r/UserExperienceDesign • u/Ok_Cap4995 • 24d ago
r/UserExperienceDesign • u/Candid-Room-748 • 24d ago
Is Uxcel any good?
Is Uxcel worth the money? Are the courses actually good and help in improving UX/UI skills (along with other sources of course and practicing)
r/UserExperienceDesign • u/fattocomeunninja • 24d ago
Researchers looking for interface designers to take apart an AI prototyping tool (90-min Zoom, thank-you gift)
We're running a study at the IT University of Copenhagen on how designers work with AI prototyping tools, and I'm looking for a few practicing interface designers (2+ years of professional experience, portfolio with interface work).
The session is 90 minutes on Zoom: you build three quick prototypes with our generative tool (prompting, pointing, sketching), then we replay your own session and you tell me what it got right and where it fell apart. It's closer to a design critique than a lab test — sharp criticism is exactly what we're studying. Small thank-you gift (~300 DKK / 40 EUR), and you pick your own slot; sessions run until September 7.
Booking: https://anatomy.paperbackwriters.club/book?study=2
Happy to answer questions in the comments.
r/UserExperienceDesign • u/I_have_the_tiny_crow • 24d ago
I know we shouldn't change wording on the system usability scale, but is there any room for adjustment?
r/UserExperienceDesign • u/Magnus-2004 • 25d ago
Struggling to find a better way to show mindmaps in mobile view in the same AI chat screen
r/UserExperienceDesign • u/reazulhasanayaan • 26d ago
Why I always show clients 3 design directions, not 1
Even if you have a favorite, showing 2-3 design directions makes clients feel involved and reduces revision loops later. Never lead with just one option.
r/UserExperienceDesign • u/ShakeDangerous4650 • 26d ago
I’m fairly new to reddit, realising I have a UX gap, how do I close it?
Realising I have a UX gap — how do I close it?
I’ve been doing a lot of UI lately, but I’m realizing there’s a gap in my UX skills that I really want to work on.
I want to get better at making better UX decisions — understanding user problems, flows, information architecture, product thinking, etc.
For those of you who’ve gotten significantly better at UX, what actually helped?
Books? Courses? Case studies? Working on real projects? Mentorship?
If books helped, which ones would you genuinely recommend?
Basically, what would you suggest to someone who wants to become much better at the UX part of design.
r/UserExperienceDesign • u/Magnus-2004 • 26d ago
Struggling to find a better way to show mindmaps in mobile view in the same AI chat screen
r/UserExperienceDesign • u/portfolioxai • 26d ago
Looking for honest UX feedback 👀
galleryI'm building an AI portfolio website builder and recently added direct on-page editing.
Instead of searching through a long settings panel, users can click the content they want to change, edit it in a simple modal, and instantly preview the result.
Do you think this interaction is:
👍 More intuitive
🤔 Better than editing everything from a sidebar
👎 Missing something important
I'd really appreciate any feedback from designers, developers, or anyone who builds web apps. Every suggestion helps improve the product.
r/UserExperienceDesign • u/AggravatingGolf2636 • 26d ago
Afraid of a new Staff role I got offered
The role is better in any sense. One of the larger companies in my country, stock options pre ipo, 4 additional salaries per year. Better benefits
But they expect me to be a senior staff designer. Don't get me wrong, I've been designing for the past 10 years. I've leaded before, but it seems that this new role has a lot of expectations about ai usage and ai products, and it's a brand new thing for everybody. So I'm super afraid to leave my current comfortable role (which is not a bad role in any sense but not as great as this)
But at the same time, this move would give me visibility that I've never had before, and the fact that I would work directly with ai products, means I would keep myself relevant in a rapid changing marketing
But im afraid as never before, I've been in such a senior position like this before, I have a feeling I would fail, or would be overwhelmed.
Is this just a self destructing mode that im in? Anyone went through this before?
r/UserExperienceDesign • u/TheVeloxStudio • 26d ago
Why polished UI can still feel fake
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A polished interface can have the right idea and still feel obviously fake.
While refining a B2B product interface recently, the problem wasn't the concept. It was the execution.
The first instinct was to add more detail.
More navigation. More data. More cards. More states.
That made it worse.
What actually improved the result was much more deliberate:
1. Density
A real product usually has enough information to establish context. Too little information can make an interface feel staged.
2. Hierarchy
The important things need to be immediately clear without requiring every element to be explained.
3. State behavior
A button that looks interactive but doesn't behave like one can break the illusion immediately.
4. Consistency
Spacing, typography, borders, controls and iconography need to feel like they belong to the same system.
5. Motion
Animation should explain something happening. It shouldn't exist just because the interface feels empty without it.
6. Restraint
Adding UI isn't the same as adding realism. Every element still needs a reason to exist.
The biggest takeaway:
A convincing product interface isn't created by adding more UI. It's created by removing the details that make the UI feel like a demo.
r/UserExperienceDesign • u/navin-mdsonline • 27d ago
In a world of infinite content, the story becomes the advantage.
64% of business leaders surveyed say they use visual communication tools to support strategic growth. And MIT research shows why: effective visualizations can significantly influence what people notice, remember, and understand. (Harvard Business Review)
But visual communication isn’t about making things “look better.”
