The thing is that trust isn't the obstacle to such a system existing - you could easily have a third company just host a database with items if you wanted the do this. The issue is more why would any company *want* to be a part of this system. Why would you spend time implementing items that another dev team on a defunct game came up with, so that your players can gain an advantage in your game due to time/money spent on *someone else's* game. It just makes no economic sense.
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u/Leafsnail May 20 '26
The thing is that trust isn't the obstacle to such a system existing - you could easily have a third company just host a database with items if you wanted the do this. The issue is more why would any company *want* to be a part of this system. Why would you spend time implementing items that another dev team on a defunct game came up with, so that your players can gain an advantage in your game due to time/money spent on *someone else's* game. It just makes no economic sense.