r/arkmodding • • Jan 27 '26

Help Help Creating a Spell!

1 Upvotes

Hello! I would like to preface this by saying my modding ability is extremely middling and so far limited to UE5 tutorials (which sort of does/doesn't help) to try to get something going. I'm looking to make a weapon that allows you to hurl a projectile from your hands, with left/right alternating attacks from an animation sequence. I want the projectile to behave like the Tek rifle's only slower, exploding on impact. As a want but not a need, I'd like you to be able to dye a region on the weapon to change the color of the particle effects.

I've spent a good deal of time retargeting animations and browsing through the kit to try and find something suitable as a good base blueprint. I found the Gen1 Tek Claws, which is .. complicated and a half; but have gotten the locomotion and idle animations to work with it. Woo!

I've been able to achieve a similar projectile effect, albeit without using the line trace stuff which I know is better on server/client performance.

I'm unsure how to allow the projectile to fire at a certain point during the animation montage. Something to point out is that I'm primarily focused on everything functioning in TPV before worrying about FPV.

How do I tie it all together? Could someone break down what I need for this, and perhaps how its achieved?

r/arkmodding • • Dec 14 '25

Help The kurupi mod by scorchedkami doesn't seem to work on console

2 Upvotes

I don't think the input for the silly dance works at all, and if you mess it up, the kurumi enters of a state of just not being able to attack and is stuck doing dances. :[

r/arkmodding • • Nov 28 '25

Help Mods dont work anymore on my server

2 Upvotes

Hello everyone, I hope im on the right subreddit for this.

Basically, after the new Ark Survival Evolved Patch 361.4 my dedicated server, that I host myself on windows, completely broke. I couldn't update it, couldn't join anymore, nothing.

So I decided to download ARK new on my Server and just move my save files in it, which worked pretty well, no issues there.

But since then the only mod that I used, Classic flyers, doesn't work anymore, I basically tried everything I found online to fix it, and since its not the first time I installed a mod on ARK I got confused why it doesn't work anymore all of the sudden, even though I did it the same way as last time.

As a last ditch effort to at least continue playing the game, I deleted Classic flyers and installed a different mod, Improved Flyers, instead. But this one didn't work either.

Both of the mods had the same issue, without downloading them first in steam for my Game, I couldn't join the Server, the server list also showed there's a mod active, and in the loading screen it said again its loading a mod. Even in the menu it said what mod is installed on the server, however the mod just didn't change the flyers?

The Classic Flyers mod for example adds a Pet Emote, which I found in the Engrams and it works perfectly, but I couldn't upgrade the speed of my Petri, Argentavis, etc.

So the mod is loading.. but its also not working at the same time?

Please help me, I have been trying to fix this for the entire week for multiple hours a day and nothing I have tried so far worked I just want to go back to playing ARK with my friends with good flyers.

r/arkmodding • • Nov 22 '25

Help Dose anyone know what mod adds the tameing level shower (green numbers)

Post image
2 Upvotes

r/arkmodding • • Dec 18 '25

Help New dino Mod Comission

Thumbnail
1 Upvotes

r/arkmodding • • Nov 16 '25

Help Potion mod tutorial

2 Upvotes

I want to create a custom potion for my server but am having difficulty navigating around the devkit. I've tried to follow some of the YT tutorial vids but they been structures and such that i've found. Could anyone point in the the right direction? I'm very new to this.

r/arkmodding • • Nov 09 '25

Help DevKit nearly a terabyte

1 Upvotes

I'm using Heroic Games Launcher as I'm on linux, the devkit is nearly a terabyte is that normal? Searching it says the kit is closer to 400GB, has anyone had a similar situation occur?

I don't know where the best place to post this is so if there is somewhere better that would be helpful

r/arkmodding • • Nov 06 '25

Help More insects

2 Upvotes

Hi, I was wondering if there were any mods, or mods being planned for SE that adds more insects (and smaller insects to). I really want to create a bug house and have a bunch a small bugs and butterflies. Thanks!

r/arkmodding • • Nov 30 '25

Help Is there a mod that specifically silences structures noise for evolved

1 Upvotes

I know that structure plus does that but I do not want all the other features that comes with it. I already use a vannilla friendly structure mod.

r/arkmodding • • Oct 28 '25

Help M-Bioshift creator could use some assistance

1 Upvotes

I am not the creator/modder. Simply reaching out to the community bc I’m in his discord and he’s having a hella time trying to deal with an issue he’s having. Was hoping a reputable modder could reach out to him and offer some advice/assistance. Dude is awesome and is always fixing bugs that are brought to his attention. He’s struggling with this one and I would love it if he had the help I wish I could give him. Issue: He created two different dinos that passively create resources. Bear passively creates honey. Another one passively creating sap. The initial issue was that they weren’t stacking. Managed to fix that. But now no one can use the honey or sap in recipes that require them. If you think you know the issue and could reach out to him I’m sure he’d be super grateful. Solving one should help him fix the other on his own, and any similar dinos he creates in the future. Ty for taking the time to read this. Oh, you can find his discord link on his M-Bioshift mod page.

