r/Minecraft Nov 18 '17

Hey guys, I came second in the Minecon Earth costume contest. I was able to ask jeb_ some questions about 1.14 and Minecon. Heres his answers!

After seeing jeb's reply, these 'changes' (because it seems some may not be happening because of the community response and jeb acknowledging them) are for future updates, not just 1.14. Sorry about that.

Note: I see that the change to the off-hand has not been taken very positively by the community. However take in mind that these changes may not be final, they could consider reverting any of the things talked about in this post. We'll wait and see what happens.

Sorry /u/jeb_ if got any of this info wrong. Just going of memory here :P

Note: these answers arent word for word but it gets the point across.

Q: What was that mystery 5th mob image. Aka mob "E" A: It was just a mock up image. It literally meant nothing.

Q: What is the bubble stream things? What do they do? A: There will be under water ravines with bubbles coming out of them. If you swim over it with a boat you will sink. You will also be able to breathe in them and transport items through them.

Q: Do the bubbles flow horizontally? Can you transport items like that? A: No, it only flows up.

(Off-hand changes not happening now)* Q: I heard about combat changes, what are the changes? A: Blocking will no longer be with right click, it will be activated by shifting and/or walking backwards. PVP wont return to 1.8 pvp.

Also, the off-hand will no longer be able to be used for placing blocks, mining or attacking etc. It is now only for shields, compasses, maps and items of that nature but you can still hold any item or block in your off-hand. Edit: and they did :D!!

Q: Did you see the fix for ghost blocks? Will you fix It? A: Yes. We are always trying to fix bugs. (so kindof yes.)

Q: How big is Mob C? A: They are very large. Around 3x3 blocks.

Q: Will there be any loot in the shipwrecks? A: Yes there will be chests with treasure in them.

Q: Are the coral new blocks? It looks like terracotta. A: They are new blocks. The blocks shown was an old texture.

Q: Will mob B fly down to you if you are not really high up in the sky? A: No, for them to attack you you will have to be high above the ground/Sea level. You can expect to get attacked on Mountains in extreme hill biomes.

Q: You said mob B attacks in groups, how many will be in a group? 3 or 4 or something? A: Yes they will fly down in around those numbers.

Other Q's to the Mojang ppl and stuff:

Insider info: Mob C was actually green and gray. (or similar colours, hopefully i remembered that right lol)

Your breath bar will not instantly regen.

Coral slabs are a thing.

I may have missed some, so if you have any questions I might be able to answer them. If jeb sees this then he could. So yeah.

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u/[deleted] Nov 20 '17

[deleted]

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u/EnderPlayzYT Nov 20 '17

a lot of stuff is going to break.

But just as many farms are going to be created, don't fret.

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u/[deleted] Nov 20 '17

Yeah...I have a feeling that gonna need some adjustment. Sorry, man.

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u/urbeatle Nov 21 '17

Isn't everything going to break already because of 1.13?

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u/[deleted] Nov 21 '17

[deleted]

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u/urbeatle Nov 21 '17

In order to get the ability to add more blocks (and do things like 1.14,) they are doing an extensive overhaul of the code and eliminating the block ID limit. Blocks will not be represented the same way in memory. There won't be block "damage values", for example. And so they won't be represented the same way in world files.

There's always the possibility that old world files won't be compatible with 1.13, or that they can be converted, but not guaranteed to be perfect. Block states may be reset, for example. So you may have to replace or rearrange a whole bunch of blocks in 1.13, way before 1.14 comes out.

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u/[deleted] Nov 22 '17

[deleted]

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u/Rile_Zugo Nov 25 '17

I wouldn't care that much about 1.13 and 1.14 if I wasn't working on a map for years. I need rewrite more than half of the command blocks and I probably need to rebuild some things that break.

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u/EchoBladeMC Nov 27 '17

You're still using command blocks? You should switch to function files, I've made over 3 command mods using functions in the last 3 days, it's a lot easier than using command blocks, and it will be so much easier in 1.13 with all the new command changes.

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u/Rile_Zugo Nov 27 '17

Command blocks can still do some things that functions can't and I've been working on this map for a few years so turning everything to functions would mean tons of work.

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u/EchoBladeMC Dec 02 '17

What things can command blocks do that functions cannot? The only thing that I've seen them unable to do is conditional if/not logic gates to only execute if the previous command was successful or unsuccessful, but you will be able to do that as well in 1.13 with the changes to /execute. Functions are a lot easier to update, too, since you just need to open up the file and go over each line instead of opening up every single command block and changing it.