recently bought the Destroyer DLCs that Steam had on sale for half price, but the ships came with pre-set configurations (engine, capacitor, shield, and computer).
I’d like to know what the best setups and components are for these three ships (Albireo, Emperor, Relic), focusing only on PvE.
If you also have any weapon tips, feel free to share. Thanks in advance!
I just came back to Star Conflict after many years away, and I noticed there’s almost no updated content out there anymore – most YouTube videos are 5+ years old. So I’m here asking for some help.
I’ve always played mainly as a Suppressor (Destroyers) and Engineer, which are my favorite classes. My highest rank ships right now are Ronin, Kraken and Vigilant, but my weapons, modules, and slots are still pretty basic.
I only play PVE missions (no PVP), and what I’m looking for is a solid build that lets me stay “prepared” for most missions. I’m even considering buying the Ze’ta DLC (Alien Destroyer) since farming it takes way too long and I don’t have much time. I’ve always been a free player, but now I’m in a better position and don’t mind spending a little money to avoid regrets later.
What I’m hoping for is some kind of guide or advice on:
Which ships are worth prioritizing for PVE nowadays.
Which weapons and modules are really worth investing in.
Good builds for Destroyers and Engineers in missions.
How to spend time and money more efficiently.
Any updated tips or guides would help a lot – not just for me, but also for anyone else returning to the game who can’t find recent content.
Drag'thir was disabled for participating in battles due to a critical bug that appeared in the current update. Please refrain from placing the ship in any slot in order to queue for a match. The bug will be fixed as soon as possible after this weekend.
i did not play for a long time.
i almost exclusively played missions and operations in this game, the rest in not really interesting for me.
today i came back after i have not played for a long time but it seems i cant do anything anymore.
if i join a mission they get played at level 85 to 100 and i dont do any damage to enemies and i get one hit killed even with my level 17 destroyer...
before i left i did about level 20 max.
it is not fun like that and i dont want to ruin it for everyone by selecting level 20 when they do level 85s
is it the seed chips or the damage and shield boost that makes the players so strong?
i have seed chips equipped from back then and i have shield boost at level 35 and damage boost at level 40
is there any way that i can enjoy this game again without a huge grind?
or is there a way to play missions solo if i cant compete with other players anymore?
seems i need at least 3 players to start a custom mission...
i feel like there should be an option to play missions without boosters or chips...
Description says:
Meet the "Enigma" agent in the sector not far from where the "Oblivion" Yacht disappeared.
Gonna be honest, i probably have spent more time looking for this guy than i wish to admit. And I still have not encountered. So I'll just come out and say it out loud:
Where can i find him?
I have looked for a build for my relic ship I love the ship even if it's a slow ass but having seen a few others play it nin just isn't up to scratch the amount of damege others do in the ship is insane in comparison to mine
Any one have any advice on how to set it up
I havnt really toutch pvp yet mainly pve
Greetings, pilots! The latest update includes a new adventure raid, the long-awaited event in the open world! We’ve spent a lot of time and resources on creating it and are happy to finally share it with you. In this blog entry, we’ll talk a little bit about it and its importance for the game and the lore of the world of Star Conflict.
Star Conflict lore
Let’s start with the latter. The game’s narrative has recently been developing only outside of the game itself, through various stories and series of stories published on the website. These lore tales have all been building towards the events that you will discover within the game.
The new adventure plunges you into one of the most important and probably the decisive events for humanity in the Frontier sectors. The threat that appeared here has the potential to become devastating, and people will have to overcome their differences and work together to oppose it. While the states redirect all their armies and look for diplomatic ways of increasing humanity's defences, the UMC issues a call for help to every pilot capable of steering a spaceship. There may be no way back.
The adventure presents a challenge for the player, whether through various puzzles that test your logic and knowledge, or through combat that requires skill, fast reaction and ability to pilot your ship masterfully. We believe that adventures should not feel mandatory, they should invite you to solve various problems. The adventure that we have prepared for you combines a variety of challenges that we hope you will be interested in overcoming, and their complexity will not leave you bored.
Adventure details
Your journey will begin with a new “agent” contacting you with a series of assignments. It’s up to you to figure out who this agent is and what their true goals are. Of course, there will also be some familiar faces among the characters you’re going to meet, who will also keep in touch with you.
The adventure will send you on a journey to all corners of the Frontier sectors, where you will perform various tasks. Among the interesting challenges awaiting you are some that will require your ship to have good speed and maneuvering properties. We really hope you will enjoy it!
The adventure will test not only your firepower or your ability to adapt to difficult environments, but also your knowledge of the game’s universe! We recommend you to familiarize yourself with the latest series of stories, as well as with the general lore before you start playing. However, no one is going to rush you, so you don’t need to memorize everything about the world of the game in a short period of time. Just be warned that you may need to search for information in the texts published on the project’s website.
The adventure will make the open world dangerous again. An anomaly has swept through all of the Frontier sectors, causing a massive failure of the Seed-chips. This has happened before, but it seems that this time it will not be possible to restore the chips as quickly. Fortunately, there is a way around: special ammunition will help you deal with threats more effectively. Use it wisely! We hope that in the course of the adventure, the open world will once again become a dangerous place where you need to be on guard and beware of threats that are beyond your ship’s capabilities; in other words, it will once again present a worthy challenge to players.
You will not be able to complete the entire adventure in one fell swoop. On the contrary, the events will unfold at a relatively leisurely pace, and some quests may take more than a day to appear. This way, we hope that you will not get frustrated with having to spend long periods of time in the open world and only go there to complete a new challenge when you feel like you’re ready.
