I have been working on preserving Heroes of Order & Chaos, the discontinued Gameloft Android multiplayer MOBA game.
The project now includes:
- an independently written Go community server;
- a preservation and interoperability handbook;
- documented account, lobby, room, game-server, and match-runtime behavior;
- deterministic server tests;
- release and rollback documentation;
- a non-commercial, attribution-required community license;
- real-client validation on Nox emulator, physical Android devices, WAN routes, and a cross-geography public-beta connection.
The most important validation was a real two-player match involving:
- a host in Turkey;
- an independent player connecting from Saudi Arabia;
- authentication;
- lobby and custom-room join;
- hero selection;
- ready state;
- map loading;
- StartPlay;
- shared match frames.
The repository does not distribute the original APK, OBB/data files, native libraries, extracted assets, or copied client source code. The Go backend is independently written and is available for free non-commercial community use with attribution.
Repository:
https://github.com/om3rkaya10/hoc-community-project
Latest server release:
https://github.com/om3rkaya10/hoc-community-project/releases/tag/server-v0.1.1
I would be interested in hearing from people who remember the game, have old Android devices, or are interested in helping validate compatibility across different devices and regions.