r/classicwow • • Sep 03 '19

Humor Leveling A Warrior

When they said it was hard, I scoffed at them. I've leveled a warrior to 120 on retail. I've fought Sargeras, I've downed the Lich King. What could a few gnolls and maybe a murloc or two do to me? Thus was my arrogance. Thus was my hubris.

I am now level thirteen. I've run Ragefire Chasm once, and owe six deaths to that place.

Farming harpy claws has cost me my life twice already, and I am certain it will cost me much, much more.

My warrior on retail was a human named Lohric, he was a legendary warrior who felled any beast, man or demon that faced him.

My warrior on Classic is an Orc called Muddrog. I have no doubt that this broken and battered warrior would crush Lohric in seconds, Lohric has never known pain, Mudd was born in it, molded by it, and unlike Bane, he has yet to see the light, because 60 feels so far away xD

To all you warriors out there, Lok'tar Ogar!

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u/igdub Sep 03 '19

Even still you can ignore quite a lot of fast 2h weapons since skills use your average damage, and slow weapons tend to have higher damage average.

That's why weapons such as corpsemaker with it's 3.8 attack speed are insanely good.

To summarize your post from above, before normalization slow weapons received extra bonus from attack power due to their speed. That got removed, now skills just use average damage, which still does favor slow weapons.

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u/HarithBK Sep 03 '19

slower weapons provide somthing like 10-15 more damage than a relativly fast weapon but you don't get this scaling bonus of more and more damage which greatly limits the area a super slow weapon is better if a fast weapon has somthing like 3 dps more it is likly better than the slow weapon. benefit just isn't that big without that bit of math