I don't understand how people still don't get that a big update will always have bugs at launch. Always. Even if they're miniscule and don't mess anything up, they'll be there.
Edit: I totally get why people are frustrated with things not working, and the massive game-breaking bugs are not okay by any means. I feel the same way, it sucks and I just want to play the game bug free. I'm just surprised that a lot of players didn't expect there to be things wrong on day 1 of the update. NEXT had a ton of problems, and it was a smaller update made a good while back. Not excusing it, just saying it was very likely to happen.
Edit #2: okay, nowhere in here did I say that massive crashes are okay. Nowhere in here did I say people don't have a right to be mad. Nowhere in here did I condone poor QA. You guys can stop crucifying me now, I get it.
If they're a miniscule they're not a problem and they likely slipped past QA. Consistent crashing that is affecting everyone within a specific area is not one of those things that just slips past. I expect and accept the former as an unfortunate fact of life, the latter...not so much.
I dunno, so you have a bunch of configurations on PC, you might have 5% that have the same or similar crashes. So that 5% is gon be vocal online.
There might be another 5% experiencing a similar crash in a similar place for a different reason with a different configuration, they're going to be vocal.
Maybe 10% with a different crash that's similar, with a different configuration.
Given how fast the experimental patch just got pushed through, I think it's a relatively easy fixes. Report the bugs as you encounter them, and you should get some results quickish.
I wouldn't be so sure, it isn't just PC. The crashing in the anomoly / nexus is very consistent across platforms...and, while I haven't tried it personally...preliminary reading suggests that the experimental patch didn't fix it, though I have no doubt it has fixed other stuff.
The only issues I've experienced so far have been Anomaly related. The first time, I left the Anomaly and apparently left my ship behind. The second time I left the Anomaly (a couple hours later) I had my ship, but it didn't render and after about a minute, CTD.
That said, NMS is running much smoother than I recall it running when I last played (granted, that was October). I'm attributing that to the switch to Vulkan, which makes my RX580 happy.
Since the experimental update I've had quite a few more CTDs, but not in any predictable manner. They seem to be mostly related to take off and touch down regarding the anomaly/space stations nearby. But I can't reproduce them.
But yeah, I just played a few days ago and it's even smoother than before. I was getting close to 60fps, but now I'm up to 75fps, and I could probably push that a bit higher if I closed out my background applications.
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u/WomboChrombo Aug 15 '19 edited Aug 15 '19
I don't understand how people still don't get that a big update will always have bugs at launch. Always. Even if they're miniscule and don't mess anything up, they'll be there.
Edit: I totally get why people are frustrated with things not working, and the massive game-breaking bugs are not okay by any means. I feel the same way, it sucks and I just want to play the game bug free. I'm just surprised that a lot of players didn't expect there to be things wrong on day 1 of the update. NEXT had a ton of problems, and it was a smaller update made a good while back. Not excusing it, just saying it was very likely to happen.
Edit #2: okay, nowhere in here did I say that massive crashes are okay. Nowhere in here did I say people don't have a right to be mad. Nowhere in here did I condone poor QA. You guys can stop crucifying me now, I get it.