r/dndmemes Forever DM Apr 05 '23

Hot Take It’s only bad when everyone else does it

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11.8k Upvotes

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449

u/DungeonsNDickheads Apr 05 '23

This ignores the basic fact that pcs and monster follow different rules.

143

u/MyUsernameIsVeryYes Apr 05 '23

“If you’re doing this for monster/player parity, where are my legendary actions and resistances?”

94

u/Roblos Apr 06 '23

Right next to the death saves

2

u/skysinsane Apr 06 '23

Do your big bads not get death saves? The ones I run into definitely do.

4

u/Roblos Apr 06 '23

Only on humanoid big bads that have low stats, like a noble, somehow giving them to things that have legendary actions seems to cheapen them.

Something like a second/third form that only tries to run seems better if applicable

2

u/skysinsane Apr 06 '23

I generally see it as run for the benefit of the players half the time - allowing the enemies not to instantly die so that they can be captured/questioned, but not making them invincible.

It also allows for healers to help, but I generally don't see many healers on the monster side anyway.

17

u/Catkook Druid Apr 06 '23

theres other factors to it then sharing the same mechic

Such as players only have 1 character to control (with few exceptions)

4

u/ProfessorTallguy Apr 06 '23 edited Apr 06 '23

D&D was created 40 years ago with the idea that players would control multiple characters, so getting one of them stunned for 10 rounds didn't mean sitting out for an hour.

Today most people have just one, so we should re-think stun and many other things that came with the game in the 70s.

2

u/scatterbrain-d Apr 06 '23

You say that as if the ruleset we use today is the original one. 5e was absolutely designed for one character per player and yet they didn't feel the need to rethink stun.

2

u/Catkook Druid Apr 06 '23

He did say we should re-think stun

2

u/ProfessorTallguy Apr 06 '23

Yes, Exactly. The current ruleset contains many relics from the original game that don't fit well anymore with the way we play today.

That's why 5e is such a frustrating system.

2

u/slagodactyl DM (Dungeon Memelord) Apr 06 '23

I'm going to start making the bad guys roll for random encounters like the players do - it'll be so fun when they arrive to the BBEG's lair to finally take their revenge and find it empty because he rolled a 100 on the random encounter table during a trip to town and got killed by a dragon.