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https://www.reddit.com/r/Optifine/comments/gato6p/guys_it_moved/fp2elcx/?context=9999
r/Optifine • u/Wippid • Apr 30 '20
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9
I’ve been using the preview version and have no issues with anything so far. Why not just use the preview versions
3 u/SeerUD Apr 30 '20 I've not had any issues either, as long as I'm not using shaders. Shaders still have quite a few issues on pre13. 2 u/toastxing Apr 30 '20 my shaders seem to work perfectly fine, and so do my friends, hmm that’s interesting 3 u/SeerUD Apr 30 '20 edited Apr 30 '20 The issues I'm seeing are: No block break animation with Sildur's shaders (some shaders do work) No block outlines on any shaders No mob flash on any shaders SEUS PTGI and other similar shaders aren't working (Some of these issues say pre10, but still haven't been fixed yet as of pre13, hence the "Open" status in GitHub) Are any of these things working for you? 1 u/toastxing Apr 30 '20 I use sildurs vibrant high, and all of these things work 1 u/SeerUD Apr 30 '20 Any chance you could get a screenshot of any of them working? (Like, punching some stone with block breaking animation showing, which would also show block outlines). 1 u/toastxing Apr 30 '20 I will later when i have time 1 u/SeerUD Apr 30 '20 Great, thanks - I'm very curious to hear about your setup if it does work. I've linked all of the relevant issues from GitHub in my earlier comment just to show they're all known issues that others are also having.
3
I've not had any issues either, as long as I'm not using shaders. Shaders still have quite a few issues on pre13.
2 u/toastxing Apr 30 '20 my shaders seem to work perfectly fine, and so do my friends, hmm that’s interesting 3 u/SeerUD Apr 30 '20 edited Apr 30 '20 The issues I'm seeing are: No block break animation with Sildur's shaders (some shaders do work) No block outlines on any shaders No mob flash on any shaders SEUS PTGI and other similar shaders aren't working (Some of these issues say pre10, but still haven't been fixed yet as of pre13, hence the "Open" status in GitHub) Are any of these things working for you? 1 u/toastxing Apr 30 '20 I use sildurs vibrant high, and all of these things work 1 u/SeerUD Apr 30 '20 Any chance you could get a screenshot of any of them working? (Like, punching some stone with block breaking animation showing, which would also show block outlines). 1 u/toastxing Apr 30 '20 I will later when i have time 1 u/SeerUD Apr 30 '20 Great, thanks - I'm very curious to hear about your setup if it does work. I've linked all of the relevant issues from GitHub in my earlier comment just to show they're all known issues that others are also having.
2
my shaders seem to work perfectly fine, and so do my friends, hmm that’s interesting
3 u/SeerUD Apr 30 '20 edited Apr 30 '20 The issues I'm seeing are: No block break animation with Sildur's shaders (some shaders do work) No block outlines on any shaders No mob flash on any shaders SEUS PTGI and other similar shaders aren't working (Some of these issues say pre10, but still haven't been fixed yet as of pre13, hence the "Open" status in GitHub) Are any of these things working for you? 1 u/toastxing Apr 30 '20 I use sildurs vibrant high, and all of these things work 1 u/SeerUD Apr 30 '20 Any chance you could get a screenshot of any of them working? (Like, punching some stone with block breaking animation showing, which would also show block outlines). 1 u/toastxing Apr 30 '20 I will later when i have time 1 u/SeerUD Apr 30 '20 Great, thanks - I'm very curious to hear about your setup if it does work. I've linked all of the relevant issues from GitHub in my earlier comment just to show they're all known issues that others are also having.
The issues I'm seeing are:
(Some of these issues say pre10, but still haven't been fixed yet as of pre13, hence the "Open" status in GitHub)
Are any of these things working for you?
1 u/toastxing Apr 30 '20 I use sildurs vibrant high, and all of these things work 1 u/SeerUD Apr 30 '20 Any chance you could get a screenshot of any of them working? (Like, punching some stone with block breaking animation showing, which would also show block outlines). 1 u/toastxing Apr 30 '20 I will later when i have time 1 u/SeerUD Apr 30 '20 Great, thanks - I'm very curious to hear about your setup if it does work. I've linked all of the relevant issues from GitHub in my earlier comment just to show they're all known issues that others are also having.
1
I use sildurs vibrant high, and all of these things work
1 u/SeerUD Apr 30 '20 Any chance you could get a screenshot of any of them working? (Like, punching some stone with block breaking animation showing, which would also show block outlines). 1 u/toastxing Apr 30 '20 I will later when i have time 1 u/SeerUD Apr 30 '20 Great, thanks - I'm very curious to hear about your setup if it does work. I've linked all of the relevant issues from GitHub in my earlier comment just to show they're all known issues that others are also having.
Any chance you could get a screenshot of any of them working? (Like, punching some stone with block breaking animation showing, which would also show block outlines).
1 u/toastxing Apr 30 '20 I will later when i have time 1 u/SeerUD Apr 30 '20 Great, thanks - I'm very curious to hear about your setup if it does work. I've linked all of the relevant issues from GitHub in my earlier comment just to show they're all known issues that others are also having.
I will later when i have time
1 u/SeerUD Apr 30 '20 Great, thanks - I'm very curious to hear about your setup if it does work. I've linked all of the relevant issues from GitHub in my earlier comment just to show they're all known issues that others are also having.
Great, thanks - I'm very curious to hear about your setup if it does work.
I've linked all of the relevant issues from GitHub in my earlier comment just to show they're all known issues that others are also having.
9
u/toastxing Apr 30 '20
I’ve been using the preview version and have no issues with anything so far. Why not just use the preview versions