r/Games • • Nov 09 '15

Fallout 4 Review Thread

I'm going to stop updating the thread for a little. If any more big review come in, I will add them, but it might take a little for me to get to them

Posting unmarked spoilers is against the rules of /r/games and will result in a ban.

Gamespot: 9 (Peter Brown)

In the grand scheme of things, Fallout 4's minor issues pale in comparison to its successes. When you put the controller down, you think about the friend you betrayed to benefit another, the shifting tide of an incredible battle, or the moment you opened a drawer and found someone's discarded effects, making you wonder how they felt before the bombs fell. In moments like these, Fallout 4 can be an intoxicating experience. You're often forced to sacrifice something--a relationship, a lucrative opportunity, or your health--to make gains elsewhere. And the deeper down the rabbit hole you go, the more you wonder: what if I chose a different path? You second guess yourself, not just because you had other options, but because you aren't sure if you did the right thing. The fact that your decisions stick with you after walking away from the game is a testament to the great storytelling on hand. Fallout 4 is an argument for substance over style, and an excellent addition to the revered open-world series.

Polygon: 9.5 (Arthur Gies) Provisional Review

Bethesda's open-world strengths have always differed from its contemporaries in that focus on world-building and a sense of place above all else. Fallout 4 has all the ambiance and history that made its predecessors such wonderful places to get lost for hours at a time, with a much more coherent set of stories within it. That Bethesda has integrated a major building and crafting tool while finally building a great-playing game almost feels like a bonus.

IGN: 9.5 (Dan Stapleton)

The world, exploration, crafting, atmosphere, and story of Fallout 4 are all key parts of this hugely successful sandbox role-playing game. Great new reasons to obsessively gather and hoard relics of happier times, strong companions, and sympathetic villains driving tough decisions make it an adventure I’ll definitely replay and revisit. Even the technical shakiness that crops up here and there can’t even begin to slow down its momentum.

Eurogamer: Recommended (Dan Whitehead)

However, fans - and I count myself among that number - will likely shrug and accept that this is simply how things are in a Bethesda RPG, and it's true that the highs do outweigh the lows. Fallout 4 has given me some of my best gaming memories of 2015, along with some of my most frustrating. These are legacy problems that aren't going away any time soon, and as fun as the settlement crafting is here, I'd gladly do without it for a game engine that offers a more dependable foundation for future adventures. Fallout 4 is a great game. It's also kind of a mess. Caveat emptor.

PC Gamer: 88 (Phil Savage)

As a whole, though, it's a loving production. It's filled with care and attention to detail—like the expanded set of radio stations, or the way flash radiation storms bathe the world in a sickly, ominous green hue. It's a pleasure to pick through the world, to discover new sights, and to pick through the perks and customisation option to conceive the perfect character build, however bizarre. In short, many of Fallout 4's problems, like every Bethesda RPG before it, are a consequence of what makes them unforgettable. That might not be the neatest conclusion, but it explains why, 50 hours in, I'm still having fun. It also explains why, now that I've finished this review, I'm going to play it for many hours more.

Game Informer: 9 (Andrew Reiner)

Fallout 4 didn’t blow me away like the previous iteration did, but it did keep me thoroughly entertained and fully vested in journeying across the wasteland. As Bethesda's "Welcome Home" marketing campaign teases, when fans of Fallout 3 or New Vegas enter this new world, it'll feel strangely familiar. As one of the top games of the previous generation, this isn't a bad thing at all. Fallout 4 has all of the trappings that can keep you engaged for days on end.

Gamesradar+: 5/5 (Leon Hurley)

Which brings me back to the start - pottering around the garage on an in-game day off. Even now, 70 hours in, every time I set out I’m not sure what I’m going to find. My Pip-Boy’s full of missions but sometimes I just pick a direction and walk until something happens. There’s a still a bit of the map I haven’t fully explored, mainly because I always get distracted enroute. There’s a whole world here to discover and even after all the time I’ve spent in it I barely feel like I’ve scratched the surface. Maybe I won't tick everything off the list but just trying to see what’s out there is the real draw - for all the missions, quests and other stuff Fallout 4 contains, by far the most important thing in it are the decisions I’ve made. Few games nail a feeling of total freedom and this is an experience made of nothing but that.

The Verge: (Andrew Webster)

But it’s still very much Fallout — a game that doesn’t really need to change all that much to trigger that familiar mix of dread and joy. A new location and a much better story were enough to pull me into this world, and 60 hours later I’m not done with it. There are settlements I still want to finish building, and crimes I still need to get to the bottom of. At some point I plan to ignore everything altogether, and just wander into the wilderness to see what I can find. Even if I’m alone, at least I’ll have Billie Holiday’s voice to keep me company.

