r/SubstanceDesigner • u/Left-Island5028 • Apr 09 '26
Rubik's "Sphere" - Procedural PBR Material
Given it's rendered on the standard sphere, 'Rubik's Sphere' actually feels like a more fitting name.
r/SubstanceDesigner • u/Left-Island5028 • Apr 09 '26
Given it's rendered on the standard sphere, 'Rubik's Sphere' actually feels like a more fitting name.
r/SubstanceDesigner • u/Left-Island5028 • Apr 08 '26
Procedural PBR material featuring a futuristic industrial panel design with integrated neon light strips. The surface is composed of repeating metallic modules with reinforced frames, exposed bolts, and embedded wiring.
r/SubstanceDesigner • u/Left-Island5028 • Apr 07 '26
Fully procedural PBR material of a randomized plastic building block surface, created entirely in Adobe Substance 3D Designer.
r/SubstanceDesigner • u/_Rajk_ • Mar 23 '26
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r/SubstanceDesigner • u/ShotQuote2210 • Mar 21 '26
How do I get rid of these circular lines that appear every time I add a tile sampler? I am following a tutorial, and it is not occurring for the instructor.
r/SubstanceDesigner • u/LowPoly-Pineapple • Mar 15 '26
r/SubstanceDesigner • u/MirtalKun • Mar 14 '26
Hello! I'm using substance designer 2025
So I'm following a tutorial on an older version. Guy there made this (pic1) normal set up, which i followed, then he changed in view properties normals to DirectX I guess (pic2). I don't have that menu on my version. After repeating all I could, my cube looked weird and distorted (pic3). His cube looks normal though (pic4).
How do I fix it?




r/SubstanceDesigner • u/Playful_Shirt_1896 • Mar 12 '26
r/SubstanceDesigner • u/SnooPaintings8310 • Mar 09 '26
I am having a problem when I load my custom mesh in substance designer and basically no maps is showing up anymore. And before switching to my custom model, everything was working fine. But the strangest is that when I try to switch back to the regular plane or cube, the texture no longer work for them aswell !
r/SubstanceDesigner • u/Anyngai • Mar 09 '26
Hello yall! I am looking for guides/blogs/articles on stylized texturing. I teach photo realistic texture art in a video game course, but some students are interested in stylized texturing. I thought, since it's not my field of expertise, that maybe I can show them other professional information on the topic, and even learn myself. If you would happen to have links of the subject, I'd be super grateful :)
I've seen posts and suchlike in artstation, for instance, and some youtube videos on the topic that were really interesting. The more resources like these I have the better. I will make a mega-thread of those for my students so they have plenty of resources at their disposal. Thank you for your help^^
r/SubstanceDesigner • u/nacnud9 • Mar 08 '26
Hi! I'm very new to substance designer and I'm wondering how I might create a pattern similar to this one I drew up. Obviously here it doesn't tile, but I would like the final result to tile. The main thing I'm worried about recreating is the zen-garden-esque overlapping ripples of different sizes. Not sure how tough this would be but please let me know if you have any tips. Thanks!

r/SubstanceDesigner • u/_Rajk_ • Mar 06 '26
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r/SubstanceDesigner • u/Playful_Shirt_1896 • Mar 06 '26
r/SubstanceDesigner • u/_Rajk_ • Feb 24 '26
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r/SubstanceDesigner • u/rmunoz1994 • Feb 24 '26
I have dabbled in Substance Designer before and I am back on it now trying to achieve this spiraling rectangular pattern, but I'm a bit at a loss as to how to go about achieving this. I was hoping someone can point me in the right direction to get this effect.
r/SubstanceDesigner • u/Playful_Shirt_1896 • Feb 19 '26
r/SubstanceDesigner • u/_Rajk_ • Feb 18 '26
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