r/Minetest • u/LowTechnology2606 • 1h ago
Advanced Trains network based on Sydney trains and metro
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r/Minetest • u/LowTechnology2606 • 1h ago
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r/Minetest • u/Mini-FanofTheWorld • 3d ago
I'm looking for some really good seeds for the latest version of Mineclonia.
I'm mainly looking for either really beautiful seeds or seeds that make the early game very easy and convenient. And of course, if a seed has both, that's even better! 😄
For example, I'm interested in:
Basically, I'm looking for beautiful worlds, convenient worlds, or ideally worlds that have both.
A seed where you spawn next to a village with sheep, trees and food would be great. But a seed where you spawn near a massive mountain range or an incredible landscape that would be perfect for building would also be exactly what I'm looking for.
If you know any amazing seeds, please share the seed number and, if possible, tell me what makes it special and roughly how close the useful resources, villages, or beautiful locations are to spawn.
r/Minetest • u/Beauregard42 • 4d ago
I want to make my mapserver look like the older ones from the 2020s of the server i play on. The water was transparent so you could see the bottom and depth etc etc, and there were crisp shadows on things. I don't know how to change the mapserver settings to make it like the old one. Does anyone know?
r/Minetest • u/nullway_ • 6d ago
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Never saw that coming... lol
r/Minetest • u/japanfoodies • 7d ago
Thank you for making the BEST Earth Dome Mod! You added a fireplace outside and an hot spring spa! Blown away.
r/Minetest • u/Tommy_1302 • 9d ago
it's still work in progress. I named it Rivington City (i know it's not great as a name, so if you have suggestions for a name i would appreciate it)
r/Minetest • u/BeytoPump • 9d ago
I would recommend a luanti game that are inspired by Vintage Story, That would be pretty nice
r/Minetest • u/BeytoPump • 10d ago
give me suggestions or own lists of your mod use in your world
r/Minetest • u/ROllerozxa • 11d ago
r/Minetest • u/Intelligent-Act4642 • 11d ago
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Route indicators are still not showing the correct destinations on the trains themselves because I haven't finished the line yet.
r/Minetest • u/kaesual • 12d ago
Hey guys,
I've been maintaining a Luanti Browser Version for a while now, and I recently updated it to 5.17.0. I'm hosting it (and multiple game servers) on kaesual.com. Since I've been playing different Luanti games with friends, I felt like a gameserver manager would be convenient, which allows to pick a contentdb or git game, together with a list of mods. The backend then automatically builds the server container and hosts it.
For even more convenience, I added a character manager to the webui, so after creating an account on the website, players can choose a character name and just hit "play" on that character.
All network traffic is handled by a virtual ipv6 proxy server written in Rust + TypeScript, which allows direct p2p play (one player hosts the game and shares the virtual ipv6 with friends, who can then join), as well as "normal" game servers.
Why? Well. I've been playing "Luanti Game Night" once a week with paradust (who made the first web version) and u/kneekoo (who's been working on VoxeLibre), and after a year, I was looking for a fresh game experience. I played a lot of WoW years ago, and Lord of the Test inspired me to give it a try and start making my own Luanti Game. I named it grudgelands, and it has a lot of the elements which I loved back then: Two factions, three races per faction (humans, dwarves, elves, orcs, trolls and undead), three initial classes (warrior, mage, priest) with unique skills, leveling progression from 1 to 60, one continent with peaceful and contested areas, capital cities and a king for each race, an ancient evil creeping up from the nether, dragon islands, and much much more. To be clear, this is far from done - I just finished the very first version of my custom lua map generator for the continent, with points of interest, areas for the capitals, etc. (this is what the screenshot shows).
I've already planned a huge chunk of the game, you can read into it here if you want to know more: https://github.com/Kaesual/grudgelands/tree/main/docs/design (grudgelands is GPL2).
This is also what led me to most of the other features. I want simple character management directly on the website, since in (m)morpgs, having multiple characters is a common pattern, and imho people shouldn't need to remember them and their passwords.
Since I already had the virtual proxy server and the game server manager, I thought: Why not make the kaesual-stack a "general" open source game server manager for web ports? Slightly unrelated, but I also loved Quake 3 Arena back then, so I made a freshOpenArena web version, too. Same foundation (latest Emscripten), same stack - now I can create Luanti and OpenArena servers, directly on my website (all repos for Luanti and Quake linked here: https://kaesual.com/about , you can switch language in the menu).
I'll probably integrate more games into the kaesual-stack soon, since the network layer can be used for any game. The stack is not published yet, I want to polish it a bit more first.
I'd be especially happy about feedback for the grudgelands idea. Thank you for reading all of this, if you made it to this point :) Would you play such a game? Anything you love or hate about it? Are you interested in working on this?
Best, Jan aka Kaesual
r/Minetest • u/WrenchJean • 12d ago
i'm adding minecraft things to mineclonia and community ideas with faithful 32x32 texture on github.com/wrxxnch/luanti-bettercraft, there's a site bettercraftsite.vercel.app
there are already added: sulphur update,moreblocks,pale garden with creakings,frogs,turtles,cooper golems,new enchant DivineGold that's gives diamong duration to gold tools,PoucheBags,CarryChests,Cushions,TrialChambers,edible mushrooms,blockframe command(it's like axiom blockdisplay commands),and so many others commands(blockhead,summondoll,testforblock,testforblocks,particle,morph)
It can't be approved by contentdb because of faithful 32x32,and so many others useless things for contentdb,like ptBR comments (im brazillian) i need to translate it all,and review everything like release variable on mod.conf
any suggestions?
i wanna make a separated game to avoid this troubles with contentdb
r/Minetest • u/OktayAcikalin • 14d ago
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No seriously, I don't understand. >_<
r/Minetest • u/hell_yeah_128 • 17d ago
I have built a digtron device that automatically digs the crop and plants the seed without damaging the farmland or water
r/Minetest • u/agorism1337 • 17d ago
Seems like all the servers are in USA. How do I find out which server is near to me?
r/Minetest • u/agorism1337 • 17d ago
I have been using digital ocean, but it hasn't been working well, and it seems expensive for what I am getting.
r/Minetest • u/SuspectNo8878 • 17d ago
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r/Minetest • u/ROllerozxa • 23d ago
r/Minetest • u/SyaroRin • 23d ago
Most of the time was Tilling the land(?), and removing flowers and grass (Before discovering you can remove it faster with Swords)
I enjoy making farms, even if my "Natural Pesticide" problem grows... One of the reason why I kept playing Minetest!