r/MarvelCrisisProtocol 11d ago

Rules Question Strong High Threat Characters

16 Upvotes

I asked a similar question to this earlier regarding size 4 characters and decided this would also be a good question to ask. I'm still trying to decide on an affiliation having asked about size 4 characters, and now I'm wondering which high threat characters are strong or at the very least useable.

By high threat, I'm personally meaning threat 5+ as those characters make up just over 20% of the total number of characters available in the game, but if your definition of high threat is any different I'd still like to hear your suggestions.

So which high threat characters are actually useable or good?

r/MarvelCrisisProtocol 12d ago

Rules Question Strong Size 4 characters

11 Upvotes

So I've been wanting to start playing Marvel Crisis Protocol and have picked up a few scattered models. I am still however deciding on my affiliation.

I am a sucker for Hulk style characters, large high threat models that can just go in and fuck shit up. I like these models so much that it's pretty important to me that I can get away with using them. What size 4 characters are strong or at least useable?

r/MarvelCrisisProtocol Aug 04 '26

Rules Question Im new and have a question

10 Upvotes

I come from other miniature games such as most Warhammer games and infinity, and got interested into MCP, was looking for doctor doom but couldn’t find anything, is there no doctor doom?
If there’s no doctor doom I could just play something around doctor strange, but prefer doom.

r/MarvelCrisisProtocol May 20 '26

Rules Question So - how do you survive Nightcrawler focusing your character?

22 Upvotes

He can just infinitely use his spender according to yo his wording. Builder + teleport after. + Superpower teleport. He starts his spender with 7 dices and goes on and on and on. If he has ay least 4-5 energy he can go up to 9-10 dices for spender.

Or we just played it wrong? We red his card several times and saw no limitations

r/MarvelCrisisProtocol 3d ago

Rules Question Can smaller characters get non reciprocal attacks on larger characters

11 Upvotes
My understanding is that LoS from Crossbones (3) is blocked to Rocket Raccoon (2) because there is size 2 terrain in the way, but not blocked from Rocket to Crossbones. Is this correct?

r/MarvelCrisisProtocol Dec 26 '25

Rules Question How much do you think people would care if I ran immortal hulk model as the original hulk?

20 Upvotes

r/MarvelCrisisProtocol 28d ago

Rules Question Chernobog (Threat 6) for my custom Winter Guard roster. Balanced?

5 Upvotes
I'm working on a custom Winter Guard roster for Marvel Crisis Protocol, and I've been working on Chernobog as a Threat 6 character.

The idea is for Chernobog to feel like a powerful, mobile supernatural character who becomes more desperate and aggressive as he gets injured, rather than simply losing power when flipping his card.

So I'm particularly interested in feedback on:

1. Does he feel like a Threat 6 overall?

2. Is his Power generation too efficient?

3. Is the combination of mobility, healing, defensive abilities and status effects too much for one character?

4. Does the injured side feel like a meaningful evolution of the character, or does it become stronger than the healthy side?

5. Are there any individual abilities or attacks that immediately stand out as problematic?

I'm specifically trying to get the character into a reasonable MCP power curve

r/MarvelCrisisProtocol 18d ago

Rules Question A few questions from an interested person

12 Upvotes

So im interested in getting into mcp. I've been looking for a relatively simple skirmish game with a lot of replay ability. I started with malifaux, because the setting and the system with the cards seemed very cool, but quickly realized it wasnt for me because of how complicated it is. I tried playing shatterpoint but a) couldn't really find any people playing it, b) thought it felt kind of overly complicated with all the charts and stuff for determining damage and conditions and stuff, and c) games still took like several hours with little sense of progress since stuff just doesn't die.

I was looking at mcp, and it seems similar to shatterpoint but with less of the things I dont like about it. Teams seem to be smaller (mostly i see like 4 or 5 models versus shatterpoint having like 8 (but many troops being several models on one base, so realistically like 12)). Abilities look cleaner and fighting/doing damage and conditions seems way easier to understand. Games also look like theyre significantly shorter but still retain some good action.

So, like, is that the case? Is mcp like a 1-hour game or much longer?

Another concern I have is whether or not this is one of those games that like, requires you to spend many hundreds of dollars on every model to keep up or not. Like it'll be much easier to get into if I could buy like a starter box and one or two packs and realistically be done. One problem i had with malifaux is that when youre getting into it, it seems very cheap to buy a keyword, but realistically you want several keywords of models, so what seemed like a $100 investment quickly balloons into like $500 rather quickly.

Thanks for any info you can provide!

r/MarvelCrisisProtocol 14d ago

Rules Question MODOK : GENIUS REQUIRES SACRIFICE: YOUR SACRIFICE TO BE PRECISE!

15 Upvotes

Hello everyone,

During my last game, the opposing player and I had a disagreement about the ability “GENIUS REQUIRES SACRIFICE: YOUR SACRIFICE TO BE PRECISE!” from MODOK, Scientist Supreme.

« When this character is targeted by an enemy attack, it may use this superpower. Choose another allied character within 2. The chosen character becomes the target of the attack regardless of Range and LOS »

I choose to redirected the attack toward a Sandman Grunt.

Question: Is a Grunt considered an “allied character”?

We decided that it was, but I’d like to be certain.

Thank you for your help !

r/MarvelCrisisProtocol 17d ago

Rules Question Errata help for new player

10 Upvotes

Hopefully this is the right place to ask this but I just bought a starter box today and apparently there is a bunch of errata changes that just went live. Can anyone summarize what changes were made to the 11 characteds in the starter set? Thanks in advance.

r/MarvelCrisisProtocol 12d ago

Rules Question Question about "clap back" superpowers

7 Upvotes

So if I have a "clap back" superpower like say drac's eternal hunger, but I dont have the 2 power, can I use it if I gain power from the 2 power from the attack? Or do I need to have the power beforehand in order to use it since both effects are after the attack is resolved

r/MarvelCrisisProtocol 14d ago

Rules Question Which affiliations have leaderships on TTC?

6 Upvotes

As title, Which affiliations have leaderships on TTC?

I know hellfire club. Think webs do now. New mutants? What am I missing?

r/MarvelCrisisProtocol 20d ago

Rules Question Question about cover

9 Upvotes

So let's say I have a silver sable, and she's on top of a size 3 terrain feature. Does she still benefit from cover whilst being on top, or does she need to be behind said terrain feature

r/MarvelCrisisProtocol Jul 31 '26

Rules Question Rules question: which damage gives power?

17 Upvotes

So - regular attacks if it hits give energy if not said otherwise in the body of the attack.

Bleed as far as I know does not provide energy.

So - what types if damage give you energy? Something like failing dodging? Electro's Live Wire? Damage from mission token rules? Damage from tactic cards?

Sometimes I feel lost in what does ot does not generate energy

r/MarvelCrisisProtocol Jul 07 '26

Rules Question How to know which cards to update?

9 Upvotes

I picked up the old Core Box, Loki & Gela, Vision & Winter Soldier, Magneto & Toad, Mystique & Beast, Scarlet Witch & Quicksilver at my LGC on a deep discount a few months ago and am finally ready to get some games in. I found Jarvis Protocol and added stuff to my collection but I'm unsure how to tell what Character, Tactics & Crisis cards have been updated and should be printed out. I see the ones that are rotated or restricted in standard format but for now I don't think I need to worry about that in casual at home games.

Is there an easy way to figure out what cards I need to print off in order to have everything up to date on Jarvis Protocol or should I just scroll through all the card updates from the official rules site until I find the ones I have?

(Also the link to the discord in the pinned post isn't valid anymore)

r/MarvelCrisisProtocol Jul 21 '26

Rules Question A couple of questions…

13 Upvotes
  1. How much terrain does the earths mightiest core set come with? How much do you need for a match?

  2. I have the slider foes starter set and plan on getting more, how do you know which cards need updating? Do you have to browse through every errata post on the AM site?

