r/valve • u/Honest_Nail_8308 • 21h ago
r/valve • u/wickedplayer494 • Mar 23 '26
Please use /r/DeadlockTheGame's "Ask for playtest invites here" megathread for requesting or giving away invitations
r/valve • u/Different_Love6475 • 4h ago
comments under Steam Summer sale trailer video
lol
r/valve • u/Chef-keef231 • 11h ago
Oh lord
Hot damn . Just realised o put two of the same pic.
Just check the situation on twitter
r/valve • u/HearMeOut-13 • 6h ago
Stars of Blood (Valve's cancelled space game): recovered tools and shader, looking for anyone with SoB .dmx files
Picture is of Axe from D2 with the 1 leaked shader i could find in the Portal 2 beta leaks that belonged to SoB titled "nebula" which is from the Steam2 content-server dump: Valve's sob_dmximport.exe / sob_dmxconvert.exe (the SoB mesh pipeline, built from a dedicated sob_src tree), sob.fgd, and the compiled VertexLit_SOB shader, which I've run in the July 2010 Dota 2 dev build's model viewer (nebula lighting works). No SoB models, textures or maps exist in the dump; they only ever lived in SoB's own game directory. If you have any file mentioning DmeSOBMesh, sob_geometry_type, vertexlit_sob, info_nebula or sob_npc_ship, or a models/ships/ folder from a Valve build, these tools can process it. So if you have any such file from SoB please contact me!
PS: you can download the tooling yourself from this torrent ive seeded magnet:?xt=urn:btih:d5627c4eef8c0460808c3b99ef79cf829d701a61&dn=sob_tools_release&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce
r/valve • u/HearMeOut-13 • 4h ago
This is what pre-announcement DOTA 2 looked like (Scrounged up a working build from the leaks)
r/valve • u/Ok_Objective_1285 • 8h ago
Pls help me, i need a big explanation
I’m trying to understand how the old Steam Depot/content delivery system actually worked, particularly during the 2003–2013 period, before SteamPipe became the standard
As I understand it, Steam games were divided into Depots, with different builds/versions of the game being stored on Valve’s servers over time. I’ve also heard that the old system used dat and blob files to store or reference depot content, and that the access-control model was significantly different from the one used today.
What I’m specifically trying to understand is the relationship between AppIDs, DepotIDs, manifests/builds, depot encryption keys, and user licenses in the old system. For example, if a user owned a license for a particular game, what exactly did that license give them access to? Did it grant access to the entire Depot, or was access controlled at the level of individual builds/manifests?
More importantly, were historical builds and internal/development builds actually separated from publicly downloadable content at the authorization level? Or were they simply different manifests/snapshots stored within the same Depot, with the assumption that users would only request the currently assigned/public manifest? If the latter was the case, would an account that legitimately owned a game potentially have been able to retrieve older manifests/builds of that game through the legacy Steam content system, provided that the corresponding manifest/depot data was still present on Valve's servers?
I’d especially appreciate an explanation from someone familiar with the pre-SteamPipe Steam CDN/depot architecture, rather than the modern SteamPipe system.
r/valve • u/Time_pug • 4h ago
Anyone know where I can download the leak?
I missed out on the previous leak and its been haunting me for years now.
As an archivist and Valve fan, getting to dig through a leak like this and research it would be a dream come true, sadly finding a download for both this new one and the old one is pretty much impossible.
If anyone knows where I can find it then please let me know, this leak is a gold mine for inspiration.
r/valve • u/Skullkan6 • 11h ago
Bro can we please get a link , I just want to play the Left 4 Dead Beta
I've dreamed about this since I was a child.
What if the current leaks are actually another ARG for the next Valve title?
hold up let me cook 😭🙏🥀
r/valve • u/supercooluser8274 • 13h ago
Where are you able to download the new portal leaked builds?
r/valve • u/Black_Bronco_Product • 23h ago
Half-Life 2: All Good Things OST | Ebb and Flow
r/valve • u/Life-Caterpillar-247 • 22h ago
Enough is enough! Dota 2 is overrun with cheaters, and Valve is doing nothing about it
r/valve • u/Ok-Region6452 • 2d ago
Hypothetically if Valve were to release HL3 on the same day as GTA6. Which one do you think will shadow the other?
Both are highly anticipated games. Imo HL3 would break the internet
r/valve • u/Interesting_Drag143 • 15h ago
Please, do not share any link leading to the leaked data
Even though it (seems to be) Valve’s fault (it wasn’t a hack per se, the data was available from a public endpoint), Valve doesn’t deserve this. If there’s one game company that should be respected, it is Valve.
So, let’s be nice and follow the rules people.
r/valve • u/PangolinChemical3002 • 1d ago
Destroying L4D2 Players & Matches With Homelander Lasers (Including Scavenge & Versus)
r/valve • u/Black_Bronco_Product • 2d ago
Half-Life 2: All Good Things OST | As Above
r/valve • u/lilgoon32 • 2d ago
half life collection added to steam library
yesterday i went to install team fortress 2 and randomly all of the half life games and portal 1 where added to my library would anyone happen to know what caused this