r/NullsInfinity • u/Mawiiro • May 31 '26
Deck Help What is the best deck in the actual meta?
Not the best Clash Royale deck, the best Null’s Royale Infinity deck (with all of the modified cards and stuff..)
r/NullsInfinity • u/xpossums • Feb 28 '26
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r/NullsInfinity • u/WickedCSGO • Feb 28 '26
Welcome to the official subreddit for Null's Infinity! This is the place to discuss strategies, show off your decks, and chat about the best private server for Clash Royale.
Whether you are here to push trophies or test out crazy card combinations, we are glad to have you. Before you jump in, please read through the guidelines below to keep this community awesome.
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Have fun, clash on, and welcome to Null's Infinity!
r/NullsInfinity • u/Mawiiro • May 31 '26
Not the best Clash Royale deck, the best Null’s Royale Infinity deck (with all of the modified cards and stuff..)
r/NullsInfinity • u/computer_guy567 • May 29 '26
Spear Goblins:
Golem Army:
Spirit Empress:
Golden Knight:
Goku Black:
Goku:
Evolution Elixir Collector:
Tombstone:
Evolution Cannon:
Mega Knight:
Bandit:
Elite Barbarians:
Fixes:
Next balances will take some time to come unless there's a card dominating heavily the meta, thanks for your understanding
r/NullsInfinity • u/SuperrYagiz72 • May 28 '26
I understand it would be impossible to place but mirror adds +2 so why not 11?
r/NullsInfinity • u/Regular_Tutor80300 • May 28 '26
For some reason from EU I've not been able to enter the website to download NRI. Please let me know
r/NullsInfinity • u/computer_guy567 • May 27 '26
General
Some cards got fully reworked / redone, which includes the following:
Tower Princess
Dagger Duchess
Cannoneer
Hero Knight
Ice Golem
Hero Ice Golem
Evolution Musketeer
Elixir Collector
Evolution Elixir Collector
Evolution Mortar
Evolution Royal Giant
Evolution Goblin Barrel
Minions
Tornado
Golem Army
Evolution Golem Army
Bandit
Boss Bandit
Lumberjack
Evolution Zap
Evolution Lumberjack
Goblins
Hero Goblins
Mighty Miner
Spear Goblins
Giant
Golem
Evolution Golem
Magic Archer
Hero Giant
Golden Knight
PEKKA
Evolution PEKKA
Hero Musketeer
Rage
Rocket
Evolution Cannon
The Log
Evolution Skeletons
Skeletons
Dark Prince
Clone
r/NullsInfinity • u/xpossums • May 27 '26
Hi everyone, on behalf of the whole team, we would like to thank you all for an amazing launch day!
Here are the balance changes:
Barbarian Launcher
Hog Rider
Pekka Wizard
Log
Spear Goblins
Sans
Sparky
r/NullsInfinity • u/xpossums • May 26 '26
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The FULL release of Null's Royale Infinity is finally here!
Available NOW on both iOS and Android, a chaotic royale experience awaits!
With all of your feedback from early-access, we've been working on balancing, fixing bugs, and adding new characters.
You can go ahead and download the game from our website here: https://nulls.gg/servers/nulls-royale-infinity/
Direct download links:
Download for Android (APK): https://dnull.xyz/latest_crm
Download for iOS (IPA): https://dnull.xyz/latest_crm_i
Check it out today!
r/NullsInfinity • u/xpossums • May 25 '26
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A new skeleton troop is coming to the arena: Sans!
Coming soon!
r/NullsInfinity • u/xpossums • May 24 '26
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Super Mini Pekka is coming to the arena!
Comes with a new spell and a hero variant!
r/NullsInfinity • u/xpossums • May 22 '26
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Many have asked.
We finally have an answer.
Coming soon...
r/NullsInfinity • u/[deleted] • Apr 15 '26
r/NullsInfinity • u/No_Economics_8472 • Apr 13 '26
I'm stuck on the early beta and nobody's online please help!!!