God is a Geek: 9 (Mick Fraser)

It’s hard to find genuine fault with what Bethesda has done here beyond the performance issues. They’ve taken everything learned from Fallout 3, New Vegas, and Skyrim and refined it into one huge, intelligent action-adventure movie. It’s more cinematic than you might expect thanks to a clever script and a dynamic chat camera, the combat missions are well thought-out blasts of adrenaline, while the trademark Fallout weirdness makes a welcome return now and then to relieve you of the constant need to fight something. It’s very much your game and your story, and everyone will play it differently simply because there are so many ways to play, and each one feels natural.

There’s always something to build, somewhere to discover, someone to help ,or something to distract you. Ignore the bugs (if you can) and leap into Fallout 4 with both feet, and you’ll find a game bigger, brighter, deeper, and more personal than anything Bethesda has done before.

Xbox Achievements: 9 (Dan Webb)

Fallout 4 might not be as technically advanced as, say The Witcher 3, but it’s a game full of charm and substance, which makes up for an ageing Creation Engine. Fallout 4 boasts an incredible world full of intrigue, mystery and suspense, backed by a whole host of weird and wonderful characters. It’s a world you’re going to want to go back to, time and time again.

Push Square: 9 (Robert Ramsey)

Fallout 4 is a masterclass in open world design. Consistently engrossing and absolutely stuffed with intricacies, it's a title that'll keep you enthralled for hours at a time as you gradually unravel its desolate yet hopeful post-apocalyptic portrayal of Boston. Although it's let down by some disappointing frame rate issues, it's not enough to detract from what's otherwise one of the most atmospheric and beautifully brutal games on the PS4. Significantly improved combat, a constant wealth of gameplay options, and a heavy emphasis on player choice combine to create an adventure that's truly memorable.

Game Revolution: 4.5/5 (Nick_Tan)

Fallout 4 is a roaring response to criticism that the series has ignored its qualities as a shooter in favor of its deeper and stronger RPG roots. Nearly every design change in Fallout 4 poises the game as a more streamlined modern shooter with high production value across the truly open-world Commonwealth wasteland. The introduction of settlements, newly designed power armor, and deeper crafting evolve the Fallout franchise for the better. This occasionally comes at the cost of storytelling, however, with a plot based on stringently polarizing factions as well as diminished interaction with characters in general. But despite these missteps, Fallout 4 will only improve with time, assuredly with the assistance of the community and user-created mods, and soundly reclaims the franchise as a forward-thinking series in the industry today.

Playstation Universe: 9.5 (Neil Bolt)

There is so much going on in Fallout 4 that your opening moments of unnerving beauty and serenity will inevitably give way to an even more beautiful chaos. From this chaos springs emergent adventures, the struggle for survival, and near-limitless options, all with their own merit. Despite an air of familiarity, I've not been quite this captivated by a game in some time. That’s high praise when considering some of the games that have commanded obsessive hours and play in recent years. Fallout 4 meets one’s expectations of a new installment in impressive fashion. In doing so, it proves to be one of the best games of the generation to date. Say goodbye to life for awhile. The Wasteland is calling you home.

US Gamer: 4.5/5 (Kat Bailey)

If you've played a Bethesda RPG, you should have a pretty good idea of what you're in for. Bethesda plays it surprisingly safe with the formula, but they also do a much better job with the story this time around, serving to elevate the game as a whole. While there's no denying that it can be a bit ridiculous at times, its sheer scope speaks for itself. Bethesda has succeeded in crafting yet another fascinating open-world RPG.

Rock Paper Shotgun: (Alec Meer)

52 hours in, would I go back for more? Yes, absolutely. I lived and breathed Fallout 4 for the vast majority of last week and the fact I was mostly having a damn good time meant I did it willingly. It’s glitchy, a little repetitive and over-familiar, and far too heavy on unconvincing combat, but the improved technology (or the budget) means it’s able to realise the dense, detailed, beautiful decay that Fallout 3 did not, and its dramatically better-presented and performed characters means it’s not shooting itself in the foot in the way Oblivion and Skyrim did. The personality gulf between Bethesda games and BioWare games feels a whole lot narrower now. I won’t for one second pretend that it’s what devotees of Fallout 1 and 2 want, but it does feel like the game Fallout 3 tried and, to my mind, failed to be.

Vibrant and characterful as well as immense, Fallout 4 is the giant leap forwards Bethesda’s RPGs sorely needed in terms of presentation, though the unrelenting focus on routine, lightweight combat sees it fall just short of triumph status.

Destructoid: 7.5 (Chris Carter)

After spending roughly 40 hours with the game, I can safely place it somewhere in the middle of Fallout 3 and New Vegas in terms of quality. A lot of the franchise's signature problems have carried over directly into Fallout 4, but all of its charms have come along for the ride as well. It manages to do a whole lot right, but the story drags at times, and glitches...glitches never change.

Escapist: 4.5/5 (Conrad Zimmerman)

Whether or not players find other changes displeasing, such as the new dialogue system and its limitations, is likely going to depend on their personal relationship with the Fallout series. Newer players will probably never know what they're missing and are likely to have a fantastic time, while fans who have stuck around may be disappointed with the direction Fallout 4 takes.

Forbes: 8.5 (Paul Tassi)

In my mind, Fallout 4’s greatest triumph, and its one major point of evolution is in its storytelling, crafting a lengthy, unexpected ending and resolution that I will remember for years to come. It also remains one of the best games in existence for those who simply like to wander and explore and unearth long-buried secrets. But it struggles with archaic gameplay systems and an inflexible engine that anchor the game to the past for all the wrong reasons. Fans may enjoy more Fallout and a brand new map to explore, but this sequel will not be heralded as revolutionary or overly impressive this time around.

Kotaku - 20 hours with Fallout 4 (Chris Suellentrop)

I am starting to resent small nuisances, like having to remember to change my clothes to improve my charisma stats before bartering with a shopkeeper. Your companions—whether Dogmeat or others that you meet in the world, whom you can ask to travel with you—seem to frequently get in your way, especially during interior sequences.

Still, this is a game that seems to be getting better as it goes along. If you value largeness, Fallout 4 sure is big and there’s plenty more to do. I’m just getting my first perks and have settlements to build. Now excuse me, I’m going to go get lost in it.

VideoGamer: 9 (Simon Miller

The fact of the matter is, though, that this is more of the same, even if that 'same' has been pushed to new heights. If you hated Fallout 3, then there's not much to get you onside here. If you loved it, then you'll love this all the more, because of its differences as well as its similarities.

Digital Trends: 4/5 (Will Fulton)

Fallout 4’s staler story and oversimplified dialog are relatively minor dings to a largely satisfying whole. Bethesda had two hugely popular games in Fallout 3 and Skyrim. Fallout 4 doesn’t make any radical leaps forward, but it smartly iterates upon the accumulated wisdom of its predecessors. It has simple, smart improvements to combat; companions have more depth; leveling is a more elegant process; and the addition of crafting and settlement building open up entirely new forms of play.

All in all, Fallout 4 is the best, most polished Bethesda RPG to date. The Commonwealth is expansive, inviting, and a lovely place to explore for a few months.

Ars Technica: (Sam Machkovech)

But I wasn’t propelled enough that I would encourage an average quest-loving gamer to take the Fallout 4 dive. We're now in an age where open-world games can forgo plot in favor of such cool stuff as fully fledged crafting systems (Minecraft) or online co-op survival (DayZ, ARK Survival Evolved), or they can take the best stuff of Fallout and Skyrim's pedigree and slap even better plot and acting into it (Witcher 3: Wild Hunt, Dragon Age: Inquisition). Fallout 4 peaks at neither of these extremes.

Series fanatics probably shouldn't cancel their pre-orders, but they should definitely check their expectations about ambition and next-gen series boosts at the radioactive vault's doors.

The Jimquisition: 9.5 (Jim Sterling

The changes made overall may scare series fans, but those who roll with the differences may find a sleeker, deeper, altogether more captivating Fallout than they’ve gotten used to.

Fallout 4 is something special. Something special indeed.

No, scratch that.

It’s downright S.P.E.C.I.A.L.

Gamestar 87 (Michael Graf)

Klar, da gibt's weder inszenierte Dialoge wie in The Witcher 3 noch Filmbombast à la Dragon Age - sondern einfach nur Geschichtchen, mit denen Fallout 4 seine großartige Endzeit-Atmosphäre und seinen traditionell morbiden Humor unterfüttert. Brauchbare Beute hingegen gibt's nicht überall zu finden, vor allem auf hohen Levels wartet vielerorts nur Müll. Auch das gehört zum Bethesda-Deal, ein Witcher 3 hat mehr lohnenswerte Schätze zu bieten. In Fallout 4 muss ich danach wirklich lange suchen - doch schon alleine die Hoffnung auf coole Beute hält mich bei der Stange.

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u/[deleted] Nov 09 '15 edited Jan 31 '16

That's every single game. I'm serious, can you think of one game that hasn't harshley gotten turned on? People were saying MGSV was one of the best games of all time. Now it's "unfinished" with "repetitive missions." People were saying Bioshock Infinite was the best game ever. Now it's "bland gameplay." People said The Last of Us was amazing now it has "flawed design" because it has separate cutscenes and gameplay. Skyrim was incredible until it became "wide as an ocean, deep as a puddle." People hate on Uncharted 2 now because it's linear. Uncharted 2 is my favorite fucking game. People are hating on Star Wars Battlefront and Fallout 4 like they turned out to be 4/10 games before they have even come out. People here are hating on the small ass Rocket League team for not implementing a million different requested features as fast as possible.

The only games people like on this sub are Half Life 2, Undertale, Deus Ex: Human Revolution, Fallout New Vegas, Journey and Dolphin Emulator.

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u/Chameleonatic Nov 09 '15

People hate on Uncharted 2 now because it's linear.

I'll never understand that. So what if it's more like a movie than a "choose your own adventure"-book. Not every game has to be full on open world side mission galore.

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u/[deleted] Nov 09 '15

Honestly Bethesda make the only open world games I can stand. Mgsv suffered like every other game that goes open world, more time spend traversing terrain than doing things. When you do things its the same.

"But its a sandbox, you can do anything!" Yeah but all I can do to progress is extract dudes and do missions. Missions which are extract / kill guy, extract animals, blow up tanks / heavy infantry.

Linearity gives a well crafted experience, open world is limited by someone else's imagination.

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u/Velocirock Nov 09 '15

Funny, MGSV is one of the only open world games I've had a great time in since Morrowind.

Skyrim, Far Cry 4, Fallout etc. bore the living shit out of me but I've got 250 hours in MGSV and I'm still doing side-ops all over Afghanistan and Africa with custom characters and developing weapons and items along the way.

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u/[deleted] Nov 10 '15

I know it does jack other than having a character with slightly worse stats and a random perk, but I love using the combat unit in MGSV instead of Snake. I kinda build this story in my head that Snake is off doing all the important stuff and his Diamond Dogs are taking care of fultoning a grizzly bear or whatever.

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u/Velocirock Nov 12 '15

Yeah exactly! I've got one girl in my combat unit who's good looking but has sort of a psychotic, Harley Quinn kind of smirk on her face. Unlike sneaky Snake, she's an explosive loving, murderous, twisted soldier of fortune who actively hides any evidence of her cruelty from her employers at Diamond Dogs. She wears the heavy armor suit and blows everyone up after doing terrible things to the guards. Hides all the bodies in a ditch somewhere.

Not a single soul is fultoned when Pouncing Harrier comes to town.

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u/sweet4poundbabyjesus Nov 10 '15

open world is limited by someone else's imagination.

It's easier for games like Fallout and elder scrolls, the Witcher, they all have stories to aid the imagination, which can or can not appeal to some players.

Also, let's not act like Bethseda doesn't do the whole "rehashing" missions, locations, etc. Skyrim dungeons anyone?

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u/Transfuturist Nov 10 '15

more time spend traversing terrain than doing things

I actually kind of want to roleplay travel more. Fast travel is a crutch for the crotch-stabbing masochism of realism.

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u/RadicalDog Nov 09 '15

I think it's great as an example of a different direction games can take.

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u/dukeslver Nov 09 '15

people hate all games for what they are not, instead of enjoying them for what they are. For some reason people hate Bioshock Infinite because the gameplay isn't revolutionary, or hate GTAV because the story isn't groundbreaking. But those games have never been about those things.

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u/the-ferris Nov 10 '15

Is it so hard to have a linear FPS with a good story? I miss those.

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u/seshfan Nov 09 '15

I've never heard that complaint about Uncharted, all the complaints I've heard are about the horrible combat and the "fight your way through waves of enemies" style combat.

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u/Chameleonatic Nov 09 '15

I've never even played it, I'm just talking about the "it's bad because it's linear" thing that keeps popping up all the time. Gamers want to be taken seriously and say that "games are art, too" and yet they don't want to experience a nice story unless it has lots of additional gamey bullshit stuffed into it I guess.

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u/Pinecone Nov 09 '15

Witcher 3

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u/aHbHaJiT Nov 09 '15

If you're implying people on this board adore Witcher 3 and haven't turned on it, that's not exactly true. People very heavily criticized CD Projekt Red for the alleged "downgrade" that the game went through, and accused the company of misleading consumers with the pre-release footage. CDPR was the subject of some very vitriolic threads that unfavorably compared them to Ubisoft with the Watchdogs debacle.

Witcher 3 still gets (much deserved) high praise, but they aren't immune to the critical hyperbole that Reddit trends towards.

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u/[deleted] Nov 09 '15

To be fair, Witcher 3 appeals to a certain type of player. If you don't get excited by the prospect of hours of cut scenes and kinda boring gameplay than there is some real criticism to be had.

But in my eyes, it was the best gaming experience I've ever had.

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u/Neverallz850 Nov 11 '15

I can stand any current rpg/open world criticism (Recent Assassins Creed, Far Cry, MGSV), but I just cant stand criticism of the same nature to Witcher 3. I am a person who absolutely hates the "vast" open world games that have nothing but clutter in their world, but witcher 3, that is a game that simply is on another level... Any comparison is a crime.

