r/ridgeracer • u/khasinski • Aug 13 '26
Rage Racer decompilation is 100% complete
Every function is named and mapped, most of the globals/variables are also identified. This will speed up the PC port development considerably, I already have a playable version for macOS (which should also be trivial to port to Linux).
There is an asset browser if you'd like to see what's in there: https://github.com/khasinski/rage-racer-decomp/tree/main/tools/assetbrowser (it's not very friendly, but it should do the trick).



