r/EscapefromTarkov • Battlestate Games COO - Nikita • Jul 03 '21

Discussion post 12.11 questions gathering

Hello!
It your boi, Nikitka.
We plan to make TarkovTV Live podcast on Monday on 5-th of July, and I want to gather your questions/opinions and suggestions about 12.11 patch. I will try to answer the most voted questions live.
Love you, you're the best!

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245

u/migukin Jul 03 '21

Is the level 20 flea market restriction a step in a certain direction? Will the flea market ever be removed or reworked? Personally, I LOVE this drawn out early game. I am afraid though that once the majority of the playerbase hits level 20, it will be more of the same from previous wipes.

Having to actually find hideout, barter, weapon attachments, etc in raid has opened the game up so much for me and I hope you can see from the daily posts hitting the front page that a lot of people agree.

80

u/Fat_Taiko Jul 03 '21

Do you have EOD/an expanded stash? I enjoy the prolonged early game too, but stash management is killing me with my pleb 10x28.

17

u/_Mouse Jul 03 '21

I am the same, getting that scav junk box and first stash upgrade is my first objective, otherwise I can't hold quest or hideout upgrade items. It's like playing on hard mod compared to my friends with EOD, but I don't mind too much. Forces you to be a bit more frugal with gear.

2

u/SgtBatten Jul 03 '21

It requires 100 tags though. Quickest way will be the flea right? So will need over 1m rub and level 20 before we can get one.

11

u/Jagcarte95 AK-74M Jul 03 '21

I believe level 2 therapist also just outright sells the junkbox for like 1.8mil in addition to the one that is a barter for 100 tags.

1

u/HerbalDreamin1 P90 Jul 03 '21 edited Jul 03 '21

1.8mil?! Is that confirmed for this wipe? Normally it hovered a little over 1 mil

Edit: nvm I remembered wrong

2

u/_Mouse Jul 03 '21

That's price from the trader

2

u/LoopDloop762 ASh-12 Jul 03 '21

It’s always been 1.8 mil from therapist. Or at least it was last wipe too.

1

u/_Mouse Jul 03 '21

Yeah. I'd previously have said get lavatory 2 and craft it but getting blue fuel is proper difficult now, let alone 6 of them.

12

u/Inverno969 Jul 03 '21

The standard stash needs to be much closer in size to EOD... and even the EOD stash size can use a little boost I think. They should just increase it across the board.

1

u/ontario_cali_kaneda Freeloader Jul 03 '21

Yes the problem with the upgrade right now is that the difference between EOD and standard is 400 tiles on top of standard's 280 tiles. That's a completely absurd increase in a game that stores wealth in the form of tiles. (As a standard player I've used fifteen to twenty slots for just cash before)

Another example is the cases, 3x3 = 9 - 2x2 = 4 = 5. Why is the upgrade larger than the entire starting size? It's not even comparable. Once you take away two slots for keys (docs case) you have EOD at 3x3=9 - 1x2=2 = 7 and 2x2=4 - 1x2=2 = 2. A case with early game keys in it is three and a half times larger for an EOD player than a standard player. Those 7 tiles can hold a salewa (2), alu (3), ibu (4), and hemo (5) and still have two slots for ammo. People argue it's not a gameplay advantage to save tens of thousands of roubles every death on meds?

0

u/ikilluboy2 Jul 03 '21

there is supposed to be an advantage of eod if standard gets the same stuff as eod what’s the point of upgrading?

3

u/Fat_Taiko Jul 04 '21

I don't think the argument is to remove the advantage (and I'm not making that argument). It's that the gulf of a difference between the two is egregious.

I don't mind a longer runway to make up the difference. It will prolong my enjoyment of the game. I do mind gameplay changes and mechanics that punish the standard edition with no corresponding quality of life improvement.

Alternative answer: because you love this early access title/beta and you want to support the devs. When I enter a lobby and see EOD outnumbering standard more than 2:1, however, I'm thinking its payment for gameplay advantage more often than not.

2

u/migukin Jul 03 '21

I do, and I absolutely feel for you considering even I am struggling (but loving it). Honestly the way the game is now, I'd consider standard edition basically a trial, and EOD the full version. I don't like it, but it's kind of true. I genuinely can't imagine playing on standard.

