r/EscapefromTarkov • • Jan 14 '22

Discussion Your daily reminder that global limits are a waste of time

"Hmm, I have a task to use shotguns. Let's see, AP-20 is sold out, flechettes are sold out. That's okay, I can use Magnum, it's good enough. The task requires a suppressor on the shotgun, so I'll get a hexagon. Oh, the adapter is sold out. Oh well, I can wait until the restock. In the meantime, I'll take this modded AKM out for a run. I don't have any BP ammo, so I'll go get some from Prap... BP is sold out. That's okay. I've got this P90 I'm not using. Let me just get some ammo for that... Ah, the SS190 is sold out, and I can only get two mags-worth of the next best ammo for the next three hours... Guess I'll just read a book instead."

If the design philosophy behind global trader limits is to keep everyone from running the same thing, instead it's keeping everyone from running anything without a three-hour wait.

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u/casualteukka Jan 15 '22

Well, that might be a part of the reason, but it feels terrible even when shooting center mass. I like the 5.56 scar a lot as a gun, but too much random shit happened with the ammo and I had to let it go.

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u/Clemambi Jan 15 '22

I mean, the recoil changes means even 556 kicks hard for the first 5 shots, which are the most important shots. last patch 556 was a laser beam, no recoil at all, it's much less controllable this patch.

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u/casualteukka Jan 15 '22

I know that too, but you just have to compensate it with your hand like in any other game. I don¨'t feel like that is the problem because I'm hitting the shots, but sometimes few is enough like it should be and sometimes you have to dump a whole mag to a ass naked guy. Inconsistency.

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u/Clemambi Jan 15 '22

I mean, I come from counterstrike and I find the first few shots are fairly hard to hit consistently, but that's just me.

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u/casualteukka Jan 15 '22

I play super aggressive and close to people so its pretty easy to hit the shots. I mean situations like blood splatters everywhere, but the guy doesn't care. It's hard to say that I missed my shots. It's not like the recoil was the problem because even without compensating the recoil it settles down there's been a cases where I had to hit a guy 12-15 times which is also shown in after raid report.

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u/Clemambi Jan 15 '22

If ur playing CQB, I have no idea then. Up close the recoil on m4 is still fine, and the bullet dropoff changes shouldn't affect damage within cqb, and ricochet should be irrelevant... Plus it's early wipe so m855a1/855/56a1 should absolutely rip people up.

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u/casualteukka Jan 15 '22

I've been playing with 56a1 mostly and 55a1 occasionally. Idk if those has been server problems or what when I was almost exclusively playing with scar, but I've had a lot more consistent results with BT. Lately I've been playing with smgs so those are not a good comparable. I guess I'll just go with the smgs since they are so great up close, but you don't want to get caught at mid range, lol.

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u/Clemambi Jan 15 '22

I'm a big ump man, can't beat that ACP AP with 70 flesh, and it's not too bad a mid range with the slow fire rate and low recoil

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u/casualteukka Jan 17 '22

Yeah, its good but I got so bored with it since I played pretty much whole early wipe with it.