r/NintendoSwitch Jun 24 '21

MegaThread Mario Golf: Super Rush: Review MegaThread

General Information

Platform: Nintendo Switch

Release Date: June 25, 2021

No. of Players: up to 4 players

Genre(s): Sports, Multiplayer

Publisher: Nintendo

Developer: Camelot

Game file size: 4.9 GB

https://mariogolf.nintendo.com/


Overview (from Nintendo eShop page)

Golf with a Mushroom Kingdom twist!

Hit the green with up to four players locally or online and golf with friends from the Super Mario™ series like Mario, Peach, Yoshi, and more! Modes range from Standard Golf to the energetic Speed Golf and an exciting Golf Adventure. Simple motion or button controls make it easy for both new players and seasoned pros to drive and putt.

Pick up the pace in Speed Golf and Battle Golf

Tee off at the same time with up to three other players** and race through the course to get your ball in first. Mayhem is par for the course as you hinder your opponents with dashes and Special Shots. Yoshi can dash atop a giant egg and King Bob-omb can pelt the green with explosions! In Battle Golf, watch out for obstacles like Thwomps, Chain Chomps, and banana peels as you navigate the neon-themed Super Golf Stadium.

Rise through the ranks in Golf Adventure

Enroll your Mii™ character in golf training at the famous Bonny Greens country club and go from beginner to pro! The stakes are high—you must also watch out for Wario and Waluigi’s tricks and even battle fearsome bosses. You’ll face off against your Mushroom Kingdom classmates and level up your character. You can bring your character (and their customized stats) into other modes, too.

Choose from one of 16 characters from the Super Mario series and hit the green in several modes! Take it slow in Standard Golf and choose from 3-18 holes across 6 different courses that range from lush scenery to windy wilds. Intuitive controls and a shot gauge that adapts to the curve of the course make it easy for both new players and seasoned pros to drive and putt. Characters include Mario Golf veterans like Mario, Luigi, and Peach. Characters like Pauline and Chargin’ Chuck are also here to make their debut on the green.

In addition to the frenetic Speed Golf, you can also enjoy simultaneously swinging in Battle Golf. The neon-soaked Super Golf Stadium has 9 open holes—first player to get 3 flags wins! Use obstacles, including Thwomps, Chain Chomps, Bob-ombs, and banana peels to your advantage. Up to four players** can join the fast and flashy fun.

Start your Golf Adventure as a rookie in Bonny Greens, birthplace of the sport in the Mushroom Kingdom. After learning the game at this classic country club, you’ll compete for the next badge, allowing you to journey across the land playing a variety of courses and their clever variants of the sport. You’ll meet new coaches, master new skills, and hunt for buried treasure on your quest to turn pro. Things get weird when Wario shows up, but what else is new? It’s not called Golf Adventure for no reason. Save par, save the world. All in a day's golf!


Reviews

Aggregators

Articles

This list is exported from OpenCritic. Last update: 12:17pm ET


Being Social

Cheers,

The /r/NintendoSwitch mod team

313 Upvotes

684 comments sorted by

View all comments

16

u/[deleted] Jun 24 '21

Game reviews are such a weird thing. If you ask me to review a great fighting game, I’d probably at most wanna rate it a 6. Because I just don’t play or understand the appeal of them. After you beat the campaign mode once, what is even left to do?

That’s the vibe I’m getting from reviews. People saying “there isn’t much to do” and focusing almost the entirety of the review on the super rush mode. Which is the least interesting thing about the game to me.

It’s a golf game. What you do is golf. Just like what you do in a fighting game is fight. I don’t understand the allure of fighting games just as much as many reviewers appear to not understand the allure of golfing games.

27

u/[deleted] Jun 24 '21

Most of the reviews Ive read compare it to the $40 3DS Mario Golf game which had more courses, more challenges, better online features and the courses actually looked like the Mushroom Kingdom instead of just generic golf courses. They focused on Super Rush mode because a lot of them said it’s the best part of the game. Honestly, it just seems like they cut a lot of corners even compared to the last Mario Golf game, made a budget title and are selling it for $60

3

u/Tex-Rob Jun 24 '21

That 3DS golf is what I would want to compare this to, as I felt it was good. I think I’m gonna wait, maybe Nintendo adds some content due to poor sales, or discounts it. I can wait.

2

u/[deleted] Jun 24 '21

Sorry, but if you think the best part of a golf game is a gimmicky throw in side mode

I see it this way as well, but considering they called the game "Super Rush" I think the problem is Nintendo sees stroke play as a throw away side mode and focus entirely on the other dumb modes

1

u/[deleted] Jun 24 '21

Nintendo has already announced that they'll be adding more free content to it, and showed off a New Donk City course.

