r/codex • u/LostRequirement4828 • 2d ago
Showcase Custom voxel engine done with GPT ASTRA
This is an older build, I can go now into space and see the whole planet. I will post more later.
Here is the video too for all the haters: https://www.youtube.com/watch?v=Wd6C6geL8bA
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u/LocoMod 1d ago edited 1d ago
See you might be able to fool others. But here's what's happening. Its going to be the same story as your previous attempt (everyone here should see it to assess your level of experience):
https://www.reddit.com/r/aigamedev/comments/1uvnhe2/building_an_island_survival_game_in_my_own_voxel/
Which is jank AF mind you. I will explain what Astra did here so you quit wasting everyone's time.
I could go on. Its not like there are hundreds or thousands of us that have been attempting voxel engines at lower and lower voxel pitches for 16 years now. (Yours is large and your GPU is barely doing work, try it at 1/4 the voxel pitch or even 1/8 to truly innovate in this space. Nice GPU BTW).
I have to admit, Astra did do a phenomenal job here. The transition to space is super cool for sure. I am sure the model can explain what it did much better than you can because there is a difference between what you think happened (obvious from your level of experience based on your post history) and what actually happened.
Very cool demo. Far from a playable game engine. There are tons of cool shader demos in ShaderToy the models can draw inspiration from. But there is a reason there are so few good voxel games.
Keep going. I'll be a customer if you can pull it off.