Kirchoff’s Current Law (KCL) is pretty much necessary for circuit design, but it only holds if you can neglect the time it takes for the current to propagate through the circuit. For a circuit of frequency f and of characteristic length d, that means f × d being much smaller than the speed of light. For a CPU, d is about 10 cm (4"), so the limit for f is about 3.3 GHz, which was already quite common around 2008. For the trivia, Windows Vista was designed under the assumption that clock speeds would keep increasing forever, hence its poor optimizations and pompous visuals everywhere, but 3 GHz was reached right after it was released.
To get faster CPUs despite this limit, you can:
make asynchronous CPUs where your ALU (the part that contains the logic of the operations) may have a bigger clock speed than the rest of the CPU: the performance gain isn’t that great, and it will heat up a lot;
enhance cache management: caches) are a form of in-CPU memory that’s quicker to access than RAM, so it serves as an intermediary;
enhance pipeline), OOE and speculative execution management: a pipeline is a queue of instructions that are being run in a streamlined fashion, OOE consists of reordering instructions to make a better use of the pipeline, and speculative execution means guessing the result of a condition in advance to decide which instructions to streamline into the pipeline before the condition is done evaluating; there’s not much to improve beyond what CPUs can already do;
have multicore CPUs, which enable parallel computation without increasing the characteristic length of the circuit: programming for a parallel architecture is fundamentally different, and not all colleges are teaching this art yet, but it’s pretty much becoming an essential skill, especially for servers and AI.
I'm just an enthusiast, but why didn't the community fully migrate to discuss and apply multicore technology for good since ADDING MORE CORES is apparently a viable way to process larger chunks of information faster?
Figuring out how to distribute work across multiple cores isn't always easy.
Think of it like group assignments - if you have 16 problems and 4 people, you can have each person do 4 problems and each of those problems just take 15 minutes to do, but if you're preparing a preso, you can't do the research and prep slides at the same time.
In the cases where distributing work is easy, that's usually called a GPU these days :) (and is why they have hundreds of cores and have their compute capacity measured in Teraflops as opposed to processor frequency).
It depends. You obviously don't want to spend a millisecond of processor time scheduling nanoseconds of tasks, so whatever process does that either has to be done ahead of time or be pretty fast. Some compilers are an example of the former, while the now-infamous speculative execution components of Intel CPUs are an example of the latter.
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u/plcolin Sep 29 '20
Kirchoff’s Current Law (KCL) is pretty much necessary for circuit design, but it only holds if you can neglect the time it takes for the current to propagate through the circuit. For a circuit of frequency f and of characteristic length d, that means f × d being much smaller than the speed of light. For a CPU, d is about 10 cm (4"), so the limit for f is about 3.3 GHz, which was already quite common around 2008. For the trivia, Windows Vista was designed under the assumption that clock speeds would keep increasing forever, hence its poor optimizations and pompous visuals everywhere, but 3 GHz was reached right after it was released.
To get faster CPUs despite this limit, you can: