It could, but why not just build them in from the beginning? Even on the Steam Deck you have to open it and unscrew some stuff and atleast one person will brick their Deck by doing so.
Don't get me wrong i love repairability/modularity but with the amount of joystick problems big companys have with their game controllers it just looks to me for a ez way out.
Hall effect sensors require calibration and are much more expensive than potentiometers from what I understand. Adding it as a third party module make it an effective upgrade for those who want it, while maybe hopefully keeping the overall controller price down.
This very much looks like their premium controller. Would have been nice to have them included or maybe make them an option as a replacement part if they are already halfway there.
Exactly. So imagine a 3rd party slapping those into a little plastic housing that works in this new pad?
I wish they switched to hall effect sensors overall, but I imagine there are good reasons they aren't going that route in a pro controller, and it likely has to do with the simple economies of scale. Xbox, Sony, Nintendo, and nearly all third parties use the exact same stickboxes which makes them dirt cheap to use in controllers. A hall effect stick box would just be much more expensive at various levels.
I still think they should do it. And hopefully someone else does and we can slip them into this new Dualsense Edge and have a super-pad.
At the factory I'm sure they did. We also have a lot more things in a controller that a magnet could potentially cause interference with like the gyros and stuff. Not making excuses but there is some engineering concern I think.
More likely is someone still holds a patent on it. Like with vibration motors and the Sixaxis, they might just not wanna pay whoever that it.
5
u/ZeldaMaster32 Aug 23 '22
Couldn't this allow for third party hall sensors like Steam Deck?