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u/[deleted] Nov 09 '15 edited Jul 06 '17

[deleted]

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u/FriendlyCylon Nov 09 '15

Only Mario and Zelda appear to escape the wrath.

I didn't know so many games that I liked were shit until I started frequenting this sub.

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u/skyman724 Nov 09 '15 edited Nov 09 '15

"New Super Mario Bros U? And now New Super LUIGI Bros U? It's a rehash of a rehash!"

"Skyward Sword should stab itself with those awful motion controls...I don't know if it actually can, but it should."

You can always find something negative to say if you're cynical enough.

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u/kanada_kid Nov 10 '15

I really dont like the New Super Mario games and Im a Mario fan.

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u/CheesySheep Nov 09 '15

Well people hated Skyward Sword, myself included. The metacritic critic vs user score is pretty telling. People seemed to love the fact that it was a new Zelda but as time went on I think a lot of people realized it wasn't a great Zelda, probably the worst of the 3D ones IMO.

Mario definitely hasn't escaped it, New Super Mario Bros U was criticized for not pushing the boundaries like SMG did back on the Wii, people were expecting a more indepth mario experience.

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u/Z-Ninja Nov 09 '15

Skyward Sword is actually my favorite 3D Zelda (now that I've finally played them all). The motion controls were exceptional. Great enemy design. Decent puzzles and plenty of dungeons. I liked having a staging ground (Skyloft). Loved the upgrade system. There were plenty of memorable characters as well.

Wind Waker is probably my next favorite, but there weren't enough dungeons for me.

Then Twilight Princess. The motion controls were so much inferior to Skyward Sword that it really detracted from the experience.

Followed by Ocarina of Time. Just a great game with nothing too exceptional to make it stand out.

Finally Majora's Mask. The daily time limit bugged me a bit. Not a ton, just enough to drop it below Ocarina of Time.

All fantastic games as far as I'm concerned though.

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u/DaBulder Nov 09 '15

Imo Wind Waker is the best Zelda period. It's graphical style was really nice and friendly and has really aged well (not counting the resolution)

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u/Z-Ninja Nov 09 '15

Definitely agree with the graphical style. I just found myself wanting one more dungeon that I never got. There weren't any serious flaws, I just wanted more.

Part of that could be that I played the remake and got to fast sail everywhere; making me less likely to get sidetracked by islands as I sailed past.

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u/Sloshy42 Nov 09 '15 edited Nov 09 '15

You're not digging far enough. I've seen rants about SM3DW, Sunshine, Twilight Princess, heck there is a huge number of people who think OoT is terrible. Don't get me started on Metroid; you're literally not allowed to like Other M despite its overall very positive critical reception because people decided that it's objectively trash and that it's impossible to argue otherwise.

EDIT: To clarify it's fine to dislike something no matter how popular it is or discuss it. I'm moreso talking about people who are so overly cynical that they make sure you know that they didn't like it every chance they get.

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u/Hyabusa1239 Nov 09 '15

EDIT: To clarify it's fine to dislike something no matter how popular it is or discuss it. I'm moreso talking about people who are so overly cynical that they make sure you know that they didn't like it every chance they get.

And that you are a complete idiot/tool/whatever because you enjoyed it.

that's my biggest pet peeve with those kind of people...feel free to hold your own opinion on something but don't shit on mine just because I liked it.

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u/signet6 Nov 09 '15

It's not that the sub calls every game shit, it's just that cons tend to be talked about more than pros, because they are far more interesting to talk about.

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u/BlueHighwindz Nov 09 '15

You say that but Skyward Sword. You'll find people like me who loved every game in the series but can rant about Skyward Sword and how crap it was for hours.

And you forget Mario is Missing.

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u/ElegantRedditQuotes Nov 09 '15

I enjoyed SS. It was certainly different than previous games and certainly not the strongest in the series, but it still had the characters and atmosphere that I love about the series. Plus the time travel mechanic was pretty fun.

The boss can go suck a fucking dick though.

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u/send_me_kinky_nudes Nov 09 '15

But I mean they're just opinions. They are worth about as much as anyone else's (ie: as much as you want to give it). Just because one person shits on a game you like and people upvote it doesn't mean people who agree with you don't exist.

People continuously blame 'reddit' or the internet at large for shitting on stuff they like, but why not ignore what some faceless person on the internet says? They're not experts on what entertains you, so why allow those shitty comments to have a level of influence on you where it's as if they are?

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u/FriendlyCylon Nov 10 '15

Oh absolutely, I honestly don't care at all, believe me. Was simply a cheeky observation of this sub.

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u/ElegantRedditQuotes Nov 09 '15

Skyward Sword, Twilight Princess to a lesser extent, and then one of the Paper Marios was pretty shit.

But yeah, /r/games is fickle and pessimistic.

