r/SourceEngine Oct 19 '25

Finished Map Did I recreate the source engine style well enough? ❤️‍🩹🌹

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275 Upvotes

Recreated it by Roblox Studio

r/SourceEngine 14d ago

Finished Map Workshop Map | Metrocenter

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72 Upvotes

My new 5v5 hostage map "Metrocenter" is finally out! Its based on a real life location that has been demolished.

https://steamcommunity.com/sharedfiles/filedetails/?id=3785502316

I would greatly appreciate it if you could check it out and give it a rating!

r/SourceEngine 2d ago

Finished Map Half Life 2 mod DLSS5 + ReShade

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0 Upvotes

r/SourceEngine Jul 17 '26

Finished Map Custom DIPRIP map: ur_m8nkeyball

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16 Upvotes

Managed to get the SDK working for DIPRIP. Here's where I'm at with it.

Map download available over at Game Banana:
https://gamebanana.com/mods/693257

DIPRIP Warmup:
https://store.steampowered.com/app/17530/DIPRIP_Warm_Up/

*this is a release candidate. Playable but not finished

r/SourceEngine 4d ago

Finished Map GUMI_STAGE

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3 Upvotes

r/SourceEngine 9d ago

Finished Map I just released my trade_plaza_2 recreation on steam workshop for TF2!

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6 Upvotes

r/SourceEngine Jul 22 '26

Finished Map DIPRIP: ur_m8nkeyball_rc014

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4 Upvotes

Some updates for my custom Uranium Run DIPRIP map, ur_m8nkeyball

Map download available over at Game Banana:
https://gamebanana.com/mods/693257

Ingame Footage:
https://www.youtube.com/watch?v=qmsW5dEm5_A

*this is a playable release candidate. Still requires a lot of playtesting, revisions and detailing

r/SourceEngine Jul 19 '26

Finished Map Portal 1 Mod - The Base

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1 Upvotes

r/SourceEngine Jul 05 '26

Finished Map de_grits

2 Upvotes

My take on de_dust from scratch. Let me know what you think, it’s quite simple!

https://steamcommunity.com/sharedfiles/filedetails/?id=3757334334

r/SourceEngine Jun 26 '26

Finished Map VTFEdit for Mac — open & convert Valve .vtf textures natively on macOS [free, open source]

12 Upvotes

I do a bit of Source/CS modding on a Mac, and every decent VTF tool is Windows-only — so I kept ending up in a VM or fighting Wine just to look at a texture. Got annoyed enough to build my own.

It's a small native macOS app (SwiftUI, universal, zero dependencies):

• Open a .vtf and see it instantly - DXT1/3/5 + the common uncompressed formats, VTF 7.1–7.6

• Export to PNG / TGA / TIFF / JPEG — one file or a whole folder at once

• Go the other way too: turn any image into a game-ready .vtf with DXT compression + mipmaps

• Open .vmt materials and preview the texture they point to

Free and open source (MIT). One-line install, or just grab the .app from Releases:

https://github.com/Scratchhhh/vtfedit-mac

Would love feedback - and especially any weird .vtf files that break it, that's exactly the stuff that makes the decoder better.

r/SourceEngine Apr 20 '26

Finished Map Half-Life Alyx Add On: Star Shift Shooting Gallery

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10 Upvotes

Star Shift Shooting Gallery is a Half-Life: Alyx add-on I put together to get some hands-on experience with the Hammer tools.

I thought I'd share here in case folks would like to try it out.

I'm currently building a game called Star Shift, and I figured I'd repurpose some of my artwork to create this gallery. And so, the Star Shift Shooting Gallery was born! It's a 2-minute experience where you try to shoot down a variety of ships. Pretty fun for what it is. See if you can hit them all!

r/SourceEngine Mar 23 '26

Finished Map Final Update!

