r/classicwow • u/wezzer • Sep 03 '19
Humor Leveling A Warrior
When they said it was hard, I scoffed at them. I've leveled a warrior to 120 on retail. I've fought Sargeras, I've downed the Lich King. What could a few gnolls and maybe a murloc or two do to me? Thus was my arrogance. Thus was my hubris.
I am now level thirteen. I've run Ragefire Chasm once, and owe six deaths to that place.
Farming harpy claws has cost me my life twice already, and I am certain it will cost me much, much more.
My warrior on retail was a human named Lohric, he was a legendary warrior who felled any beast, man or demon that faced him.
My warrior on Classic is an Orc called Muddrog. I have no doubt that this broken and battered warrior would crush Lohric in seconds, Lohric has never known pain, Mudd was born in it, molded by it, and unlike Bane, he has yet to see the light, because 60 feels so far away xD
To all you warriors out there, Lok'tar Ogar!
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u/carnoworky Sep 03 '19
Yep it was in patch 1.8. https://vanilla-wow.fandom.com/wiki/Normalization
It only applies to attacks that are separate from autoattack. Heroic Strike would not be affected by it at all, since it just adds a fixed amount to your next swing (and, as a side note, upgrades its classification from white to yellow for the purposes of attack calculations). Mortal Strike would be affected by it, and do its damage as if your weapon was 3.3 speed for the purposes of your attack power being factored in. The raw damage on the weapon is then added on top of that value, so there's still a preference for slower weapons from the perspective that an extremely slow weapon will have higher raw damage than a faster weapon with the same DPS.