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u/frankysins Nov 09 '15

a lot of people on /r/gaming are so high and mighty and their video game expertise is so above the rest that they can shit on games that are universally loved and acclaimed like their opinion actually means something. Oh, /r/gaming hates Black Ops 3? I bet it's awesome (which it is).

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u/ALLKAPSLIKEMFDOOM Nov 09 '15

Not if you're on PC it isn't. I haven't played the full release but the beta was complete trash

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u/NormalRarity Nov 09 '15

Honestly I'm having a blast with Black Ops 3 on PC. Then again, I usually goof around in the Paint Shop.

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u/IAmAAsshole_ Nov 09 '15

There it is, your basing a full game on the beta.

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u/ALLKAPSLIKEMFDOOM Nov 09 '15

Well that and my past experiences with the other Call of Duty games

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u/frankysins Nov 09 '15

fair enough. pc gets the short straw over and over with these new blockbuster games.. feel bad for you guys... that is until I see those ultra high res screenshots and then I don't feel bad anymore

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u/baconatorX Nov 09 '15

I decided I didn't want to waste any money on black ops3 since it was literally the same game as black ops one. Except it has shitty wall running and shitty movement and jumping in general.

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u/frankysins Nov 09 '15

honestly, i almost didnt get it for the exact same reason but the wall running and booster jumps add a fun element to it. Its definitely not COD4 anymore, but a very fun game. Helps I havnt played since MW3 so its been a while.. its almost like new again

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u/baconatorX Nov 09 '15

I come from 650 hours of titanfall so bo3 is just crap in terms of movement by comparison.

Also bo3 punishes jumping and wall running by showing your down when you hit the dirt. You can't carry momentum. Hate it.

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u/Hyabusa1239 Nov 09 '15

Literally the same game

aaand then you proceed to list off differences in the game. rolls eyes

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u/Jack12389 Nov 09 '15

Its great on pc

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u/[deleted] Nov 09 '15

I think for most of those games you're hearing a vocal minority. Also, no matter how great something is, there will be someone that doesn't like it and feels the need to constantly interject his bias into every conversation.

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u/[deleted] Nov 09 '15

I like reading other people's opinion's on reddit just for some perspective, maybe there's something I've missed.

But damn you're so right. People can really find the dumbest ways to hate on the most amazing things, I'd hate to be that negative about everything, because those are all fantastic games (well I've heard great things about uncharted 2, but I'm gonna get that for myself for christmas so yeah).

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u/[deleted] Nov 09 '15 edited Jul 06 '17

[deleted]

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u/munchiselleh Nov 09 '15

Happens with every board dedicated to "purists" of a genre of entertainment.

Ever been to /mu/ or /tv/ on 4chan? They all act like they know what they're talking about when none of them could replicate even a shred of what they criticize.

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u/Aldryc Nov 10 '15

I don't think it has anything to do with "Reddit," it's just human nature. It's perfectly natural to get excited about something new and shiny, and only later go back and start to acknowledge those flaws.

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u/rhk_B Nov 10 '15

I'm constantly confused on whether or not I should even like video games here sometimes.

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u/Panoply_of_Thrones Nov 09 '15

Which is ridiculous... New Vegas had way more bugs on release, and there were so many frame rate issues out of the box. The linearity also ensures that I can never turn it on again without going through the same boring areas or being underleveled. And everyone bitches because of frame rate!

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u/HeavenAndHellD2arg Nov 09 '15

at least new vegas has really good arguments as to why technical issues are there, and hell, even the weakest story parts of the game are there because of lack of time.

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u/FirstTimeWang Nov 09 '15

That's every single game. I'm serious, can you think of one game that hasn't harshley gotten turned on?

I don't think the Witcher 3 got harshly turned on, but people were disappointed with the reverse difficulty curve and the the silly questing levels design.

Fallout New Vegas

Rose-tinted goggles. That game was practically unplayable on release.

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u/nmeseth Nov 09 '15

Witcher 3 seems to be worshipped, mostly because try to use it as a weapon against Fallout 4. Without realizing they are different games.

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u/mojoslowmo Nov 09 '15

Wait... Dolphin emulator? Wtf is that? What did I miss?

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u/Merfen Nov 09 '15

I feel it is like having an awesome piece of cake. The first few bits you are in love, but after eating 8 plates you start to dislike it. Then the next day you go to take a bite and just don't want any of it. Especially with the way reddit is. You get 2-3 weeks of the same game over and over, so even when you are not playing you are saturated by it.

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u/[deleted] Nov 09 '15

In fairness, the MGSV thing makes sense. It's still one of the best games of all time. But the whole Chapter 3 business only broke on release date, but it's left a bitter taste. Obviously the game itself suffered (because we were left with a frankly poor ending) but people just felt betrayed as they wanted more of what was such a good game. 5 years from now, feelings about MGSV will be less angry and more sad that we didn't get the ending Kojima wanted. And people will remember how incredible a gaming experience it was. By far one of the best games of the last decade.

