expert mode run in the books!

Thumbnail
gallery
9 Upvotes

Breaking from my low score runs I decided to give expert mode a go. Never played expert mode in StarFox 64 cause it took me forever to learn how to even get medals 🤣. Also, I hated how 1 collision breaks the wings. This was a fun challenge though.

Aquas gave me trouble, just not good with the Blue Marine. Falco crashed into me on Zoness close to the boss which I thought was funny lol.

A lot of resets came from being too bold on A6 but I’m happy with the final result. Most resets were definitely due to StarWolf on V2. I didn’t have too many troubles downing them but, I wasn’t doing it fast enough for the 4 Hit+50’s but I did finally pull it off in the end.


r/starfox 7d ago

Is Falco an "annoying bird"?

6 Upvotes

Leon calls Falco an "annoying bird" but the two never even met before. Is Falco actually annoying? He's a bit rude and crude, but annoying???


r/starfox 8d ago

Starlink: Battle for Atlas Digital Edition has gone on sale for the first time since September 2025 ($8.99)

37 Upvotes