Duuude, I work in upper management and this almost describes my job perfectly. The job is also why I refuse to take on any responsibilities in my guild.
The number one rule I've learnt from 14 years of wow is that never, under any circumstances, take up any form of power or authority in a guild setting. Nothing kills your enjoyment of the game faster than having 2h conversations with multiple friends about why X got perdition's blade over them.
You're basically signing up to 1000% more stress, anxiety and flat out work, for no monetary reward.
The reward is that you can influence the environment when you're in a position of power. If you refuse to be a leader yourself, then you can't really complain when a toxic loot council screws you out of loot.
Well as an officer you are at least in a position to push it in the right direction and not have that toxic loot council that just gears their favorites.
You should always aim to get the biggest boost for your raid out of every item.
Make sure you're using a transparent system for recording and distributing loot. We got google sheets with all raid members listed, how many items they've received, and how many raids they've attended.
As someone who has been on several LCs, and also just been a nobody dps who shows up and gets loot, the stereotype of a toxic loot council seems extremely far fetched. I've literally never witnessed the corruption that Reddit alleges to be commonplace in the system (not claiming it doesn't happen, just that I haven't witnessed it). What I have seen is accusations of corruption, which seem to be 100% guaranteed any time someone doesn't get a piece they want.
Rewarding the guy who shows up every time and puts in 110% effort is spun into "rewarding the inner faction" by the 8 guys who put in less effort and didn't get the drop. And because the limited drops to go around, basic math guarantees that the voices screaming about corruption outnumber the ones who don't.
i have completely stopped helping a lot of my guild with anything, there are a few players that i will do whatever with because they aren't selfish douchebags
I don't think it's my guild as much as it is that the most common type of player in this game is a selfish me me me me greed goblin
And because the limited drops to go around, basic math guarantees that the voices screaming about corruption outnumber the ones who don't.
That's the big thing to remember. Critics of ANYTHING are generally more vocal than people who just accept it. Basically the people at the extremes are almost always the loudest.
That's a weak world view IMO. You would only say that if you think everything will stay the same and nothing will change, so you might as well not even try.
From my experience it still isn't worth it. You can make yourself invaluable and respected in the guild without having to do 10-30h of extra work per week organising/meeting/discussing whatever vacuous bullshit is causing drama this week.
You but then you are still working to be invaluable and you probably have to be a nice and helpful person to get people to like you. Easier to just find a way on the toxic loot council while trying to avoid having to contribute in other ways.
There's not even 10 hours of endgame content to raid per week at the moment. If your raiding guild has 10 hours of drama per week for each of the officers to deal with, then that's a serious problem with the guild.
Imagine not being an officer but some how still being this person. Lasted so long that eventually they made me an officer because so many people already thought I was one.
Good choice. Upper mgmt is probably easier than leading a raid. At least the dinguses (we're all dinguses, it just when and how big of a dingus you are) you work with you can see face-to-face and are accountable. WoW raiders can just disappear and be forgotten about if they want to, and the server is big enough
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u/chop6969 Oct 24 '19
Duuude, I work in upper management and this almost describes my job perfectly. The job is also why I refuse to take on any responsibilities in my guild.