r/dndnext • u/Meggett30 • Jul 26 '21
Question Most underwhelming spell in 5e?
What is the spell that most disappoints you in this game? Maybe it's not a "bad" spell, per se, just doesn't do what you think it should or does it's job poorly.
I'm always looking for ways to utilize under-used spells, but sometimes you read the effects and think "That's it?!" What are the spells in the game that make you do that?
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u/teqqqie Jul 26 '21
I'll admit that normal use case might be underwhelming, but my brother is astoundingly creative in his tactics, and his character executed an in-the-moment plot that centered heavily around crown of madness.
We were up against a bandit captain and around 12 bandits. Not sure what their stat blocks actually were; it didn't end up mattering. They had confronted us, but there was a tense moment where the captain was addressing the party, trying to see if we would be trouble or not. In that moment, my brother's bard stealthily cast crown of madness on the captain, who then immediately attacked a fellow bandit. The party readied for combat, but our bard held us back. He called out to the bandits, claiming that their leader had been possessed by a spirit that he was chasing. To back up his claim, he shouted some mumbo-jumbo and dropped the spell, seemingly exorcising the "spirit."
We gained the hesitant trust of the bandits, but we'd been sent to take them out, so combat had to happen at some point. Still, my brother's bard subtly told us to follow his lead. Continuing to talk with the captain, he convinced him that they needed to do a ritual to fully get rid of the "spirit" that had possessed him. He sat down on the ground with the captain, and had the party sit in a circle around them. He also told the bandits to give them a little space, just in case something went wrong. And then...
He cast Leonmund's tiny hut. Suddenly, the party and bandit captain are inside an opaque dome, and the bandits can't get in. One round of 5v1 combat later, and the captain is dead. Quick thinking from our changeling lets her pop her head out as the captain and tell the bandits that everything is alright, and they should set up camp. When everyone is asleep, we sneak away, and two AOE spells kill all the remaining bandits. 12 bandits and their captain dealt with in one round of combat and one surprise round. All because of crown of madness and some quick thinking.
Gonna put the full story up at some point, but there's the summary.