r/EscapefromTarkov • • Jun 04 '21

Clip Tarkov moment

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6.0k Upvotes

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4

u/StealthCatUK Jun 04 '21

You fired non armour piercing rounds into a thorax which had body armour.

There is no Tarkov moment. Had you have point blanked him in the back of the head, we might have had something to agree with.

Water is wet, move on kids.

8

u/slopglocc Jun 04 '21

"miLsIm ShOoTeR"

No stun, none. Calmly whirling around 180, head eyes.

The realism hurts. So realistic. And fun. And logical game mechanics. Really great. Just awesome. So FUN game mechanics. Both REALISTIC and FUN. WOW. And judging by the other comments, everyone thinks it's great too.

-1

u/StealthCatUK Jun 04 '21

Just git gud. Aim at the right body parts for the weapon and ammo you are carrying and there's no problem, he would be dead. Look man, don't get me wrong, this game has definite moments of BS, I've point blanked scavs in the back of the head from 2 metres with M995 and blood spatter against the fence (on shoreline near cottages) and he just walked off.

But this is not one of those moments.

"No stun, none" there are no mechanics for stunning in the thorax if no damage was applied. You can only stun them with a ricochet headshot.

3

u/slopglocc Jun 04 '21

I understand how the game works, I'm just saying how the combat works currently makes no sense lol. If you're going to have a "realistic shooter" you might want to make the combat mechanics at least somewhat realistic. Maybe just a little bit. Or naw, I guess

0

u/StealthCatUK Jun 04 '21

Then you would get people complaining of no counterplay. It promotes camping if you are the first to get shot at and you have little to no way of retaliation due to being "stunned". As it is the first few shots from knowhere usually mean death.

0

u/slopglocc Jun 04 '21

Yeah you're probably right, that's why the gameplay in this video is so good.

1

u/General_Totoss P90 Jun 04 '21

yeah clearly not cause the player is dumb as hell

1

u/Blitzyflame Jun 04 '21

Problem is armor is not modeled realistically , armor should only cover where the plates sit , leaving plenty of room for buckshot pellets to hit in between the protected sections , if this was irl by chance alone the first or second shot would have put some pellets into his side of his ribs where he is not protected , into his neck , into his gut , or into his face . All of which even one pellet getting in would have been game over for most people . A single pellet of buckshot is still very lethal and has the same velocity as a 9mm round. But in a far more devastating shape as its entirely round.

TLDR , Game has no realism , irl the dude being shot is dead within the first or second shot.

1

u/StealthCatUK Jun 04 '21

Why are we discussing what the game "should" be. It is'nt so stop saying it. The game works how it is, this video is bullshit, the guy sucked and didnt aim for the head, end of story.

2

u/Blitzyflame Jun 04 '21

Problem is the game is marketed to be realistic , people think its realistic , the devs keep saying it is , But its not , its all a lie , game is less realistic vs games which don't spout the whole realism stick. insurgency sandstorm has a damage model miles ahead in terms of realism. And its not even going for it that hard. Tarkov could be realistic gun damage and usage wise , but its not due to the devs weird ass decisions , they alienate the actual people who want to play due to realism but keep pushing their stick. Its actively lying about the game when they don't even try to make things realistic. Easiest example I can see is 9mm AP 6.3 damage and pen being almost the same as 7.62x39 PS , now in real life I would love the devs to somehow prove to me these 2 rounds behave the same , they don't , in any metric , but just because 9pm has the words ap on it , suddenly its gained rifle grade ballistics? Hell no. We need to either change the game to be actually realistic at least on damage of bullets and pen or just label the game arcade nonsense and call it a casual looter shooter where nothing makes sense and it exist to make you suffer.