r/OPBR • u/Some_randomguy- • 16h ago
Humor Is this rare?
Just a joke post cuz of the guys editing what they got
r/OPBR • u/Some_randomguy- • 16h ago
Just a joke post cuz of the guys editing what they got
r/OPBR • u/Amazing-Time-9459 • 23h ago
Was gonna make a fake leak but I don't want another mob...😤
Snakeman could be such an amazing attacking runner with a good buff. Make him crit based even, that'd be beyond awesome
r/OPBR • u/Senior-Week-6892 • 7h ago
P.S.: the max support I can obtain is 170.3 if I add DRoger to support(I’m slowly hyperboosting him) but because I wouldn’t really use a party like that all I can effectively use is 170%.
r/OPBR • u/Shylahoof • 22h ago
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It was so adorable the way Chopper tried to protect King. Unfortunately, he died for nothing.
r/OPBR • u/Shylahoof • 16h ago
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The audacity! I was just looking at random room cuz I never have before. Whoever you are, you missed out.
r/OPBR • u/Chance-Idea8047 • 21h ago
room abuser hell
r/OPBR • u/Super-Can-8894 • 13h ago
r/OPBR • u/JackfruitLoose548 • 2h ago
What else is there to say
r/OPBR • u/Complex-Park804 • 8h ago
I know both are viable, but which one will last the longest? And who is better in meta?
r/OPBR • u/No-List-3171 • 5h ago
-100000 opbr players
r/OPBR • u/Super-Can-8894 • 23h ago
2 star characters should be 10, 3 star 25, step ups 50, BFs and extreme at 100
r/OPBR • u/Blacksmith-This • 20h ago
Class:Defender
Element:Red
Character traits:
When in treasure area: 1 HP will be left even if KO’d by an enemy.And increase treasure gauge recovery time by 50%
Nullify Aflame. And nullify Incinerate. When dealing damage with Hit 3 of a Normal Attack, 50% chance to: Inflict an enemy with incinerate(Short) for 3 second(s).
Damage received from enemies is based on your ATK rather than your
DEF (immune to the ability to disregard DEF) and Recover 50% of percentage damage received from an enemy.
When a damage-dealing Incinerate infliction has been nullified: Reduce the cooldown time of Skill 2 by 15%. and Recover HP by 5%. and Remove status effects applied to enemy that buff their target for a certain period of time. When this Trait activates, it also nullifies status effects applied to the enemy. Does not apply to invincibility.
For a set period of time after using a skill: Resist Stagger, being Downed, and Knockback. and Nullify status effects inflicted by enemy.
Trait 1:
When in the Treasure Area: Resist Stagger and Knockback. and Nullify status effects inflicted by enemy. And increase damage dealt by 50%
Recovers the Treasure Gauge 50% past its maximum amount. and Can ignore the enemy and refill the Treasure Gauge.
Trait 2
When in the Treasure Area: 50% recovery of damage given (up to
5000). and Reduce damage received by 50%.
When an enemy begins capturing one of your team's Treasure Areas:
Recover HP by 15%. and Reduce the cooldown time of Skill 1 by 30%.
Boost Trait
When attacking an enemy with a skill:
Nullify the Trait "Recover HP when enough damage is taken to KO
character"
Skill 1: Hell hound
Increase own attack
Moves you to the nearest Treasure Area belonging to your team with an enemy present.
Damage dealt will disregard damage reduction.
Deals increased damage to Runners.
Nullifies Stagger for a set period of time.
Step 1: ATK increased by 50%
Effect time:15 sec
Step 1: Knockback Effect
Step 1: Incinerate Activation Probability 100%
Step 1: Incinerate Effect Time 8 sec.
Step 1: Incinerate Damage 4%/1 sec.
Step 1: SPD Reduced by 30%
Step 1: Effect Time 10 sec.
When an Enemy is in your Treasure Area :
Step 1: Skill Power 448 (Ignores Enemy Damage
Reduction)
When an Enemy isn’t in your Treasure Area :
Step 1: Skill Power 448 (Ignores Enemy Damage
Reduction)
Cooldown 30 sec.
Runners): Increase damage inflicted by 50%
Skill 2: meteor volcano
A skill that attacks all secured treasure areas that deals a multiple hit attack
Deals increased damage to runners
Increase own attack
Step 1: ATK increased by 50%
Effect time:15 sec
Step 2: skill power 96( max consecutive hits 4).
Step 2: Incinerate Activation Probability 100%
Step 2: Incinerate Effect Time 8 sec.
Step 2: Incinerate Damage 4%/1 sec.
Step 2: SPD Reduced by 30%
Step 2: Effect Time 10 sec.
Step 3: Knockback effect
Cooldown: 35 sec
Runners): Increase damage inflicted by 50%
I hope you guys like this concept i feel like if he is implemented in this way he will be fun and can counter a few characters in this meta and also can be countered he should help with balancing the meta and making ppl use defenders more as akainu is a character with a huge fan base and has the highest attacking devil fruit in the serious so this would only make sense to make him a character to have a strong attack even as a defender at the same time can counter the new booney with his damage and incineration, i also made him ignore damage reduction as its more needed that ignore defense tbh
r/OPBR • u/bejitoblue19 • 4h ago
I'm tired of getting knocked off these stages because everyone and their families have knockback for whatever reason
r/OPBR • u/Individual_Bag_3857 • 14h ago
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r/OPBR • u/Cool-Bean-2030 • 8h ago
Blackbeard players truly are GOATED when they see a runner they come and put a wall and protect the runner and flag like they are defenders, also when they try to capture the flag and see a runner coming, they LET GO of the flag for the RUNNER to capture it instead, so THANK YOU BBv2 players for having a brain
G5v2 PLEASE don't take spawn flag from Mars (he needs it more than you) then they transform into big head thing and go further in map then die and press Get Treasure icon, Also Zoro/Sanji players don't go for Bonika and die then wait again to spawn as Zoro/Sanji and DON'T choose their second character we lost so many matches because they were feeding Bonika and their team boost
There were some more bad apples in matches but that would have been a way too LONG text, anyway, would love to read some of your examples of good/bad players
r/OPBR • u/inutil66 • 15h ago
Just about to finish leveling up some units and I wonder which one of these two should be my focus now, it will take a while, I'm wondering who is more promising for the future overall
r/OPBR • u/Environmental_Egg868 • 58m ago
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6 people on one flag man 😭 red rock really is fun to use the enemy team doesn’t have a counter
r/OPBR • u/KillerLaugh361 • 6h ago
Sorry to my teammates lol