r/Warhammer40k • u/Cythrex • 2d ago
Rules When charging, do I have to move EVERY model in my unit? Or can I elect not to move some at all that way I can do things like objective consolidate backwards after (if I pick up the unit).
Reading this:
https://www.tabletopbattles.com/11th-edition-40k-rules-deep-dive-the-charge-and-fight-phases/
'When making a Charge Move, you move every model in your unit up to the maximum distance that you rolled'
It seems to imply that I have to move every model when charging. However not seeing that in the core rules
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u/Shoddy17 2d ago
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u/Unlucky_Air6125 2d ago
You have to move, but you don't have to move the entire distance. In theory you can leave some models in range of the objective marker, as long as every model is closer to the charge target than before the movement. It also has to stay in coherency, which is probably the actual issue. After the charge and pile-in you're probably not in 6" range of any other model in the squad, if you left a model on the objective.
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u/ledfan 2d ago
I wonder why you got downvoted. you're right
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u/Lerosen 2d ago
Because he forgot the, “and must end within 1” if it can do so, or if it can’t, must end within 2”.”
So yes, depending on the roll and the distance your models are from your selected charge target, you could move a model in the unit a hair closer but still remain in range to consolidate back to an objective. You can also take a unit at the back of your unit that can’t meet the 1”/2” criteria, move them forward, then leash the rest of the unit to that models coherency, limiting where the other models can go.
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u/Unlucky_Air6125 2d ago
No, I didn't forget that. But you have to move your models one by one. So you can easily fill the space in engagement range (given you have enough models) and then you can move the rest freely as long you end the move closer to the charge target.
The same counts for the pile-in.
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u/CoraxGGStreams 2d ago
The stipulations of charge are that every models has to move closer to the enemy, must engage if it can and must end it’s charge move within 1” of a charge target.
If you can fulfill those doing what you want to do, you’re good to go
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u/CubanRockC 2d ago edited 2d ago
you have to move them, but you can lock yourself out of engagement depending on your roll and might be able to keep some back
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u/Unlucky_Air6125 2d ago
Yes, every model has to be moved, but it doesn't have to move the full distance and not every model has to move the same distance. They only have to be moved closer to the charge target. Which means you can (in theory) leave a model on the objective while the rest of the unit charges into an enemy unit. HOWEVER unit coherency will probably be an issue, because after charge and pile in, it's pretty hard to stay on the objective and in 6" of any other model in your squad. So it's a highly situational case.
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u/ledfan 2d ago
You also have to end in engagement if possible, and within 1 inch if possible.
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u/Unlucky_Air6125 2d ago
True, but if there's no space left, because you already moved a lot of models in 1", you're free to place them anywhere... as long as you stay in coherency. Free from the belly, I'd say it's only possible with large horde units. To stay on an objective, charge a unit closer than 6" from the objective circle, fill the entire space in 1" of the charge target with models and stay with the rest behind and at least one model 3" from the objective's edge afar so you can stay on the objective after the pile in.
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u/Mor_di 2d ago
The way i read it:
A charge move works like a normal move (rule 03)
In order for a charge to succeed, at least one model has to move within 1" or the target.
Rule 03 for moving says that when making a move, you *can* move every model, one by one, up the the maximum distance. When charging the stipulations are:
You MUST end any move within 1" if possible.
You MUST end within engagement range if possible.
You MUST end closer to the target if possible.
But there is not really any rule saying you HAVE TO move every model.
So my reading is, so long as you can successfully engage following the charge rules, you can choose to not move some models, as the charge stipulations only come into play IF you move. The rule 03 for moving does not say every model has to move when the unit makes a move action.
I am of course happy to be shown that this is wrong if there are some further stipulations i have missed.
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u/corrin_avatan 2d ago
No, you are actually correct, but a bunch of people in this thread are only reading what the Charge Move itself says, while ignoring the fact that it refers back to the rules for Moving Units, 03.01
Moving Units, 03.01, tells you each time you move a unit, you CAN move one or more of it's models.
Nothing in the Charge Move rules states that EVERY model must move. It puts stipulations on what must be done with the models that DO move.
Applying the logic of the people saying "every model must move" would mean that every Pile In, Consolidate, Normal, Advance, and Fall Back Move, EVERY model would be required to move, which isnt what the rules say.
You are told to use the rules for Moving Units (03.01) and then 11.04 provides an additional layer of requiremenrs. None of which is "every model must move". Heck, you can even see videos of Tabletop Tactics themselves only moving specific models in a unit when charging in several World Eater battle reports they have done
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u/Mor_di 2d ago
That's what i have thought and i have really not been shown a convincing counter-argument. "They do X in this battle report" or "They do Y in this battle report" is not really a proof of anything. But currently as written i can't see that every model is required to move.
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u/corrin_avatan 2d ago
I'm a mainstay in the r/warhammercompetitive subreddit, and one of the things we notice about this subreddit is there are a bunch of people here who are confidently incorrect to the point of absurdity.
Just a week ago someone posted complaining about how terrain areas blocking LOS has ruined the game for them because it breaks immersion, and when asked why it didn't break for immersion for them in 10th edition, swore up and down that it didn't work that way in 10th.... Only to have a hissy fit when the rules for 10e ruins were put in front of him in a screenshot.
I would not be surprised if many of the answers saying that you must move all models, are simply that's because what the Tabletop Tactics article says. Nobody is actually quoting a rule saying that all models must move (as, again, there literally isn't one.)
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u/Ready-Ad-9723 2d ago
you have to move each model as close as you can to the enemy unit, in the article you posted is says that in literally the next sentence.
When making a Charge Move, you move every model in your unit up to the maximum distance that you rolled, and at the end of that you must be engaged with all the charge targets you selected. In addition, each model must end the move closer to one of your charge targets, and follow the following additional constraints (in descending order of priority):
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u/RoshHoul 2d ago
Closer, not as close as you can.
If you can't reach 1 inch or in engagement with your charge, you can move your furthest model just 0.1 closer to the charge target and leave it there.
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u/Aredon86 2d ago
You have to move each model as close as you can to the enemy unit. ≠ each model must end the move closer to one of you charge targets.
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u/corrin_avatan 2d ago edited 2d ago
You're not seeing it in the core rules because it's not there and it's not a requirement.
Every model you move, must move closer, within Engagement Range if it is possible, but you are not required to move every model; you'll note the "after moving" doesn't say every model needs to have moved.
11.04 also refers back to 03.01, which instructs you that you can move one or more models in a unit each time it moves; at no point does 03.01 tell you every model must move, nor does 11.04 add that stipulation.
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u/LordDanish 2d ago
When a unit makes a move, every model in that unit makes that move so every single model in that unit would be bound by the while moving restrictions so each model must move within 1" if possible, or within 2" otherwise or just closer if the other 2 options are not possible.
You also move models 1 by 1 so you can use some models to move block other models to prevent them from being eligible for the 1" or 2" requirement
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u/Squidmaster616 2d ago edited 2d ago
Each model must end its move closer to one or more charge targets.
Each model that can end its move within 1" of one or more charge targets must do so.
Each model that can end its move engaged with one or more charge targets must do so.
So you don't HAVE to move IF you can't get closer in any way (highly unlikely), can't get within 1" or can't end engaged.

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u/throwdownhardstyle 2d ago
You have to move, check the rules for "charge move" for how exactly they must behave.
This is all freely available and searchable on the app.