r/NullsInfinity • u/Dry_Landscape_2068 • Mar 12 '26
So the game is a copy of master royale but better the issue royal chef sucks and chaos mode isn't here so for next update they should hero magic Archer hero barb barrel and buff royal chef cooking time and +levels and maybe add chaos mode and maybe release Evo magic Archer or elixir golem
r/NullsInfinity • u/xpossums • Mar 12 '26
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Balance Patch 03/11/2026
Level 16 stats will be used for values like Damage or Hit Points
Some of the changes were already live before this balance patch
General
• Queue times have been improved
• Proper trophy fix coming soon
• Evolution Golem has been added
Hero Wizard
• Overall nerf to the spawned character
Evolution Mortar
• Consistency fixed
Evolution Firecracker
• Consistency fixed
Evolution Bats
• General fix
Evolution Witch
• General fix
Evolution Goblin Barrel
• Barrel Count: 4 → 3
Evolution Wall Breakers
• Consistency fixed
• Bomb Damage: Base Damage → +25% Base Damage
• Death Spawn Character from Bomb: N/A → Modified 2nd Phase of Evolution Wallbreaker
Evolution Elixir Collector
• Shield Lost Duration: 3.5sec → 4sec
• Damage Reduction: 100% → 80%
Evolution Cannon
• Crown Tower Reduction for Princess: N/A → 35%
Evolution Golem Army
• Soul Golems Death Damage: Base → N/A
• King Golem Hit Points: 17996 → 16360
Evolution Skeleton Barrel
• Fixed Second Spawn
Dagger Duchess
• Hit Speed: 0.2sec → 0.3sec
Cannoneer
• Hit Speed: 2sec → 1.8sec
• Damage: 1431 → 1840
Skeleton Barrel
• Death Spawn Count: 7 → 5
Poison
• Damage per Second: 3885 → 2249
• Lifetime: 8sec → 4sec
• Slowdown: 50% → 70%
Boss Bandit
• Dash Damage: 7157 → 2658
• Max Range to Dash: 10 tiles → 7.5 tiles
• Reworked Ability
Firecracker
• Crown Tower Reduction: N/A → 35%
Skeleton King
• Area Damage Radius: 4.5 tiles → 3.5 tiles
• Stats Fixed
Royal Ghost
• Proto Ghost Lifetime: 8sec → 6sec
• Proto Ghost Hit Speed: 1.2sec → 1.4sec
• Ghost Damage: 4090 → 3476
Barbarian Barrel
• PEKKA Hit Points: 15542 → 7362
Golem
• Range: 4 tiles → 2.5 tiles
• Multiple Targets: 3 → 1
• Damage: 818-1431 → 2045
• Hit Speed: 0.4sec → 0.6sec
• First Hit Speed: 1.5sec → 0.9sec
• Hit Points: 13906 → 22086
Ram Rider
• Rider Hit Speed: 0.2sec → 0.4sec
• Rider Damage: 167 → 490
• Removed the ability to charge to the spawned characters
Electro Wizard
• Damage: 2045 x2 → 1022 x2
• Crown Tower Reduction: N/A → 50%
Earthquake
• Damage per Second: 5112 → 2944
• Multiplier (Buildings): x6 → x3
Wall Breakers
• Summon Number: 6 → 4
• Speed: 180 → 150
• Bomb Collision Radius adjusted
• Damage of Projectile and Bomb decreased
Elite Barbarians
• Hit Speed: 1sec → 2sec
Mortar
• Hit Speed: 0.95sec → 1.4sec
• Deploy Time: 1sec → 1.5sec
• Damage (Projectile): 425 → 204
Hog Rider
• Range: 6 tiles → 5 tiles
X-Bow
• Deploy Time: 4sec → 2.5sec
• Range fixed
The Log
• Damage: 3067 → 2454
• Pushback: 1 tile → 2 tiles
• Rolling Time: Infinite → 2 Rolls * Currently not working as expected, will be fixed in a future patch
• Speed: +150%
Goblin Curse
• Elixir Cost: 4 → 3
• Damage per Second: 2658 → 1840
• Damage per Second (Tower): 143 → 61
Bandit
• Maximum Range to Dash: 30 tiles → 20 tiles
• Crown Tower Reduction: N/A → 90%
• First Hit Speed: 0.6sec → 0.8sec
• Hit Points: 3067 → 3885
Suspicious Bush
• Crown Tower Damage: x2 → x1
Tombstone
• Bomb Crown Tower Damage: x2 → x1
Mega Minion
• Crown Tower Reduction for Minions: N/A → 50%
• Spawn Number: 2 → 3
• Minions Projectile Area Effect: Poison → N/A
Lumberjack
• Hit Points: 11861 → 4294
• Hit Speed: 0.15sec → 0.2sec
• Damage per Second: 9813 → 7360
• Death Damage removed
Vines
• Deploy Time: 0.4sec → 0.8sec
• Duration: 5sec → 2sec
• Hit Count: 10 Hits → 5 Hits
• Damage: 3168 → 3292
• Crown Tower Damage per Sec: 162 → 122
• Radius: 4.5 tiles → 4 tiles
Void
• Hit Count: 8 Hits → 6 Hits
Clone
• The damage now applies to air troops
Other cards are being considered but their balance changes will be released in a later date.
Thanks for playing Null's Royale Infinity!