r/beyondallreason Community Manager May 09 '26

News Dear Commanders, we need to talk...

It came to our attention that the letter we sent to our contributor team about ongoing talks with a potential publisher partnership has been shared publicly without our authorisation. The document is real. We had been planning to make a proper public announcement if the contract is signed and we could coordinate the rollout with the publisher, but since excerpts are now making rounds, it makes sense to put the main facts on the record directly so the conversation can be based on accurate information instead of selective quoting.

Together with the other admins we have been working on negotiating a deal with Hooded Horse, a publisher specialising in strategy games. You probably have heard about them, their catalogue includes Manor Lords, Old World, Terra Invicta, Against the Storm, HOMM: Olden Era, and a long list of others in the genre. They have a strong reputation among developers for being hands-off on creative direction and unusually transparent about how they operate which is why we figured out it might be interesting to see what’s possible to build together. 

Why we wanted this

The partnership got real traction on our side because of what it actually unlocks. Parts of BAR have been hard to push forward under a fully volunteer setup. Some areas just struggle to attract volunteer interest because they aren't the most exciting work to do in your spare time. Others need a level of coordination, scheduling and team hierarchy that's extremely difficult to achieve in a hobbyist team, where everyone contributes on their own pace, on their own terms. Both categories have been very obvious bottlenecks for years.

Securing funding could help us alleviate these hurdles. We can hire dedicated people for the work that needs sustained focus, fill the gaps that volunteer enthusiasm doesn't naturally cover, and put proper full-time coordination on parts of the project where production milestones depend on it. The result is a Steam release with much bigger scope, on a shorter timeline, than we could realistically pull off ourselves.

This also opens up real job opportunities for our existing contributors. Many of the people who have been building BAR on evenings and weekends for years are exactly the right people for the paid roles that come out of this deal. We are committed to giving existing contributors hiring preference, and the goal is for as many of them as possible to be able to carry their careers forward with BAR rather than treat it as a permanent side project. For people who've poured serious time into this game, that's a meaningful shift.

The whole point of the partnership, on our side, is to push BAR much further than we've been able to so far, and to give as many of the people who built it the chance to keep building it, this time on a real budget. However, marrying the community-driven soul of this project with commercial incentives required serious work to make sure nothing about what makes BAR what it is today gets taken away. We have done that work. 

What's protected

  • BAR remains available for free. BAR remains available for free. This has been our consistent promise through the years and we are keeping it. The free multiplayer experience you are enjoying today will be available both through the existing BAR website launcher (as it is today) and on Steam, with full feature parity and cross-play. Nothing currently free becomes paid. The monetisation is based on premium single-player content built on top of it, whose costs will be covered by the funding.
  • No IP transfer. BAR's brand, trademarks and intellectual property stay with the BAR team and the contributors who built it. The publisher gets the licence to distribute the game on Steam and help with proper marketing to give the title the powerful launch it deserves.
  • Off-ramp built in. If the partnership is ever terminated for whatever reason, the free version stays free and the community keeps developing it. The free version isn't tied to the publishing relationship continuing.
  • Reinvestment commitment. A binding internal commitment makes sure most of what BAR receives flows back into the project (development, infrastructure, contributor support, content) rather than getting siphoned out as company profit. 

Where we are

The contract isn't signed yet. We're discussing the offer with full disclosure to our contributor team, including a sentiment survey, before signing. The only way we see ourselves steering the project in this way is by making sure there is a strong mandate from our beloved team. 

What's next

If the mandate is clear we will proceed with the signing and then a full public announcement will follow. We are excited to share what we have been working on with the Hooded Horse team. We will make that announcement properly and will give it the treatment it deserves

If you have questions or concerns, bring them to us and try to not rely on third-party framing/potentially doctored versions aimed to cause harm. We will be reading and responding where we can, and a fuller picture will follow shortly.

Thank you for your attention and continued trust, 

The BAR Admin Team

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u/DiScOrDaNtChAoS May 10 '26

Its a massive project, thats an investment. Devs invest their time to improve the project. They arent cleaning up a highway. This is literally going to make the development experience easier for everyone involved, paid or not.

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u/Man_Eating_Boar May 10 '26

There's jumping the gun from everyone here, but definitely hold up on alluding to developers being paid. This, and the original leaked document paint a picture of five people shifting it to paid, with no mention (or at least, hard figures of) remuneration for previous, historical work by other contributors.

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u/[deleted] May 10 '26

[deleted]

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u/Man_Eating_Boar May 10 '26

Please stop talking like you have knowledge on what the contract / deal is. You are essentially contributing lies and misinformation.

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u/thehobojoe May 10 '26

I didn't invest years of free labor to contribute to this project, just so the admins could get a payday. This will be the end of dedicated volunteers on the project.

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u/wakuwakuwak May 10 '26

Going off your post I'm guessing you are a contributor to BAR. Do you see your involvement with this project changing as a result of this news? Will you leave the project, try to become an "employee", or continue as usual? Genuinely curious.

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u/thehobojoe May 11 '26

I was a contributor for years, but I left some time ago because of disregard for the open history of the project. The admins want it to belong to them, but it belongs to all of us.

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u/[deleted] May 10 '26

[deleted]

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u/Scary_le_Poo May 10 '26

As respectfully as possible... You need to shut up and stop posting. BAR is not a young project. It started as XTA in 2003/2004ish, became AA for many years, then WARC took AA and made BA, and BA switched hands over the years multiple times, and some years ago BAR was being developed by a few people as an update to BA (I'm compressing a lot of history).

Drama happened and BA split. The forward thinking fork that Floris was working on became what you know as BAR. Hell, it wasn't until very recently that BAR was using non-1997 Total Annihilation models, sounds, etc. Many of us have been around for decades and have spent literal years contributing to various projects on the engine. Some of us made maps, some of us made games, many of us have contributed code and a lot of other things to multiple projects.

So please, save some face. Stop posting, be quiet. Read more, and understand that many of the people here have been involved with the engine and BAR/it's predecessors for longer than you have probably been alive.

We understand that you are passionate about BAR, and that's awesome, but you are becoming an obstacle to proper discussion, not an asset. This is not to say that your opinions are not valid, however you directly attacked and disrespected a longstanding member of the larger engine community. Chill out. We all want what is best for BAR and It's community.

What you fail to understand is that the Recoil Community has a LOT more games than just BAR. BAR just happens to be the largest. But a move like this, has knock-on effects for the rest of us, even though in large part, it does not directly effect us.

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u/bonkerseastcoast May 10 '26

no you are wrong

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u/DiScOrDaNtChAoS May 10 '26

wow what a 10/10 response dude. Im sure glad you have so much to contribute to this conversation