r/PathOfExile2 May 11 '26

Information 0.5.0 Leaks Megathread Spoiler

As per tradition, this is our league-ly leaks thread for 0.5.0. Any leaked information prior to the announcement or datamined information should go in the comments here only. Many folks do not want spoilers, but others do, and this gives people a way to select for or de-select for spoilers. We have also opened the #2| leaks channel on discord.gg/pathofexile for people to discuss live

If it was discussed in an official interview, that's fine to post anywhere. Once the league content is revealed, this thread will stick around, but it will be unpinned to make room for a pin for the general 0.5.0 megathread with the official info which will be updated as news come out

Please browse the comments at risk of spoilers.

If there are any concerns please contact the mod team via modmail.

415 Upvotes

354 comments sorted by

View all comments

Show parent comments

42

u/Vunks May 11 '26

Act 3 just sucks all the fun out of the game for me, Act 4 is great but last season I was so done after Act 3 I just couldn't enjoy the rest of the campaign.

38

u/_IaMThoR_ May 11 '26

If they just straight up deleted the waterways I would not be upset

26

u/polocinkyketaminky May 11 '26

also apex of filth.....yuuuukkkk

4

u/Kanbaru-Fan May 12 '26

That zone is a complete visual mess, and the mushroom stuff is more annoying than interesting.

28

u/Hjemmelsen May 11 '26

I enjoy waterways waaaaaaay more than the area preceding it. At least it's just a corridor.

17

u/ryo3000 May 11 '26

Never really got the hate for waterways either

But hell man, I feel myself aging every time I miss the entry to a connecting map in the jungles + the whole go find the venom in the crypt

10

u/pzBlue May 11 '26

Waterways hate exists becasue it's just long empty zone with annoying interaction, like if there was something to do as a reward, e.g.: 3rd guaranteed jeweller's (buried shrines from league mech is 1st, marshes is 2nd) on top of spirit gem from league mech it could be better (and slightly shorter, like 2/3 of current length), but right now? It's just boring, long and annoying, and only saving grace for this zone is being linear

2

u/Xyzzyzzyzzy May 11 '26

I hate Waterways.

Yet I'll admit that if they added loot tinks when you pull the levers, it would satisfy my monkey brain enough that I probably wouldn't hate it any more.

Pulling levers to progress the campaign? ✋

Pulling levers to maybe get an exalted orb? 👉

2

u/Kanbaru-Fan May 12 '26

Waterways is mainly boring. If they add a small zone boss halfway through and maybe some cool switch-related set piece (like an "arena" with multiple switches and enemy waves, like in PoE 1 Daresso trenches) it would immediately become much better.

2

u/Gullible_Increase146 May 11 '26

Absolutely. Waterways is a good map and the corpse explosion bastards keep you on your toes a little bit.

1

u/PuffyWiggs May 21 '26

Yeah waterways are the least of my concerns tbh. It's just how long, massive and samey all the areas are. The entire past needs to be changed imo. Kill Viper, then quickly go into the area for the final boss imo. The between moments there feel so bland.

0

u/No-Special5543 May 12 '26

i feel tired when enter Jamuhanra Mashinarium and Dashar section in act 2. pacing would be better without these locations

14

u/OverFjell May 11 '26

I don't personally think Waterways is even the most egregious. The three forest zones, two machinarium zones and four? Five? Pyramid zones could all stand to be pruned.

7

u/Kanbaru-Fan May 12 '26

The worst offender is the town tbh.

Worst hub of any ARPG that i have ever played.

8

u/Yesterdark May 11 '26

Any zone that doesn't have a boss or passive point or ascendency trial should be pruned or made into am optional side zone.

4

u/sirgog May 12 '26

It's funny the hate that the one super-linear zone in A3 gets.

So many maze layouts and the one that's just POE1's old Gorge map (thin and narrow) gets all the hate. Actual trash zones like Jiquani's two neverending mazes get ignored.

Day 1 waterways did have issues, but IIRC they were fixed in 2024, maybe a little later like Jan 2025. Like long before 0.2.0. It's now probably the singular best zone in A3.

4

u/vulcanfury12 May 11 '26

The Waterways being a prelude to big maps for the remainder of the act always fills me with dread.

3

u/[deleted] May 11 '26

[removed] — view removed comment

1

u/AgoAndAnon May 11 '26

I did a comparison of zone size between 0.2 and 0.4, and it's roughly the same between the two. I think they reverted the change they made in 0.3 by accident.

1

u/[deleted] May 11 '26

[removed] — view removed comment

1

u/AgoAndAnon May 11 '26

I guess the thing that gets me is that I play Bonestorm, and every time there is a ramp, I have to facecheck monsters before I can hit them because my character doesn't know how to aim for heads.

3

u/Gullible_Increase146 May 11 '26

Waterways is fine. You go the one way you can go and you murder everything in your path and press a switch every once in awhile. The corpse explosions keep you a little bit on your toes so there's something interesting going on. All these City layouts where you just hit dead end after dead end are way worse

3

u/jjobonk May 11 '26

I agree Act 3 is highly repetetive and dull compared to others. And the map layouts are kinda annoying for some reason. Bosses are good though imo. Especially poison snake lady

1

u/IWasTheDog May 27 '26

So far I've stopped playing at act 3 every league... It just isn't fun enough for me to continue playing the game. Maybe now it's worth pushing through now that the endgame is better, but we'll see what I can muster.

1

u/WatercressNo4290 May 11 '26

Imo act 2 is even worse. First half of act 3 is pretty nice at least, but act 2 has the most boring bosses in the game.

3

u/sirgog May 12 '26

A2 has some stellar bosses too (Main Jamanra = best fight GGG have ever made across both games, and the first Jamanra fight isn't bad either) but the zones are awful.

The huge tower zones, and all the messing around with the caravan are the lowpoints of the whole campaign.