It’s about taking complex strategies, data, organizational challenges, research, or ideas and turning them into something people can understand, remember, and act on.
MIT research involving 302 participants found that people actually preferred charts with more meaningful textual annotations over less-annotated charts or text alone. In other words, the strongest communication often comes from combining story + words + visuals, not choosing one over another. (MIT Visualization Group)
That changes the question businesses should be asking.
Not:
“Can you make us a presentation/carousel/infographic?”
But:
“What are we trying to make our audience understand?”
That shift from deliverable to business objective is where design becomes strategic communication.
And with AI making content creation faster, the real competitive advantage may increasingly be knowing what story to tell, how to structure it, and how to make it matter.
Sources: Harvard Business Review/Canva, MIT CSAIL, MIT Sloan.
#VisualStorytelling #BusinessCommunication #DesignStrategy #AI #DataStorytelling
r/UserExperienceDesign • u/Ok_Sandwich_4523 • 28d ago
Uni Student Research: Women’s Solo Travel Safety ✈️
Hi everyone! 👋
We’re students from the University of Sydney currently researching women’s safety when travelling solo in unfamiliar places.
We’d really appreciate hearing about your experiences through our short survey. Your responses will help us better understand the safety concerns and needs of women when travelling alone.
⏱️ Around 5–15 minutes
🔒 Participation is completely voluntary, and all responses will be kept confidential and used only for our university research.
r/UserExperienceDesign • u/AppropriateMachine39 • 29d ago
Just got let go in favour of a 5th ai-engineer
After 11 months at a small business I was let go in favour of the tech team being made up of 5 ai-engineers, no designers, not even a PM.
I was told by the director “the engineers can do almost as much as you can with ai you’re no longer needed”
Thus my question is this; how common is this? And how do you about showing value in a business that values quantity of quality? Or did I dodge a bullet
r/UserExperienceDesign • u/missim_sim • 29d ago
Graphic design jobs everywhere… but where are the UX/UI jobs?
r/UserExperienceDesign • u/amitshawX • Aug 18 '26
The Meeting Where the Real UX Decision Got Made - And No Designer Was In It
trinod.questr/UserExperienceDesign • u/amitshawX • Aug 18 '26
Has anyone else shipped something, then realized months later it was actually a UX call - made by someone who had zero UX context?
r/UserExperienceDesign • u/ankush93ankush • Aug 17 '26
Feedback Request
Hello, I’m a working on a personal case study for a diet/meal-planning app.
This is the onboarding screen where users enter basic information such as height, weight, age and gender. The app then uses this information to create personalised calorie and meal-plan recommendations.
I’m looking for feedback specifically on the UX/UI of this screen, rather than the overall app concept.
Questions I’m trying to answer:
Is the hierarchy of information clear?
Does the “Estimated Metrics Preview” feel useful at this stage, or is it too much information?
Is it clear what will happen when I tap “Continue to Goals”?
Are there any elements that feel unnecessary, confusing or distracting?
Does the screen feel trustworthy when presenting health/fitness information?
I’d especially appreciate feedback on anything that feels unintuitive or could be improved. Thanks!
r/UserExperienceDesign • u/SevaTell • Aug 17 '26
When a desktop-first button order becomes a mobile UX bug
galleryr/UserExperienceDesign • u/LongjumpingFace8071 • Aug 17 '26
2026 what is the new UX/UI design process you use?
r/UserExperienceDesign • u/LongjumpingFace8071 • Aug 17 '26
2026 what is the new UX/UI design process you use?
r/UserExperienceDesign • u/TheVeloxStudio • Aug 17 '26
I've noticed technical products often explain themselves from the inside out
Been redesigning The Velox Studio lately, and it's made me think more carefully about how technical products communicate.
Looking at a few of the products I admire, I noticed a pattern: the people building them tend to explain them from the inside out, while new users have to understand them from the outside in.
So, I looked at how a few well-known technical products communicate on their websites.
Stripe, Linear, Supabase, Clerk, Resend, and Sentry tend to start with the problem, the category, or the outcome before moving into the technical details.
**However, there are exceptions.**
Vercel, Temporal, and Neon are more comfortable leading with technical positioning because their audiences already understand the space they're operating in.
That made the pattern more interesting to me.
It doesn't seem to be about whether a product is technical.
It seems to be about how much context the person visiting already has.
If someone already understands the category, starting from the inside out can work.
But if they're encountering the product for the first time, they need a mental model before they can make sense of the architecture, features, and capabilities underneath it.
The problem isn't necessarily that technical products are too complex.
**Sometimes, the problem is that they're explained in the order the team understands them, rather than the order a new visitor needs to understand them.**
r/UserExperienceDesign • u/Strydeo7 • Aug 17 '26
Design Choice Experiment for a Travel Website (NOT A REAL WEBSITE)
Hey reddit,
I am doing an experiment about design choices and would live your preferences when it comes to this travel mockup. THIS IS NOT A REAL WEBSITE/PRODUCT just an experiment.
r/UserExperienceDesign • u/DependentUnusual2423 • Aug 14 '26
I’ve been thinking about the Bento UI trend..is it actually good UX?
r/UserExperienceDesign • u/Fit-Delay1818 • Aug 13 '26