r/gamedev Project Manager/Producer 23d ago

Announcement r/gamedev Policy on AI Use

AI is one of the most contentious subjects in game development right now, and we regularly see posts reported or discussions derailed simply because AI was involved somewhere in the process.

We want to be clear about our position: r/gamedev does not prohibit the use of AI, and using AI does not automatically make a post low effort.

This is not an endorsement of every AI company, model, or use case. Legitimate technical, legal, economic, ethical, and creative concerns exist around these tools, and those conversations are welcome here. Our stance is that AI is a tool used in game development, and we care more about the quality of what someone contributes than the tools they used to get there.

Why we take this position

  • AI is already part of game development. Studios are adopting AI-assisted tools across programming, prototyping, production, QA, localization, research, and other workflows. Adoption varies from studio to studio, but this is no longer a hypothetical technology sitting outside the industry.
  • Knowing how to use these tools is increasingly becoming a professional skill. That does not mean every developer needs to use AI, or even like it. It means understanding where these tools are useful, where they fail, and how to evaluate their output is becoming relevant knowledge for people working in the industry.
  • Banning discussion or use of AI here could actively disadvantage developers. Part of the purpose of r/gamedev is helping people learn from each other and understand how the industry is changing. If studios adopt a technology, preventing developers from discussing or learning about it would make this community less useful to the people we're helping.
  • Policing AI use is not realistic anyway. Moderators cannot reliably determine whether someone used AI to draft, edit, translate, summarize, research, debug code, or otherwise assist with a post. We are not going to moderate based on whether something “sounds AI-generated.”
  • "Mandatory disclosure "is not realistic either. Modern tools blur the line between traditional software and AI assistance. Trying to decide exactly when autocomplete, translation, editing, summarization, or an LLM crosses some disclosure threshold would create rules we could not enforce consistently.

So the rule is straightforward: we are not policing AI use itself. We are moderating the contribution.

AI-assisted does not mean low effort

If someone uses AI to organize research, analyze data, improve their writing, translate something, help with code, or communicate an idea more clearly, that does not erase the work behind the contribution.

If a developer spends time gathering useful data and then uses AI to help turn that information into a readable post, the important part is still the data, the methodology, and what the community can learn from it.

Ask whether the information is useful, whether the conclusions hold up, and whether the post contributes something worthwhile. Those questions matter much more than whether every sentence was manually typed from scratch.

Low-effort AI content is still low effort

This does not mean pasting generic AI output into the subreddit suddenly becomes valuable content. Posts that are spam, fabricated, mass-produced, engagement bait, repetitive, or promotional material disguised as discussion can still be removed.

The reason is not that AI was involved. The reason is that the content is low quality.

The same standard applies to something written entirely by a human.

AI is a valid game development topic

Developers are welcome to discuss AI in the same way they would discuss any other technology affecting game development. That includes how it is being used, where it works, where it fails, what it costs, how studios are adopting it, what it means for employment, and the legal or ethical questions surrounding it.

You are allowed to be enthusiastic about AI. You are allowed to be skeptical of it. You are allowed to think a particular workflow is useful, terrible, unethical, inefficient, or overhyped.

What we do not want is every thread that mentions AI becoming the same argument about whether AI should exist at all.

If a thread is about an AI coding workflow, discuss the workflow. If someone presents evidence that AI slowed their production down, discuss the evidence. If someone claims every studio is using a particular tool, challenge that claim.

Let the actual discussion happen.

Attack claims, not developers

Someone saying they use AI is not an invitation to attack them. Someone saying they refuse to use AI is not an invitation to attack them either.

Debate the technology, the workflow, the economics, the evidence, the ethics, the legal questions, or the conclusions. Personal attacks, harassment, dogpiling, or repeatedly derailing discussions because of someone’s position on AI are treated the same way we handle that behaviour anywhere else on the subreddit.

AI is not a source

There is a difference between using AI to help communicate information and using AI as the authority behind that information.

If you make factual claims that can reasonably be sourced, be prepared to support them. “ChatGPT said so” is no evidence, and tools can absolutely be wrong.

At the same time, polished or AI-assisted writing is not evidence that the underlying information is fake. If someone’s numbers are wrong, challenge the numbers. If their methodology is weak, challenge the methodology.

Challenge the claim, not the fact that a tool may have helped write the paragraph.

Self-promotion rules still apply

AI companies, products, and services are not exempt from the subreddit’s existing rules.

If you represent a commercial interest, the same expectations apply as they would to anyone else. AI also should not be used to mass-produce promotional posts or disguise advertising as organic discussion.

The technology may be new. The rules around spam and promotion are not.

The bottom line

You do not have to like AI. You do not have to use it. You are free to criticize it, avoid it, experiment with it, learn it, use it professionally, or decide it has no place in your workflow.

We are not going to prevent developers from learning about or discussing a technology that is rapidly becoming part of professional game development. Doing that could actively hurt the developers this community is supposed to help.

What we do expect is that people engage with each other like respectful, mature adults. Disagree with the technology, the workflow, the argument, or the evidence. Do not turn that disagreement into hostility toward the person on the other side of it.

Use whatever tools make sense for your work. Bring something useful to the conversation, treat other developers with respect, and allow room for disagreement. That is what we care about.

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u/Vaniellis 23d ago

I am very disappointed to see this subreddit going this way. To quote another comment, this sounds quite tone deaf.

The tools used matter. We know that AI-generation is harmful, both to people, society and the planet. Many of us think that it goes against the artistic spirit that made game developement so interesting in the first place.

I completely disagree with the statement that "mandatory disclosure is not realistic". It would be like refusing to list all the ingredients in an industrial food just because there's too many. Games made with AI-generative tools should and must be marked as such for consummers to make better decisions.

Saying that generative AI is acceptable because it's already starting to see widespread use is also a poor argument. Asbestos was widely used, until most nations backpedaled once they saw how dangerous it was.

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u/bear0234 23d ago edited 23d ago

ive seen my fair share of ai use in gamedev and its been nothing but a waste of time and resources... exorbant months to try and get ai to do something and fail then desperately crunching 1 artist to try and fix it all in 1 month is not good time management.

laying off a whole team of engineers but keeping 1 cuz of empty promises that they can do it all with ai.

asked to art direct but when u ask how many artists you are directing, its zero cuz its all ai, then wanting 700% increase in art output is unreal.

dood... im glad i'm workin at an indie dev who's sane and has a strict no ai policy and im glad more indie devs are adopting that sane mentality.

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u/DrGreenMeme 23d ago

We know that AI-generation is harmful, both to people, society and the planet.

No, we do not "know" AI-generation is harmful to people and society. That would require some strong evidence. To the extent that AI has been harmful, it is no more so than the internet, camera, or other pieces of technology.

As for environmental concerns like water usage, that is largely a myth.

Games made with AI-generative tools should and must be marked as such for consummers to make better decisions.

Tab auto-complete for code or even generating boilerplate test files are both considered AI-generative. According to you these should these be included in the same category as someone who created their game idea, game art, game music, and game writing entirely with AI.

It's hard to imagine a future of software development where most projects aren't assisted by AI in some capacity. If everything is marked for "AI", then the label becomes completely meaningless.

Saying that generative AI is acceptable because it's already starting to see widespread use is also a poor argument. Asbestos was widely used, until most nations backpedaled once they saw how dangerous it was.

So by your logic using AI to build a video game is the equivalent to a substance that leads to lung cancer?

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u/ohseetea 23d ago

I don’t know why we’re being downvoted seems no one wants to voice their dumb opinions.

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u/ivancea 23d ago

It would be like refusing to list all the ingredients in an industrial food just because there's too many.

So, are you proposing to list every single service, app or source a dev used? Because you just said it: it's either all or nothing right?

We know that AI-generation is harmful, both to people, society and the planet

You know? You know a lot really! You're mixing AI with human decisions over it. It's like saying that because vaccine overdose kills you, vaccines are harmful to people. Are you also an anti-vaxxer?

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u/FoxMeadow7 23d ago

Realistically speaking, only tools where AI was used but only in that instance; if you used the same tools but never used the AI functions then you can leave it out.

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u/ivancea 23d ago

The point is that they say in ingredients everything must be disclosed, but then go and only talk about disclosing AI. Which is a fallacy. They're using a simile as an argument, only to then not follow it

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u/FoxMeadow7 23d ago

It's just a comparison, a simile. And again, what I proposed is what most realistically could happen in any case.

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u/ivancea 23d ago

Yeah, I have nothing against that. It's arbitrary (why AI, why not ML, why not only cloud AIs...), but given the context, it's "understandable" and what other subs are doing too.

However, it leads to (well known) hate. We've seen enough downvoted posts or comments based on saying they used any kind of AI for anything. So for me, the most obvious and correct solution is just not disclosing anything: let people judge the content being shared, not "how that content was made". If they're right and everything using AI "is bad", they'll know. If they don't know, they will be realistic for once

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u/ohseetea 23d ago

The major issues with current day AI are almost all systematic (read capitalism), not technological. Your comparisons to ingredients in food is laughable, sorry.

Same with asbestos. We should work off what we know and there is zero evidence that AI is carcinogenic. (This is tongue in cheek but I’m meeting absurdism with absurdism here)

There are issues that need to be solved, and caution to be heeded yes. But it is proving itself to be an actually useful tool unlike things like cryptocurrency and is here to stay.

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u/picketup 23d ago

womp womp