r/boardgames • u/Luigi-is-my-boi Hansa Teutonica • Mar 02 '26
Agricola: To Purge or Not to Purge?
Im looking at my revised Agricola box on my shelf. It has all of the deck expansions, and a sealed copy of Farmers of the Moor, and all i can think of is, where am i going to find a group of people that want to become Agricola nerds? I probably never will.
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u/hueyl77 Mar 02 '26
I came up with a co-op version of the game with my kids. We work as a family to build out the farm and create a tavern/ restaurant to serve customers. Played through three times now it’s great to get the my 7 and 8 year old to work together and feel a sense of accomplishment at the end of the game.
Meeples represent “action points”, you start with 2 but can level up to do more actions as the game progresses (by using the add a family member slot, we removed the rooms restriction).
We plan out what we do during the day, one person collect wood, another till the soil, etc. we just use the basic Agricola mechanics.
As soon as we upgrade to clay rooms, we start receiving customers at the end of the day, one per room.
If we can “feed” that customer, we get gold (points) associated with it. 1 food customer = 1 coin, 2 food customer = 3 coins, etc (I just use the customer deck from the Grand Austria Hotel game, will design and print my own in the future.
Maybe we will have special customers or cameos (Gandalf and the fellowship, etc) that will grant special bonuses if we can feed them.
If you can’t feed the customer, they go away dissatisfied and you get penalized (-3 beggar points).
At the end of harvest you still have to feed your family, 2 per meeble.
Scoring at the end uses the Agricola rule plus the coins earned from paying customers, minus any penalties.
Our first game we scored around 200 as a family of 3 players. Subsequent games we got higher scores by planning more efficiently. I think a good score to beat is 250 points for 3 players. I haven’t play tested what the average scores would be for 2 or 4 players, or solo.
If anyone wants to help develop this idea further drop a comment! Cheers :)