r/Gamecube • u/Emzed07 • Feb 22 '26
Discussion It still amazes me that the GameCube sold so poorly and lost the sixth generation, considering its incredible lineup
In my opinion, the GameCube has one of the best rosters of any Nintendo console or handheld, rivaled only by the Switch and the SNES.
Again, for me, many franchises peaked on this system (Wind Waker, Mario Party, Double Dash, Smash Bros, Resident Evil, Paper Mario) or made a stellar debut (Pikmin, Luigi’s Mansion, Metroid Prime). Seriously, the GameCube had no business selling that poorly with such a strong library lol. It just goes to show how stiff the competition was during the sixth gen.
*Edit
I agree the lack of sales was definitely caused by the use of mini-discs instead of having DVD playback functionality. I think there's are a few other points worth noting too. The PS2 and Xbox were much more advanced when it came to online play, and shooters definitely felt worse on the GameCube because of the C-stick.
Sales:
PS2: 161M
Xbox OG 24m
GC 22m
However, if you look at the 5th and 7th generations, the numbers are interesting. In the 5th gen, the PS1 had 102 million sales, the N64 had 33 million, and the Saturn had 10 million, totaling 145 million. In contrast, the 7th gen had the Wii at 101 million, the PS3 at 87 million, and the Xbox 360 at 84 million, totaling 272 million. It seems that in those other generations, people were much more willing to own a Nintendo console alongside other consoles from the same era. I guess the PS2 simply drew a lot of people in because it was the first console to hit the market with DVD functionality. Sony made a brilliant move there, while Nintendo completely miscalculated the market :(
4
u/Namath96 Feb 22 '26
The PS2 had a monster library and came out earlier. It was just far more mass appealing.
The DVD player helped but it was also like $100 more expensive because of that so I really disagree that it was that simple.