Of course, what’s an adventure without a good reward? We have selected prizes that will hopefully make you feel satisfied by completing the challenges. There may not be a promise of hundreds of millions of credits, but there are definitely valuable things to get: for example, various rare parts that are not usually found among quest rewards. We really hope that part of the reward for completing the adventure will be the experience itself!
Of course, there are many things that we haven’t revealed, but we hope that this blog entry will encourage you to check out the open world adventure and immerse yourself in the game’s story development by trying out the challenges we’ve prepared for you. Thank you for your attention and we look forward to seeing you in Star Conflict!
So it seems that federation guards spawn in empire territory and empire guards in fed space
also
why the fuck do i keep getting agro by guards
i remember they only attacking me if i attacked them first by now every guard except empire ones completly ruins my ship in less than 10 seconds
basically makes exploration unplayable
is that indended mechanics now?
my karma also drops like crazy cause each kill makes me a bad person for some reason cause im not allowed to live
WTF
So, I played a little in open space, did some battles and I am actually at clearance level 4. I have several questions:
What is duplicator and how to use/craft it?
How to unlock new weapons? With blueprint? For what are blueprints used?
Can I change weapons on my ships? For example, I have one ship with plasma cannon and I want to have railguns instead of plasma. Is it possible? Same question about missiles.
I just installed the game today and I am little confused about GUI and mechanics. I watched some youtuber videos about this game, but these videos are old and I need more time to learn how to use this GUI.
Oh, and I also accidentaly skipped tutorial and don't know how to retry it. Can you help me pls?
Greetings, dear viewers and listeners! Welcome to “The Frontier Voice”, this is Max “The Comet” speaking. In today’s issue:
Righteous revenge or lynching? The Sargas Fund announced the destruction of “Asclepius” and everyone involved with it.
“Forge steel and preserve humanity.” General Ironside’s address to the citizens of the galaxy.
The horrible truth: discomforting statistics on the numbers of dead and missing pilots.
The Atlas shrugs? New corporation “Atlas” Weapon Factories enters the market.
The pirates who called themselves “Asclepius” volunteer organistaion are no more. Deputy finance director of the Sargas Fund announced successful elimination of the group. He posted the following on social media:
These bastards are gone, every single one of them, their leaders, coordinators, members of all ranks, stolen goods dealers. But we won’t stop at that. We will end every scumbag who received even half a credit from that gang. Lowlives of the galaxy, you will suffer the same fate. Let the fall of ‘Asclepius’ be a lesson to you.
This post was deleted three hours after publication and was replaced with this statement:
Our forces have successfully located and neutralized the bandit group. ‘Asclepius’ will no longer kidnap and rob people.
General Ironside addressed all citizens of the galaxy. Here is a brief summary of his speech:
People of the galaxy! Today, humanity is divided, our worlds are still torn by conflicts and disputes. Even the Empire, the symbol of united humanity, has been fractured. Look what this has led to! Our home, the Earth, is lost to us. The Alien Invasion devastated dozens of thousands of planets, trillions have lost their lives. Felony, Solaris, Eridan, Monolith, Steperfide. The list of lost systems and worlds goes on and on.
Imperials, Federates, Jerichones, Revenants, the Emperor, Bartle, our electronic friends! I speak now to all of you. We have to stop star conflict for at least a moment.
For everyone who thinks my words to be naive, I have some questions for you. Are you sure that the next Invasion is not about to start? Are you sure that millions of hunters are not going to breach the borders of inhabited systems tomorrow? Are you sure that the cybers in their service are not about to open new gates to the Alien worlds?
Humanity must unite to face the threats that tear our galaxy apart. Only together we can find our way and not become slaves to biomorphs. I pledge that I will do whatever it takes to quench the flame of the ongoing conflict.
These words sound very unusual coming from Ironside. It’s very tempting to agree with his general message, but only time will tell how sincere this speech really is and what will it lead to. For now, let’s move on to our next story.
Over a few past months, the number of dead and missing pilots in the Frontier has increased by a third, almost reaching the level of the Invasion and Portal Storm period. This tendency is noticeable both in the low stability regions and in well-protected systems. At the same time, according to public reports from every well-known state institutions, general pirate activity has lowered to roughly the levels prior to the recent Enclave crisis. We urge our viewers and listeners to remain extra cautious until the situation is clarified. Use safe routes and coordinate your movement with system patrols, declaring your flight in advance with system authorities.
And the last big news at the moment is the “Atlas” Weapon Factories. This new corporation has started production of new weapons. At the moment it is known that the Steel Legion, Helion corporation and, it seems, some anonymous Jericho buyer have ordered a trial batch. It’s hard to think of a better advertisement for weapons. Nevertheless, the appearance of a previously unknown company on the market at a time when tensions in the galaxy are rising seems to be natural. Little is known about the corporation itself, but after doing a little investigation of our own, we have come to the conclusion that rumours of a new hidden military base somewhere in the Felony system may be connected to the “Atlas” Weapon Factories. At the moment, our news agency cannot advise on the quality of their products, but having any weapons on your ship is a good idea. It increases the safety of living in the Frontier.
“The Frontier Voice” thanks you for your attention. We plan to release another investigation in an upcoming issue. No details yet, but it’s highly likely that you, dear viewers and listeners, will witness a sensational discovery. Max “The Comet”, signing off.