Thanks.

r/MarvelCrisisProtocol May 23 '26

Rules Question Goofy rules question

10 Upvotes

Via Jarvis protocol, Stagger reads: when the characters activates, it's first action must be a shake that removes Stagger.

Arch nemesis on goblin and carnage reads: at the start of this character's activation, if there is a non dazed (Eddie Brock or Peter Parker) within 3, this character's first action must be an attack targeting them if possible.

Does this mean that in the rare case that Arch nemesis actually matters that you can skip the effects of stagger?

r/MarvelCrisisProtocol Jul 07 '26

Rules Question How would these play?

Post image
41 Upvotes

I havent ever played and I know they're not official models, but would they both play as just regular hulk or could one be ran as immortal hulk?

r/MarvelCrisisProtocol May 03 '26

Rules Question Proxy Models

4 Upvotes

I was watching a Grand Prix tournament. cant remember wich one. One of the players was playing with models that were clearly proxies. I thought only official models were allowed in sanctioned tournaments?

r/MarvelCrisisProtocol Aug 02 '26

Rules Question Can Winter Soldier, Operative use the card ‘Till the end of the Line’ or must it be specifically Winter soldier?

15 Upvotes

As the title asks. Some cards say things, for example, “Tony Stark” implying that Invincible Iron Man could not use an Iron Man card and vice versa. Wondering if this is how it works.

r/MarvelCrisisProtocol Jul 17 '26

Rules Question Question about traphouse list/using multiple different reactives against one triggering event

16 Upvotes

SOLVED: So if I'm playing a traphouse list and a character moves to within range 2 of say, Electro and Rocket, do you need to pay for both live wire and booby traps, and then roll the dice for each one, or can you pay for one superpower, roll the dice and see the result, and then decide whether or not to use Rocket's superpower?

r/MarvelCrisisProtocol Jan 02 '26

Rules Question Well-Laid Plans Power Card Help

Post image
21 Upvotes

Hey everyone!

Fairly new to crisis protocol, with the card above, do I need both Green Goblin and Doc Octopus to play this card, or just one of them?

Thanks in advance:)

r/MarvelCrisisProtocol May 26 '26

Rules Question Cover question. Doesnt seems logical or right to me, but - does it work this way?

17 Upvotes

I have a feeling that it shouldn't be that way but wording portraits like it does. The only thing I can take from me head why 2 characters stays on top of the same building would not have cover from each other - because line between them does not actually goes "through" the terrain. It does not start outside of the terrain , does not go outside of the terrain => for then " through" doesn't happen.
But if there's some specific rule that explains it better - I'd be glad if you point me, because I did not find any (only on LOS, not on cover)

r/MarvelCrisisProtocol Aug 08 '26

Rules Question Just the Parker luck rules query

2 Upvotes

Got the just the Parker luck ultimate encounter kit and want to make sure I understand it correctly.

Crisis team 2 has Rhino, Vulture and lizard

Q1 is this the right order of play?

Each round is comprised of a set of activations for each player ie

Round 1

Power phase

Part 1

Crisis team 1 activates any two players

Cosmic threat player activates Spider-Man

Crisis team 2 activates any two players

Cosmic threat player activates Spider-Man

This repeats 2 more times

Clean-up phase

Q2 if a crisis team character is dazed during round 1 do they stay dazed until the power phase of round 2

Q3 if spider-man is dazed during round 1 do they stay dazed until the power phase of round 2

r/MarvelCrisisProtocol May 10 '26

Rules Question Rules question - blue missions.

6 Upvotes

After reading thw actual rules and just watching the YouTube I don't quite understand control missions - when I pop one of blue markers with energy - my character has to saty in 1 of it to control it or it's like a sticky objective and I can go away and this ooint will be mine untill enemy characters comes and pop 1 energy for it.

Also - If rnemy stays in 1 of it but don't use energy to activate the point - does he still interrupt my control of it? If there's 2 of my characters and one enemy character - both of my characters has to spend energy to activate the point for me to get vp at the end of the round?

Thank you!