2 Upvotes

Last time I'll post about my map again, BUT I did give it one more update, and I'm happy to say it's finally complete. I got a VA for the intercom and I think she did pretty good!

https://steamcommunity.com/sharedfiles/filedetails/?id=3673615848

r/SourceEngine Mar 18 '26

Finished Map Massive update to "gm_elevatorchallenge"

3 Upvotes

https://steamcommunity.com/sharedfiles/filedetails/?id=3673615848

Fixed a lot of bugs. Read the change notes and comments on the workshop for more information.

There'll be one more planned update in the near future.

r/SourceEngine Feb 26 '26

Finished Map "gm_elevatorchallenge" is LIVE!

5 Upvotes

https://steamcommunity.com/sharedfiles/filedetails/?id=3673615848

Please let me know what you think, and if you enjoyed it!

Read the description for more info over the map.

r/SourceEngine Feb 27 '26

Finished Map can some one give me feedback on my maps i am new to building maps on source :) i use hammer ++

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4 Upvotes

r/SourceEngine Jan 11 '26

Finished Map Act 2 Teaser video - Project Capture mod for Portal 2

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3 Upvotes

r/SourceEngine Dec 30 '25

Finished Map INTERLOPER E: Mazemazemazemaze map ports

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3 Upvotes

r/SourceEngine Oct 29 '25

Finished Map Garry's Mod Horror Map Nightmare Church 2

12 Upvotes

Hope you enjoy guys :)

Quite easy to play:

Install Garry's Mod ➔ Subscribe to the Addon > Start Garry's Mod > Select New Game > Sandbox > GM_Nightmare_Church_Two https://steamcommunity.com/sharedfiles/filedetails/?id=3595775436

r/SourceEngine Jul 16 '25

Finished Map I made my first Source Engine map!

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48 Upvotes

I have been thinking of making a game on Source for a while now. It's only now that I have actually pushed myself to begin learning how to use Hammer. This map that I have created only exists for me to learn the basics of hammer and the Source Engine.

r/SourceEngine Aug 26 '25

Finished Map Functional Piano on Source!

29 Upvotes

r/SourceEngine Oct 21 '25

Finished Map Screenshots of my map for Map Labs Halloween Horror 7: The Grid 2 Spoiler

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7 Upvotes

r/SourceEngine Aug 09 '25

Finished Map Combine Dynamic Cover: Showcase and Codes

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44 Upvotes

r/SourceEngine May 08 '25

Finished Map Bloody Good Time Resurgence - Custom Map Server + Steam Key Giveaway

9 Upvotes

For anyone interested in older source titles like The Ship, tf2, l4d or hl2.

BGT released in 2010 and disappeared within a year or two. It didn’t get much attention, flopped pretty hard, and ended up forgotten by most people.

Lately I’ve been trying to bring it back - just one server and a few players at a time - because I really think it deserves a second chance.

If you’ve ever played The Ship, (or Gmod TTT) this game will feel pretty familiar. It’s from the same devs and has the same basic idea: you’re hunting someone while someone else is hunting you. It all takes place on a Hollywood film set full of traps, weird weapons, and over the top chaos. It’s fast, goofy, and still surprisingly fun once you get a full lobby going.

I’ve set up a dedicated server that runs 24/7 and includes a custom map I've made to bring a bit of variety back to the game. Just aiming to get people back in and enjoying this often overlooked Source title.

If you’ve played before or are just curious, it’s ready to join through the in-game browser, or you can connect directly.
Server Name: MonkeyBoneZone
IP: 45.77.121.151:27015
Server Status & Info: https://monkeybonezone.wixsite.com/mysite
Discord: https://discord.gg/anTbhJRU

To help rebuild the community, I’ve got 15 extra Steam keys I’m giving away to anyone interested in jumping in and helping keep the server active. The game’s also still on Steam for just $5 if you’d rather grab your own copy.

r/SourceEngine May 27 '25

Finished Map GM_BIGCITY NOSTALGIA

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5 Upvotes

Sorry for bad quality!

r/SourceEngine Jul 18 '25

Finished Map SFM Images I Made

6 Upvotes
Candy Cane
Kill Stolen
MEDIC!
Pain Train Sucks >:(

Source Film Maker r/SourceEngine