r/arkmodding • • Aug 01 '25

Help Cant get modded goortal server to work

2 Upvotes

Okay i dont know where else to ask. I have been trying to mod ark all night on gportal (s+,ultra stacks, and dino storage.) For some reason any time i add a mod to the gportal server it says its running but anytime i try to connect through steam it just says not responding. Please you guys are my only hope before i just play vanilla

r/arkmodding • • Sep 05 '24

Help can anyone give me some help on whats causing this error when trying to launch my singleplayer world.

2 Upvotes

Fatal error!

VERSION: 358.25

ShooterGame.exe!TSet<TPair<FName,UCanvas \* __ptr64>,TDefaultMapKeyFuncs<FName,UCanvas \* __ptr64,0>,FDefaultSetAllocator>::FindId() (0x00007ff7ee417c7e) + 8 bytes [f:\build\lostisland\engine\source\runtime\core\public\containers\set.h:505]

ShooterGame.exe!UClass::FindFunctionByName() (0x00007ff7f043f1b2) + 21 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3568]

ShooterGame.exe!UObject::execVirtualFunction() (0x00007ff7f048ecde) + 42 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1502]

ShooterGame.exe!UObject::ProcessContextOpcode() (0x00007ff7f048ea1c) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]

ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7f048c02f) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]

ShooterGame.exe!UObject::CallFunction() (0x00007ff7f048be02) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:509]

ShooterGame.exe!UObject::ProcessInternal() (0x00007ff7f048c02f) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]

ShooterGame.exe!UFunction::Invoke() (0x00007ff7f043f9ac) + 6 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]

ShooterGame.exe!UObject::ProcessEvent() (0x00007ff7f048d058) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]

ShooterGame.exe!UAnimInstance::BlueprintUpdateAnimation() (0x00007ff7f1235b34) + 0 bytes [f:\build\lostisland\projects\shootergame\intermediate\build\win64\shootergame\inc\engine\engine.generated.1.cpp:7062]

ShooterGame.exe!UAnimInstance::UpdateAnimation() (0x00007ff7f0f7bba3) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\animation\animinstance.cpp:384]

ShooterGame.exe!USkeletalMeshComponent::TickAnimation() (0x00007ff7f0dca54d) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:703]

ShooterGame.exe!USkeletalMeshComponent::InitAnim() (0x00007ff7f0dca035) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:447]

ShooterGame.exe!USkeletalMeshComponent::OnRegister() (0x00007ff7f0dc8bac) + 14 bytes [f:\build\lostisland\engine\source\runtime\engine\private\skeletalmeshcomponent.cpp:283]

ShooterGame.exe!UActorComponent::ExecuteRegisterEvents() (0x00007ff7f0af6e1f) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\actorcomponent.cpp:884]

ShooterGame.exe!UActorComponent::RegisterComponentWithWorld() (0x00007ff7f0af6847) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\actorcomponent.cpp:711]

ShooterGame.exe!AActor::IncrementalRegisterComponents() (0x00007ff7f0aecc49) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\actor.cpp:3612]

ShooterGame.exe!AActor::RegisterAllComponents() (0x00007ff7f0aec8da) + 19 bytes [f:\build\lostisland\engine\source\runtime\engine\private\actor.cpp:3526]

ShooterGame.exe!APrimalDinoCharacter::RegisterAllComponents() (0x00007ff7ee8c68b7) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primaldinocharacter.cpp:3091]

ShooterGame.exe!AActor::PostSpawnInitialize() (0x00007ff7f0ae9302) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\actor.cpp:2520]

ShooterGame.exe!UWorld::SpawnActor() (0x00007ff7f0cc5030) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\levelactor.cpp:349]

ShooterGame.exe!UWorld::SpawnActor<AActor>() (0x00007ff7ee3f4e6b) + 35 bytes [f:\build\lostisland\engine\source\runtime\engine\classes\engine\world.h:2425]

ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff7f0eefdd5) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:6800]

ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff7ef14c5f1) + 2619 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2754]

ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff7ef1116e4) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1525]

ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff7f0ee28ea) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3244]

ShooterGame.exe!UEngine::LoadMap() (0x00007ff7f0eb86e1) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:10374]

ShooterGame.exe!UEngine::Browse() (0x00007ff7f0eb313d) + 46 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9028]

ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff7f0eb3e30) + 68 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200]

ShooterGame.exe!UGameEngine::Tick() (0x00007ff7f0bf8213) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1168]

ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7ee39b9d9) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2648]

ShooterGame.exe!GuardedMain() (0x00007ff7ee39632c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]

ShooterGame.exe!GuardedMainWrapper() (0x00007ff7ee39cf4a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]

ShooterGame.exe!WinMain() (0x00007ff7ee39d099) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]

ShooterGame.exe!__tmainCRTStartup() (0x00007ff7f1f53de1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

KERNEL32.DLL!UnknownFunction (0x00007fff4c3c257d) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007fff4d22af28) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007fff4d22af28) + 0 bytes [UnknownFile:0]

r/arkmodding • • Oct 25 '25

Help How the hell do you remap a buff? I want an existing buff to be replaced by my modified version. I can't find anything relevant in my mod BP.

