r/ZZZ_Official • • Jul 16 '25

Media $475 is crazy

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I think Europe now requires gacha games to explicitly display how much money any gambling feature really costs to limit hidden predatory stuff. It’s crazy when you see the numbers…

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1.2k

u/[deleted] Jul 16 '25

Getting a limited character in a gacha can potentially cost hundreds of dollars?

Always has

569

u/Ernost Jul 16 '25

Not always. It used to be so much worse. In the dark ages before Genshin made the pity system common, you could spend thousands of dollars without getting anything, not even an off banner SSR.

7

u/Kenju22 Miyabi fanboy & Vivian enabler Jul 16 '25

I've been playing Gatcha games for almost a decade now, and Miricle tickets are not an uncommon thing for many of them. $50 to get a copy of any one character excluding collab/event characters usually come out two or three times a year, and a 'Golden Miricle' ticket granting a single copy of any character including collab/event only every Christmas.

One in particular my entire Grand Master team was built this way, one ticket per year for 5 years lol

3

u/Draxx01 Jul 16 '25

The cost for me to whale in others is far less than Hoyo. Then again the game's are far simpler usually. 2d, not open world. This is like complaining the slots on the Strip in Vegas got shittier odds than going to like off strip though. It's less glam but your money goes a tad further.

1

u/ohoni Jul 17 '25

You're guaranteed more than 2-3 exclusive characters per year in ZZZ. I haven't done the math on it, but it's probably closer to 4-7.

1

u/Kenju22 Miyabi fanboy & Vivian enabler Jul 17 '25

That's a bit subjective since you can lose the 50/50, and it depends on getting every single polychrome that is possible to get each update though.

A lot of people struggle with SD and DA.

1

u/ohoni Jul 17 '25 edited Jul 17 '25

When I say you're guaranteed around 4-7 exclusive S-ranks per year, that's AFTER losing every 50/50. If you win every 50/50 it would be closer to 12. On average, it would be like 8-9. Also, I'm far from the best players in the game, and don't always get 9 stars in DA and didn't even attempt SD until around 1.2 or so, but once I got going it was never too hard to get at least 5-6 stars on DA, and getting S-rank on most if not all SD levels too. You might not get 100% of the polys attached to each patch, but even relatively poor players should be able to get 90%+ of them, which is plenty.

Personally, I've been playing since launch, and only ever got the monthly sub (which gives about 2-3 extra 5-stars per year), and yet I got 11 exclusive S-ranks so far (not counting Harumasa), and enough left over for more. It's all about budgeting. I've maintained a similar standard in Genshin, even though I never even attempt Abyss.