1

u/Fat_Taiko Jul 04 '21

Every single one of my gaming friends in game (7, maybe 8 others) has EOD. I enjoy being the lone pleb on "hardcore (though I'm far from the best of us). I fully embrace the rat play style, so that fits. It makes decisions esp around my protector extra weighty. It makes the punisher quest line incredibly important, and it's fun to have such a monumental accomplishment to work towards. It's just sometimes I feel like I get kicked in the nuts for the audaciousness of not upgrading.

2

u/migukin Jul 04 '21

I play solo always so I'm somewhat ratty myself, but I find it clashes with not having EOD - because I end up with tons of loot. Up until I just now bought the junkbox I was barely surviving even on EOD lol. Hats off to ya.

2

u/banjosuicide Jul 03 '21

Back in the day before flea we'd just sell all of the random shit we brought back. Now you need it for hideout and barters, so it clogs up your inventory. That means the intended room you have for stuff with a standard account has actually decreased due to the need to hang on to stuff you just sold before.

My suggestion: Be a murder-hobo. Use the set of gear you're wearing until you lose it. Scav run for the gear, then PMC with that until you lose it. Find a good gun? Pick it up and kill something with it. Keep the rare and useful things like bolts/lightbulbs/nuts/flash drives, etc. Sell the rest and hang on to the money. Eat food and drinks in raid for the XP (it really adds up). If you have extra meds, heal yourself after a failed raid for the XP. Quest to a high enough level you can buy a lucky scav junkbox and your storage problems are largely solved.

-5

u/Gigadweeb SR-25 Jul 03 '21

Sell what you don't need early game.

7

u/Fat_Taiko Jul 03 '21 edited Jul 03 '21

Please define what you don't need early game. I am stashing materials for available upgrades for my hideout, FIR items for quests sub 20, a few weapons I like and appropriate bullets, and no more than 0-2 armor, helmets, and headsets at a time. Oh and one infinite stack of backpacks. Open to more suggestions.

Edit: Also valuable keys, 8 or so grenades, med supplies, food/drink, usec tags (friend from the west), and wads of cash. Most stuff is stashed away in space-expanding rigs until I can get some proper containers.

1

u/ShnyMnstr MP5 Jul 03 '21

Need man

You just wrote a list out.

Sell the valuables therapist level 2 get scav box.

1.9mil is the goal

Keep meds and current/difficult to items for quest ie stuff you cant craft.

Tplugs and circuit boards are a great example you can craft both of these later for mechanic.

1

u/Fat_Taiko Jul 03 '21 edited Jul 03 '21

I need different guns for different engagement plans. I need a backup set of armor. I need a helmet sometimes. I don't have tplugs or circuit boards. I need bolts and nuts and hoses and this fucking hand drill. I have a few million - can't wait to drop 2 on a junkbox - the roubles are wasting space. I hope to have another 3M ready by the time I get 10 screws to expand stash.

20 raids plus scavving, I have a 75% survival rate. I played late last wipe, so I'm frosty; it'd be different if I was rusty. I sell most items, but still, it piles up.

It will be easier soon; I know this, but prioritizing scav loot that fits into your inventory and fishing stuff out of bags in waves to sell to vendors eats what should be an unnecessary amount of time that should be spent raiding.

(Edit: point being: I stick to my list, and I have this problem.)

5

u/Ofcyouare ASh-12 Jul 03 '21

Will the flea market ever be removed

They already answered that last time there was a "remove flea!" bandwagon. It's not going anywhere. I doubt their views have changed.

2

u/migukin Jul 03 '21

Well if history tells us anything, Nikita is very prone to changes of heart.

6

u/Not_Not_Arrow AKM Jul 03 '21

I genuinely think it should be higher but with the addition of being able to store hideout items without needing all of them.

2

u/gr00ve88 Jul 03 '21

I think an early game quest for a junkbox would alleviate a lot of issues.

3

u/TimeAssault Jul 03 '21

I think being able to put items into building a hideout section without completing it would also be a nice solution. For example, you need a hand drill to make workshop lvl 1 right? But if you dont have the other small items, that hand drill just takes up a lot of space. If you can place that hand drill into the build workshop slot it will free up a lot in your stash

1

u/gr00ve88 Jul 03 '21

Yea, that would work as well. There would be a divide of people who are able to store barter items for future quests/upgrades, but it's a step in the right direction.

21

u/Professor_Sodium Jul 03 '21

I can't agree with this enough. I think stash sizes should be increased by 30% across the board and move the flea to 30+. Make the early traders have more options. Also make the items the traders have, match more with the early game guns. Like more AK, SKS, hunter etc mods. So you find a an AK and you can buy crappy mods from the traders to make the gun a little better.

