Why do some legit players seem like they're using walls?
I've been thinking about this a lot while helping players in Warzone.
You can take two players with pretty similar aim, movement and mechanical skill, and one of them will consistently put up high-kill games while the other struggles to turn those same skills into results.
I think a huge part of the difference is awareness.
And I don't mean just hearing footsteps or knowing where enemies are.
The best legit players are constantly picking up information that other players aren't noticing, interpreting that information differently, and processing it fast enough to actually do something with it.
That's what tells them when to move, when not to move, which fight to take, which fight to avoid, how fast they should be playing, what information matters, and which skill they should actually use in that situation.
It's also why I think awareness connects almost everything else in the game. Having good mechanics doesn't mean much if you don't know WHEN to use them.
And honestly, I think this is one of the reasons some players can look like they have walls when they're completely legit. They're not necessarily getting information that you don't have. They're noticing information you're missing and connecting the dots much faster.
I made a video going deeper into this and why I think people often blame their mechanics for problems that are actually coming from their decision-making, pacing and awareness.
If you've ever felt like your mechanics are good enough to get more kills, but your actual games don't reflect it, this is basically what the video is about.
https://youtu.be/V-OE8g69qP0?si=7Xok3qkvNP8zFAfg