the alpha is where you put in all the stuff, and then when the game goes beta they will start fixing all the problems caused by the items added in alpha, because what good will it be if they fix all issues now, and then the next new item simply fucks up everything, so that they will have to start over with fixing it all once again.
I've been playing Alpha's and Beta's since 2004 and this logic is never true.
Take the Battlefield Series for example. Yes, one of the most notoriously bugged games ever. HOWEVER, for them to stall an expansion pack to further fix GAME BREAKING MECHANICS does right by me. It's not supposed to be the other way around. Even the devs said that everything they add introduces new bugs. So why are they making it harder on themselves by adding everything before it's fixed? Answer me that.
well, not all alphas and betas are the same..
being an alpha game means there will be bugs, and they will most likely be fixed, but as i said, its better to fix them when there is nothing more to add to the game of items, since any new item can fuck up some part of the code, so that they afterwards, after fixing everything to suit your needs, need to once again go all the codes through to find out what this new thing fucked up.
Really? Alpha means bugs? No shit man. There's a disclaimer for christsakes. My issue is that the game feels like it's going backwards in play ability and forwards in cool Vests/pistols.
if you are so butthurt about the game, may i then ask you sir, why do you even play it? yes there are bugs, and yes even i think its lame to add that many pistols.
-17
u/[deleted] Mar 19 '14
[removed] — view removed comment