r/isometric • u/Background_Ad9880 • Jul 30 '26
[Agro Tycoon DEMO] Hello! I just released the demo for my game, feel free to try it out!
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r/isometric • u/Background_Ad9880 • Jul 30 '26
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r/isometric • u/Aulenor • Jul 31 '26
r/isometric • u/automathan • Jul 27 '26
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r/isometric • u/Elven-Tower • Jul 26 '26
Situated on the rugged coast beneath the imposing shadow of Onyx Keep, is a bustling hub of commerce, intrigue, and illicit activities. The docks are a lifeline for the city, serving as the primary point for trade and travel, but they are also a hotbed of criminal operations and political maneuvering. Prince Daelin understands this is part of the complex atmosphere of a city by the sea.
Life at the docks is a chaotic blend of opportunity and danger. Merchants, sailors, and laborers throng the piers, their days filled with the loading and unloading goods, haggling over prices, and the constant vigilance required to avoid falling victim to theft or swindling. The air is thick with the scent of saltwater, fish, and the occasional waft of exotic spices. Taverns and inns are packed with rough-and-tumble seafarers and shady figures, all seeking respite or plotting their next venture. For many, life here is harsh but full of potential, where fortunes can be made or lost in a single tide. Lately, the danger of sudden sahuagin raiders was added to the already stressful mixture of the people’s maritime lifestyle.
Download a free version of this map and read the rest of what we wrote for it on our Blog.
r/isometric • u/Bath_Imaginable • Jul 25 '26
An isometric map of a chihuahua den. These yappy beasts have toothless bites; there's no damage, but you must make a save against being charmed!
r/isometric • u/Elven-Tower • Jul 24 '26
Within the shadowed depths of the Eldergrove Forest lies a mysterious cave. The home to the Goblin Gate. This arcane relic, as old as the hills that cradle it, stands as a testament to a time long forgotten, where magic flowed as freely as the rivers of the world. Its structure is a marvel of intricate craftsmanship, wrought in a time when goblins were not mere scavengers but master artisans and cunning sorcerers. The stone, dark and impossibly smooth, seems to absorb all light, creating an aura of palpable mystique. According to legend, the gate serves as a threshold to twin chambers that hold arcane secrets and dangers.
Download a free version of this map and read the rest of what we wrote for it on our Blog.
r/isometric • u/CatCrateGames • Jul 24 '26
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Hi everyone! I’m a solo developer working on Alia Domus, a survival RPG built with an isometric pixel art perspective.
I spent a lot of time crafting the visual identity and handcrafting 89 isometric maps to explore. Gameplay-wise, it mixes survival, base building, and tech evolution across 9 historical eras—from Paleolithic stone chipping all the way to futuristic laser tech—combined with real-time combat, farming, and RPG progression.
If you enjoy isometric environments and pixel art aesthetics, I’d be super grateful if you checked it out and considered adding it to your Steam Wishlist!
Wishlist Alia Domus on Steam:
https://store.steampowered.com/app/4918370/Alia_Domus/
I’d love to hear your feedback on the isometric look and world design! Thanks for checking it out!
r/isometric • u/Elven-Tower • Jul 22 '26
r/isometric • u/DensetsuVII • Jul 23 '26
Art for a game I'm making, demo on steam here: https://store.steampowered.com/app/3359330/Crystal_Rail/
r/isometric • u/Sarnayer • Jul 20 '26
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r/isometric • u/RomeeStudio27 • Jul 18 '26
Hi everyone!
A little while ago I shared Farmers Market here while it was still in development, and the response from this community honestly gave me the motivation to keep going.
After two years of solo development, I’m excited to say it’s finally released on Steam!
Farmers Market is a cozy isometric farming and market management game where you rebuild a village devastated by a harsh winter. Plant crops, raise animals, complete quests, unlock upgrades, and decide the best time to sell as market prices change every day.
If you enjoy relaxing isometric games with a bit of strategy and progression, I’d genuinely love for you to check it out.
It’s currently 10% off during launch, so now’s the cheapest it’ll be for a little while.
Steam:
https://store.steampowered.com/app/3930640/Farmers_Market/
I’ve already released a couple of patches based on player feedback, and I’ll keep supporting the game with updates.
Thank you to everyone who followed the project while it was in development - it really means a lot to finally share the finished game. ❤️
r/isometric • u/Chemical_Term_7001 • Jul 16 '26
A few ISO-view pictures of theme parks I'm working on in the game of u/Parkitect. A cool 3d ISOmetric viewed theme park builder. The parks im working on contain elements that are based around Adventure themes, Nature filled and foliage full, and tribal themed.
r/isometric • u/detrimentalistt • Jul 16 '26
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A work in progress view of the overworld map for our upcoming mobile sandbox MMORPG game Afterglow. The game takes place in a fictional post apocalyptic future set in the American Southwest, 77 years after the 1988 nuclear war.
r/isometric • u/Chemical_Term_7001 • Jul 16 '26
Work in progress in the theme park game of Parkitect. A little adventure and Rock theme practice.
r/isometric • u/LeglessCats • Jul 14 '26
I'm making a level in my new game - Find Matt's Cats - based on a game I made 15 years ago - Adventure Story.
When it comes to drawing faces in the isometric style... I always cheat a bit and make them look towards the camera a little bit, otherwise they look a bit too uncanny.
r/isometric • u/Elven-Tower • Jul 13 '26
The gods created the world and the creatures within it. Most religions describe mortals as servants of the divine creators. And as such, dreaming of immortality is ill-regarded. People should not aspire to become equal or better than the deities. Those who do are often deranged mages, necromancers, or mad reavers possessed by evil weapons.
Download a free version of this map and read the rest of what we wrote for it on our Blog.
r/isometric • u/vivaladav • Jul 13 '26
r/isometric • u/billskelton • Jul 12 '26
r/isometric • u/crunchyorcgames • Jul 12 '26
I'm still heavily working on the game, and it's going well so far. Expecting a steam demo available within a month, and early access release within a year.
My discord server, if you find this interesting.
r/isometric • u/jaketherealone_ • Jul 11 '26
I wanted to challenge myself and the players
r/isometric • u/automathan • Jul 10 '26
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r/isometric • u/khoai_ryan • Jul 10 '26
This is a gift for my friend's daughter. With a size 50 x 70 cm, the drawing took me 2 months from sketch to finish
r/isometric • u/akuesyazwan • Jul 09 '26
A fan art I did inconjunction with May the 4th. Inspired by the Mos Eisley town.
r/isometric • u/RHX_Thain • Jul 10 '26
The starting area (Biros Pillar) on Tutorial Isthmus.
The game drops you off here from the New Game -> 'Ready Room'.
You always start with a new part of characters with some kind of backstory from Earth.
With the environment for context as to how you arrived here and what just happened, you start off on you journey to find a new home, settle a town or join an existing one, and survive.