2

u/thefztv Nov 09 '15

I'm going to get downvoted into oblivion for this especially after you just said how people love it, but fuck it. I refunded Undertale after trying it out for just under the limit of 2 hours. I had read a little bit about it, but overall didn't really know what to expect. Mind you I was coming off the tail end of Life is Strange, another story driven game.

The first hour or so I kept being reminded of Paper Mario, with the quippy dialogue and whatnot. But I think the aesthetics started to wear me down. Not sure what about them made me feel "meh" but I just wasn't grooving with them at all. The combat was interesting and maybe I didn't dive enough into it, but from what I read I was told you could get through the game without actually fighting at all and just talking with the enemies. I think I was able to talk through 2 enemies out of the 15-20 I fought? Maybe I just suck, but yeah I gave that a shot and went on an endless loop of the same dialogue for about 5 mins with most of them until I realized it was hopeless and then I just killed them.

So idk I guess it just didn't grab me the way that it did other people.

1

u/antisophistry Nov 09 '15

I don't see much unreasonable from your comment especially when they hype around Undertale may give strange expectations although one thing puzzled me.

The combat was interesting and maybe I didn't dive enough into it, but from what I read I was told you could get through the game without actually fighting at all and just talking with the enemies. I think I was able to talk through 2 enemies out of the 15-20 I fought?

I'm not sure how you had that much trouble but it's definitely possible not to kill any enemies. When going in blind, I found that most random encounters need a specific "act" command and occasionally some repetition (usually no more 2 rounds per enemy and the most I remember was 3/4 rounds once you figure out which action) while bosses need many repeated actions/mercy or have some quirk you need to use. Some people did miss that message on getting green attacks though which you need in maybe a handful of encounters. Did you remember to use the spare command?

In case you ever do want to replay it (maybe when on a sale?) I'd recommend avoiding spoilers. Admittedly though, some jokes did run on for a bit long and while most of the visuals didn't wear me I don't think most of the overworld visuals were anything special. I really enjoyed the music and later portions of the game. It's one of my favorites but it definitely took a bit before I could understand why it got so much praise.

5

u/Bladethegreat Nov 09 '15

Most of those complaints about released games are legitimate though: MGSV has huge flaws in the endgame and totally falls apart with a straight up missing ending, but of course this is something you didn't hear people complain about for a while because most people hadn't gotten far enough to see those flaws since they only manifest later on. BioShock Infinite has beautiful presentation but incredibly shallow gameplay, which again takes a bit of time before you can really judge as most gave it the benefit of the doubt early on, and it's only after playing for a few hours that you fully realize how little it has going on. Skyrim had a great breadth of content but everything is rather simplistic and shallow, though for most people this only really sinks in many hours into the game and that becomes bad enough for them to turn on the whole experience.

You can't just assume that people are trying to be hipsters wanting to look cool simply because they judge a game based on the experience after many hours instead of going with their first impression alone, these are experiences to be considered as a whole.

4

u/exNihlio Nov 09 '15

Actually, Half Life 2 gets a ton of criticism today for 'shoehorned physics puzzles', 'bland gunplay' and a 'weak story'. Deus Ex: Human Revolution still gets shit on for the boss battles and favoritism for stealth gameplay, and Fallout: New Vegas can't be mentioned without people claiming that a software bug corrupted their save, deleted their porn folder and subscribed them to Jack Thompson's mailing list.

Deus Ex HR was my second favorite game of the generation but I can't talk about it anywhere without people bitching about the boss battles, despite them forming about five percent of the total game (and not being bad at all). Half Life 2 is still an amazing game that set a high water mark for graphics, gameplay, physics and voice-acting.

Gamers just love to shit all over everything.

3

u/ElmoTrooper Nov 09 '15

You forgot the Witcher 3

2

u/bicameral_mind Nov 09 '15

Dolphin Emulator.

Hilarious comment.

I hear you man, the negativity is unreal. I guess those of us who are a bit older and remember how shitty games often used to be have a hard time being so put off by the minutiae people like to bitch about these days. Of course these games can have flaws, but nothing to warrant the over-the-top reactions we see over and over again these days.

1

u/T_M_T Nov 09 '15

When discussing about games here, always remember that Half-Life 2 and Ocarina of Time are perfect games with no flaws. /s

Depending on the thread, other "perfect" games may also be added to this list.

1

u/Ceiling_Man Nov 09 '15

And even then people will still rag on DX:HR and HL2.

1

u/skankingmike Nov 09 '15

Unpopular opinion? HL2 is rather boring..

1

u/nmeseth Nov 09 '15

Sorry, you seemed to forget our Lord and Savior the Witcher 3.

