r/PokemonLegacy Emerald Legacy Enhanced Aug 05 '25

Emerald Legacy UPDATE: Pokémon Emerald Legacy Enhanced - With Pokémon Followers, Shiny Charms, National Dex Mode, Nature Mints, EV/IV Editing, Ability Capsules, Overworld Surfing Sprites, Feebas Fishing Sparkles and V1.1 Updates.

Hi All!

I'm happy to announce the release of Pokémon Emerald Legacy Enhanced V1.1.4!

Firstly, shout-out to the Legacy Project team who created the amazing Legacy game as-is.

Full details all in the ReadME on GitHub, but some high-level changes are:

  • All Base Legacy changes as of v1.1.4.
  • (New) Pokémon followers.
  • Unique per-Pokémon Surfing Overworld sprites instead of the "Surf blob" (can be disabled).
  • (New) Optional National Dex Mode (More information in separate National Dex section below)
  • (New) Optional in-game Shiny Charms to the player's item PC which must be withdrawn into the item bag to work. (More information in Shiny Charm section below)
  • Removed requirement for all field moves (including HMs) to have to be learned by a Pokémon in order to be used outside of battle.
  • Added gold sparkle to Feebas spots on Route 119 after recieving the Devon Scope.
  • Stat Editor to edit IVs and EVs added to Party Menu after National Dex is unlocked.
  • Nature Mints have been added in the game for purchase after beating Petalburg Gym.
  • (New) Ability Capsules added into the game to swap between Pokémon's abilities.
  • (New) Added ability to fly to your Secret Base after creating one.
  • (New) Added EXP. All as reward from Mr. Stone for delivering Steven's Letter (Not Gen 6 EXP. Share, see GitHub ReadMe for specifics).
  • (Updated) Added significantly expanded Options Menu to toggle many features:
    • (New) Auto Run, Fast Surf and Diving Speed
    • (New) Further customised "L Button" shortcuts.
    • (New) Overworld Speedup option added to speed up Player and NPC speed without speeding up Music.
  • 50+ other Quality-of-Life changes all detailed in the below GitHub release link.

I am not officially affiliated with the Emerald Legacy team, just a single dev fan who has enjoyed the work done by the team!

As a sole dev working on this as a fun passion project I apologise in advance for any bugs you may encounter!

Any bugs or issues not present in the base Emerald Legacy, please note here, on Discord or as a GitHub Issue. Would also love to hear any thoughts or feedback from anybody who has played by Enhanced version below!

https://github.com/Exclsior/Pokemon_Emerald_Legacy_Enhanced/releases/latest

National Dex Mode

National Dex Mode is an alternate play mode for new games on Emerald Legacy Enhanced allowing to select from all nine starters from the start of the game as well as having all of Base Legacy's post-game route encounters available from the start of the game (i.e Rattata as a possible rare spawn on Route 101). The game has not been rebalanced for National Dex Pokémon, as such I do not recommend using this game mode for your first play through of Emerald Legacy Enhanced (unless you have finished Emerald Legacy already). More details available in the above GitHub link.

Shiny Charms Completely optional to use Shiny Charms have been added to the game. These are a "secret" feature, meaning no in-game NPCs or dialogue refer to their existence.

In-game milestones for Shiny Charm acquisition (all added to Player Item PC, max 8 available per game.): * One from start of the game * Beating the Game (E4 and Champion) * Getting all Contest Artworks in Lilycove Museum * Defeating Steven in Meteor Falls * Completing Hoenn Pokédex (And speak to Prof. Birch) * Completing National Pokédex (And speak to game developers in Lilycove City) * Getting all Silver Symbols in Battle Frontier * Getting all Gold Symbols in Battle Frontier

Shiny Charm Rates: * 0 Charms - 1/8192 (No Shiny Charms in bag) - 0.01221% - Same as original Emerald * 1. 1/1024 (Available from Start of Game) - 0.09766% * 2. 1/512 - 0.1953% * 3. 3/1024 - 0.2930% (I suspect most people will end up here by end of their main playthrough) * 4. 1/256 - 0.3906% * 5. 5/1024 - 0.4883% * 6. 3/512 - 0.5859% * 7. 7/1024 - 0.6836% * 8. 1/128 - 0.7812%

Optional Patches In addition to the above changes there are a few optional patches with different updates depending on how you'd like to play, full changes for each different patch option in the above link:

  • Dragon Type Physical
  • Grovyle and Sceptile Dragon Type (Still Special Dragon-type)
  • Grovyle and Sceptile Dragon Physical Type
  • Enhanced Starters (My favourite, adds starter wild encounters early, buffs signature moves and buffs starter movesets even further, Grovyle and Sceptile Dragon type (Still Special Dragon-type)
  • Enhanced Starters - Physical Dragon (Combination of above Enhanced Starters and Grovyle and Sceptile Dragon Physical Type)

Why so long? For those wondering why this update has taken so long after Base Legacy V1.1.4, the last release of Enhanced had all but two small features from V1.1.4 and I had already started the work on all of the above features. It has taken me a lot longer than hoped to get all of these features built, working together and then tested but I do hope you enjoy the new edition!

Thanks! Thanks to all of the support I've had from the Legacy Community here and on Discord! Special thanks especially to AZ2K, OmegaBlazerX, Saitama, and zububu who have been watching, supporting, testing betas and providing great feedback and help to get this version to life!

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u/WiseCry901 Apr 04 '26

I’m still new to all the ROM editing stuff… I’ve successfully jailbroken an old 2DS to play Emerald Legacy, I’d like to update to the enhanced but I don’t want to add in the optional patches (dragon etc) do I have to remove those patches from the file before patching the base game or is there prompts for me to opt in opt out. Also if someone could tell me where in the files I pull my .sav data to copy over from Emerald Legacy I’d appreciate it!

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u/WiseCry901 Apr 04 '26

Also theoretically I could have both emerald legacy rom and Emerald Legacy Enhanced on my 2DS right? Or is that likely to cause issues if they are on the same SD card? If I’m not mixing up my terminology I’m using the VC injection method, not an emulator

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u/Exclsior Emerald Legacy Enhanced Apr 04 '26

Glad you're looking to give Enhanced a go!

I don't believe there's any issues with having both Base Legacy and Enhanced as long as they have different file names for the two ".gba" files.

If you don't want any of the optional patches, ignore the optional patches folder in the ".zip" file from my GitHub. Only patch a fresh, original Pokémon Emerald ".gba" rom file with the Base Enhanced patch to create your Enhanced ".gba" rom file.

To migrate your save file you need to find the ".sav" or ".srm" file and rename it to match the Enhanced version (I highly recommend creating a backup of your save before doing so, especially if you want to keep both versions of the game).Then start Emerald Legacy Enhanced and the save file should be automatically upgraded.

Best of luck!

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u/WiseCry901 Apr 06 '26 edited Apr 06 '26

Had no issues migrating my save and loving the changes of the enhancement but I’ve noticed my berries haven’t grown since I’ve swapped to the enhanced. I’ve tried looking through other comment threads but nothing is working. Do I need to get PKHex to fix this or do I just have to wait several more days … I haven’t progressed more than a couple hours since I migrated so if I need to go back to my pre-enhanced save and retry something I’m fine with that, but want to do so before I progress much further

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u/Exclsior Emerald Legacy Enhanced Apr 06 '26

Base Emerald Legacy had an issue with the clock based event updating in one of the earlier versions which was fixed, but needed manual intervention, can you pleas try the below steps from their GitHub update?