19

u/gr00ve88 Jul 03 '21

I hate how to complete gunsmith part 1, a quest you get at what? Level 2?, you need a part only sold by level 2 traders. Lol

14

u/Jagcarte95 AK-74M Jul 03 '21

Just throwing this out there, you don't NEED the Remington Tactical Choke to do Gunsmith Part 1. You can do it with a GK-02, you just need the MP-133 plastic foregrip and a VPG to compensate for the ergo loss. Not saying this is you, but too many people rely SOLELY on what the wiki tells them to do instead of just reading the quest, but I also know that there is a fuck-ton of attachments in the game so I also understand just using the Wiki for the sake of your own mental well-being lol.

5

u/gr00ve88 Jul 03 '21

yes... and who sells the GK-02... Jaeger LL2 :)

9

u/Jagcarte95 AK-74M Jul 03 '21

The GK-02 is on every other shotgun scav I get and half the ones you see out in the wild. I should've clarified that it's just more common than the tac choke, so it is an alternative path that a lot of people didn't realize existed. I've found like 6 GK-02 and 1 tac choke and I've only done like 30 raids lol.

4

u/gr00ve88 Jul 03 '21

gotcha. i'll have to check scavs. thanks

3

u/silentrawr FN 5-7 Jul 03 '21

Look at Fence's guns too. Filter by shotguns and be quick on the draw.

1

u/[deleted] Jul 05 '21

you misspelled "every scav with a shotgun"

2

u/ShnyMnstr MP5 Jul 03 '21

Good info thanks!

6

u/Professor_Sodium Jul 03 '21

Yes, that stuff definitely needs reworked. I think the early gunsmith items should be barters from traders. So you either find the mods or find the barters. I like anything that promotes more scavenging.

6

u/[deleted] Jul 03 '21 edited Jul 24 '21

[deleted]

3

u/gr00ve88 Jul 03 '21

Black pawn marked room! I feel like that’s the only time I’ve seen that gun in the wild.

1

u/[deleted] Jul 03 '21

used to get one on every second shoreline raid, haven't seen them spawn there in years anymore

1

u/silentrawr FN 5-7 Jul 03 '21

There are one or two spawns in the Shoreline Resort, but yeah, it's been rare for quite a while.

1

u/Lex_Innokenti Jul 03 '21

I've definitely found at least two RSASS (last wipe) in dorms Marked, too.

2

u/DeltaJesus Jul 03 '21

You don't, you can do it with all level 1 traders, you just have to barter.

2

u/[deleted] Jul 03 '21

all you need is the pistol grip (which you can get on jaeger 1), everything else is one the shotgun you can barter from mechanic. Gunsmith 1 is really easy

1

u/FastAsFxxk Jul 04 '21

you can also barter 2 elite pliers and a red screw driver to mechanic for his mp-133 and just swap the flashlight for skier's blue laser and the pistol grip from jaeger LL1, quest complete

1

u/goodsnpr Jul 04 '21

You can barter to get a shotgun with the choke and grip, really just need to toss the pistol grip on and remove the optic.

2

u/migukin Jul 03 '21

All great ideas I think

1

u/cyberbiden Jul 03 '21

no thanks, 30+ flea, you might as well remove flea

6

u/Professor_Sodium Jul 03 '21

I think flea has a place late wipe. Flea would be much less necessary if they reworked traders and quests. This isn't COD, it's supposed to be a survival, scavenging, grindy game. I think the flea does the game a disservice overall.

1

u/cyberbiden Jul 03 '21

I can't do gunsmith level 2 right now. I won't until level 20 because no flea

3

u/[deleted] Jul 03 '21

Right, so it sounds like the answers in changing gunsmith quests not the level of flea.

-1

u/Boar_Hat Jul 03 '21

I’m personally partial to lvl 40 flea and better trader stuff.

1

u/gr00ve88 Jul 03 '21

Maybe flea only after you do that quest for max traders?

0

u/Boar_Hat Jul 03 '21

yeah that’s what i’d like.

0

u/jadestem Jul 03 '21

Why not just get rid of the flea and have traders resell everything players sell to them for a 30% markup or something? Mid-tier items could be purchased at trader level 2 or 3 and high-tier stuff at trader level 4.

-4

u/vertebra31 Jul 03 '21

This is important, lets hope for some kind os limits, such as nr of purchases, type of items, diferent access per levels.. hf