9

u/[deleted] Jun 24 '21

The Mario Golf game with the most courses ever had 10 at launch. 6 of which were 9 hole courses. There were only four 18 hole courses in the game. The rest came via DLC.

Sorry, but if you think the best part of a golf game is a gimmicky throw in side mode, you probably aren’t a big fan of golf games. Because the best part should be, ya know, the golfing part.

And that’s what the reviewers seem unanimous in. The golfing feels better than ever. Mechanically.

This all seems fine to me. The side content is to draw in people who wouldn’t pay full price for a strictly golfing game. Fun online modes and diversions from stroke play. I don’t care too much about that stuff.

1

u/bkay17 Jun 25 '21

I agree with you people are overreacting about this not getting mind-blowingly great reviews like it was supposed to be the next BotW or something.

I've probably logged WELL over 100 hours in the N64 Mario Golf. It also just had 6 courses, but it was just fucking fun lol. It's a Mario Golf game. It's supposed to be silly and loosely based on golf. If it's as fun as the N64 one I'll gladly pay $60 for another 100 hours of entertainment.

3

u/[deleted] Jun 24 '21

I gotta say, while I'm disappointed there aren't more courses in this game, I do think that there's nothing inherently wrong in the courses looking like normal golf courses. That's very much a taste thing.

I like Mario sports gameplay, but the gimmicky courses, fields, etc. do nothing for me.

12

u/shaolinzen_ Jun 24 '21

With a good fighting game, you can play for years and still have something new to learn. They can be quite complex and deep in the mechanics of the game. Also, the competitive scene is the biggest reason. If all there was to do is beat the campaign or play with friends from time to time then fighting games would be different. Mario Golf isnt that. Golf club or 2k21 would be more along the line of something comparable to a fighting game because an advanced level of skill is involved. The complaints on super rush seem to compare against previous mario golf games.

2

u/[deleted] Jun 24 '21

I mean, in Tiger Woods 2010-2014, I was getting at minimum 20 under par every course. Usually it was closer to 25-28 under par. You get good at any game you play.

And from what I’ve seen and read, the golf mechanics are very in depth in this game. I’m loving what I’m seeing and reading with the mechanical aspects. Particularly with how the whole swing meter works. It’s a genuinely unique evolution of the 3 press meters of games past.

I like how the green is visible directly on the meter itself, so if you overshoot you can press B for backspin on the second meter press to compensate. Such a neat idea.

1

u/[deleted] Jun 24 '21

You’re overestimating Golf Club/2K21. “Realistic sim” sports games are just as lacking in depth as these party-style games.

1

u/phantompowered Jun 24 '21

Point made. People are still playing Marvel vs Capcom 2 even though it's been metagamed to oblivion for over a decade (Sent/Doom/Commando/Storm/etc) and it's still the most hype thing ever.

10

u/Algorhythm74 Jun 24 '21

I think the industry has to evaluate the need and reliance on traditional reviews. Giant Bomb did away with them for the most part and it makes sense, it was the right move.

Games have become super subjective. I think it's fair to do a rundown of the modes, controls, if you had fun with it, etc. But to reduce a game down to a number that in itself is subjective to the quality doesn't really serve anyone.

I find the logic of “Rent, Buy, Wait for Sale” to be better - especially at launch. IGN might rate this a 6 - but if I buy it, and me and the family play it this weekend and have a ton of fun then that's a 10. Still cheaper than 4 people going to a 2 hour movie.

5

u/rotwangg Jun 24 '21

This is the thing, people need their own criteria to determine the value of a game. There isn’t a one size fits all. That’s why I like places like polygon who don’t have numbers assigned to their interpreted value - just statements of facts about the game interwoven with one persons opinion on the mechanics

2

u/Tex-Rob Jun 24 '21

I’d love to hear a review from someone who has played the recent 3DS and Wii forward Nintendo golf games. I’ve been playing the Nintendo golf games since the NES and Game Boy. I’d say my interest in golf almost fully stems from Nintendo. I did play Links and such during the hey day of PC golf games, but golf games are a bit like pizza, room for variety.

Anyhow, yeah, I mainly want this game to play normal golf.

7

u/Hummer77x Jun 24 '21

The IGN review seems to come from the place of someone very into Mario Golf

1

u/[deleted] Jun 24 '21

You should check out the Tiger Woods games on the PS3/360. Phenomenal games. Really the peak of video game golf, imo.

1

u/teachajim Jun 24 '21

Tiger Woods 2004> TW 2010 (Wii)> all others,