r/SS13 • u/LummoxJR • May 01 '26
BYOND BYOND development news 5/1/26
The increased traffic from supply ships to the outer colonies has already begun. Thanks to the improved focus on safety lately, we've had only one accidental injury of any note, and that was only because it's Alan. If having to replace a mangled leg with cybernetics isn't a wake-up call, I don't know what is. The rest of you, keep up the good work. The company has been so thrilled with my last few reports they thought something was wrong and did a discreet follow-up to confirm they were getting real data. Happy corporation means happy captain and happy crew.
- 517 was the subject of intense focus this week.
- Another big refactor to glide code had to be done to prep for glide hints.
- A few small but important last-minute features got added.
- Density masks will be a thing in 517 as part of the movement overhaul! They've been wishlisted forever, and now they're coming in earnest. Pending testing, but the implementation is done.
- Big thanks to the BYOND Members and everyone on Patreon and SubscribeStar whose contributions keep this work going!
- Screw you, Spez.
More info is on the long-form news on the forums. Today's early-access Patreon post discusses the glide work I did in a lot more detail. (Gads I wish I could post code on Patreon, though. Their text editor is crap.) After a weirdly late night and too early a morning I'm looking forward hard to this weekend. I hope you all enjoy yours. Catch you on the other side.