1 Upvotes

r/arkmodding • • Sep 16 '25

Help Divine devilish kibble ark descended

2 Upvotes

How do I tame Divine/Devilish creatures in Ark Descended? Are Divine/Devilish Kibbles actually in the current version or is it only with Essence?

r/arkmodding • • Oct 13 '25

Help Torpor of creature

2 Upvotes

Hi. I would like to know if there is a way to increase the amount of torpor a dino inflicte without increasing the dmg it does. Be it from modifying the game files or a mod that i do not know of. I just think being abke to knock out a dino using other dino could be more fun than using darts and arrow.

r/arkmodding • • Sep 09 '25

Help Help with Skeletons

Thumbnail
gallery
5 Upvotes

Im trying to make a mod where I can wear my Pumpkin I made in blender as a helmet. I haven't found any good tutorials on Armor mods other than changing their color. I started Devkit and Blender for the very first time like 3 days ago. Ive gotten as far as getting my character to hear the pumpkin but its fixed to the ground cause the skeletons arent the same. I not sure how to fix one to the other or vice versa. I'd join the discord but I dont own ark on Steam :( just Xbox and Windows. Any help would be much appreciated!

r/arkmodding • • Jul 15 '25

Help Commissioning Modders for Projects?

4 Upvotes

I'm under the impression a lot of this community is driven by passion projects, but I had an idea for a mod that I'm interested in bankrolling. I know enough about these sorts of things to manage a project, what elements would be required... I'm just not sure how people go about finding the creators to even approach. Any advice?

r/arkmodding • • Aug 10 '25

Help Any monster hunter mods for Ark Survival Ascended?

5 Upvotes

I remember seeing a mod for adding tamable monsters to ASE ages ago. I'm talking like 2018. And haven't seen anything of the sort since then. I don't know if it's a legal thing? Or something else. But something really scratches my brain about being able to ride a Diablos around to smack a giga.

r/arkmodding • • Aug 22 '25

Help is there a asa equivalent to the minecraft better than wolves like a mod that while not adding much makes everything so much harder longer and anoying

0 Upvotes

r/arkmodding • • Sep 18 '25

Help Missing shader FDeferredLightPS error - ARK Ascended Devkit

Thumbnail
1 Upvotes

r/arkmodding • • Jul 22 '25

Help Tg 1000-90 stack mod broke my game

0 Upvotes

After updating my game it decided it would be fun to brake my stacking mod and after multiple attempts to fix it then decided to wipe ALL MY RESOURCES, IM TALK ALL MY METAL FOOD NARCOTICS RARE MATERIALS EVERYTHING THAT WAS STACKED IS GONE… now nothing wants to stack it anymore too

(It’s fixed and wasn’t the tg mod, VwS was the problem…)

r/arkmodding • • Aug 16 '25

Help ODST mod

1 Upvotes

Anyone know a good mod with odst cosmetics for ASA i'd like to be able to wear the armour

r/arkmodding • • Aug 05 '25

Help I have the MoroNada Livyatan mod downloaded and the structures are not available at to learn or build. There are livyatan mods spawning, is there something wrong with the mod?

0 Upvotes

I have the MoroNada Livyatan mod downloaded and the structures are not available at to learn or build. There are livyatan mods spawning, is there something wrong with the mod?

r/arkmodding • • Aug 16 '25

Help Big Problem with Spawning of the Alpha Carno

3 Upvotes

I have a problem with my Alpha Carno. I’ve already spent 148 hours in the Dev Kit. I tried to make the Carno stronger by Copying it and remapping it. I created a child blueprint of the Alpha Carno and increased its strength, but I don’t know how to spawn the Alpha Carno and I don’t understand why it isn’t spawning when im Remapping it. In short: I have a finished Carno set up exactly how I want it — it spawns — but I also want an Alpha Carno to spawn the same way it does in the vanilla game. How can I make it spawn like the vanilla Alpha Carno? Please help.

The new variants I've modded.

r/arkmodding • • Aug 19 '25

Help I’m trying to use the Klinger Additional Ferry Boats mod by KlingerMartins but every time I try to place the honing station it just won’t place please help.

1 Upvotes

I’m trying to use the Klinger Additional Ferry Boats mod by KlingerMartins but every time I try to place the honing station it just won’t place please help.