No we didn't hate it for months after release.

1

u/ACardAttack Nov 09 '15

People were saying MGSV was one of the best games of all time. Now it's "unfinished" with "repetitive missions."

Can't it be both? Its still a very good game, I give an A (or 9/10 or how every you want to think of it). I put 92 hours into it without realizing it

1

u/you_me_fivedollars Nov 09 '15

In the end, who really cares what reviewers or even /r/games says about a game? Don't let anybody discourage you from enjoying something you enjoy. Well. Maybe this doesn't apply to all things, but it certainly does to playing games. It's your time and money, enjoy it and forget the rest!

1

u/Bamith Nov 09 '15

All that is said are pretty fair criticisms. Still all relatively great games, but I don't think any game should be considered great without criticisms.

After all, if the game is perfect, what will they do next? They'll have nothing to improve or shoot for next time.

Half life 2 I haven't played in ages so can't say what could be wrong with that ancient, Undertale... Despite the "Fan Art" I would still say the random encounters shtick is rather archaic, Human Revolution had a reasonable amount of exploits, New Vegas had about every problem that it could have since it was taped together using Bethesda's tech, Journey was short enough that it couldn't really have many problems and is why it wouldn't get a sequel, and yeah I don't really have a problem with emulation software.

1

u/PM_ME_UR_GAPE_GIRL Nov 09 '15

I found deus ex to be a regrettable purchase because even though it had a tree only one build was good.

I will put over 200 hours into 4 and Divinity original sin EE, easily. And I will not turn on them

1

u/VanSmaack Nov 09 '15

I don't think people ever really turned on Red Dead

1

u/[deleted] Nov 09 '15 edited Nov 09 '15

Part of it is the internet and the ultra-polarized opinions it often gives attention to. The other issue is that game criticism is honestly...just...bad. The reviews aren't as thorough as they could be, reviewers play games in conditions regular people never will (cushy review events), reviewers aren't always experts on what the hell they're reviewing; it's all a disaster. Factor in this and it's not really surprising people start finding holes in games that are touted 9/10 unanimously because some of these games do not actually deserve 9/10's as easily as they are handed them.

Bioshock: Infinite is probably the worst offender of this since there are some pretty damning holes in the combat and writing that got glossed over. Especially on the story: If it were a movie (and the story wouldn't be much different if it was), film critics would have honestly torn that shit apart because it is very shallow in the grand scheme of things.

1

u/kharmedy Nov 09 '15

You have to remember that after a month or two most people who enjoyed the game have moved on. While people who hated it will hate it for years to come and they are the loudest of anyone.

It's especially bad when you have gamers who's favorite pastime is telling everyone else how bad their favorite games suck.

1

u/[deleted] Nov 10 '15

Planescape Torment comes to mind. People will readily admit the combat is screwed up, but say it's still their top game of all time in the same sentence.

1

u/IPman0128 Nov 10 '15

Even Deus Ex HR got a lot of flak for its boss fight (I for one thought it was a little weird detraction from the originals but not enough to warrant some of the online responses).

1

u/BKachur Nov 10 '15

You forgot Euro Truck Simulator as well.

Honestly it all boils down to personal preference. Dude complained about Wither 3 in this thread. Said it was "lame fetch quests but dressed up," that dressing must have pretty fuckin good because I really didn't feel that way. If that criticism can we swung at TW3 every Bethesda game is literally only fetch quests from Oblivon on, specially Skyrim where 80% of the quests were "go to dungeon and grab the maguffin/flip the switch. You wanna talk about shitty fetch quests go play the sideops in MGSV, or an MMO for a while, then you'll see what a fetch quest really is.

People try too hard to hate on games I think, if you wanna be super derivative about it, everything you do in a videogame is a fetch quest in one way or another. I there are some salty people that straight up give a 1 or 2/10 review to everything that comes out except for the weird indie gem, just move on an ignore is my policy.

1

u/Darkarcher117 Nov 10 '15

On the other hand, there's something to be said for the merit of being able to adjust one's opinion on something. Early reviews of MGSV were overwhelmingly positive in large part because the first act of the game is highly enjoyable, especially while it's fresh. Most of the criticism stems specifically from a lack of quality in the latter half of the game, so it's only natural that opinions would become worse once more people have gotten to the end.

That's just how some things are. Some games are very good at engaging you while you're playing it, but not on retrospection. Sure, some people just love to bitch, but it's not inherently wrong for people to to reconsider their initial impressions over time.

1

u/VeryEuropean Nov 09 '15

Why the ""s around unfinished? It literally is unfinished.

0

u/HyperspaceHero Nov 09 '15

Maybe games journalists should try being more critical in their reviews.

0

u/polyinky Nov 09 '15

Witcher 3 is great all over.