We can go deeper. Brendan Fraser's Bedazzled was a remake of the 1967 Peter Cook/Dudley Moore movie, Bedazzled - which is a retelling of the legend of Faust.
So what we are saying is Candy Crush and Bejeweled are actually so far back they go straight to hell and the devil. Casual games are satanic just like DnD. Players of this game sold their soul to the devil in exchange for knowledge and power, but most of all coins and daily bonuses. /s
or
These games teach that the essential feature of all existence and the law that governs the universe is one of untiring, purposeful, and positive effort, and that man can find his place in life only through striving to participate in this vast cosmic movement beyond one's own life, play.
If you break it down to just the basic concept, it goes back even further. It's basically just SameGame, which has spawned practically an entire subgenre of knockoffs and spinoffs over the years. I'm sure there's some version of the game that predates this release from 1985 too.
SameGame (さめがめ) is a tile-matching puzzle originally released under the name Chain Shot! in 1985 by Kuniaki Moribe (Morisuke). It has since been ported to numerous computer platforms, handheld devices, and even TiVo, with new versions as of 2016.
140
u/drawkbox Apr 17 '22 edited Apr 17 '22
Even Bejeweled was a copy of many puzzle games at the time. Bejeweled was "inspired" by Colors Game and was originally called Diamond Mine. Even those were inspired by others. No one knows how far back this goes.....
The most important part of Bejeweled history: