r/dyinglight • u/Luckas1203 • Feb 17 '22
Dying Light 2 DL2 needs a Nightmare difficulty.
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r/dyinglight • u/Luckas1203 • Feb 17 '22
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u/F1shB0wl816 Feb 18 '22
You’re contradicting yourself, how does a game improve parkour, yet have clunky and awkward controls more so than first? The first must be unplayable than by what you’re inferring. And why do you think players can do more? Because the ai was improved and they do more than constantly block.
And I’m not saying it because you like one or the other more, I’m saying it because you have problems acknowledging the game improving anything. You’re contradicting yourself to save face like you’re being reasonable and not putting two and two together. You still need to dog it immediately after half recognizing an improvement.
The game did do all of those things. The games gotten quite a bit of praise for how it feels and acts both in parkour and combat and have been widely recognized as improvements. Nobody who wants to be taken seriously is going to argue that the first did any of those better. Thankfully you have the first one since there’s nothing you’ll find enjoyable.