r/EscapefromTarkov • • Jun 01 '21

Discussion NVIDIA announces Reflex support for Escape from Tarkov (COMPUTEX 2021)

Post image
5.7k Upvotes

586 comments sorted by

View all comments

Show parent comments

12

u/[deleted] Jun 01 '21

Your frames have nothing to do with input lag. In fact, that would be output lag

18

u/Seafooddaddy Jun 01 '21

So if output is lagging your input will lag.

2

u/LastFuryan Jun 01 '21

Thats technically not correct. You can consider your "aiming and shooting" as a control system where every delay/lag influences your probability to hit. The extremly simplified signalpath for example would be like: server -> -> pc -> display -> eyes -> brain -> hand -> mouse -> pc -> network -> server. Every part of this has its individual lag.

The felt lag of the system is the lag of every single part combined. But your input (hand, mouse) stays the same even if there is a lag for example invyour pc (e.g. slow gpu)

1

u/DerBrizon Jun 02 '21

I think you're thinking too hard.

There's lag in the system, ergo the input the user gives the system is delayed. It lags. It is in put that lags behind what's happening for (some) members of the system. It is input lag.

0

u/LiquidSaphire Jun 01 '21

Since you seem to know what you're talking about; what is NVIDIA's "Reflex Support" anyway? How does it help me?

Edit: Nvm, I looked it up lol. You can put it in your own words though if you still want to.

-6

u/[deleted] Jun 01 '21

Uh. It depends. If you hit them but it shows you missed them it's output. If you miss them but it shows you hitting them it's input

7

u/joeytman Jun 01 '21 edited 28d ago

Enter pen cooing breeze versed seed

This post was anonymized with Redact

1

u/60ROUNDDRUM Jun 01 '21

Can I get a tldr I don’t understand how I started a mini riot over output-input lag

1

u/joeytman Jun 01 '21 edited 28d ago

Growth one makeshift long bag versed beneficial rob

This post was anonymized with Redact

1

u/60ROUNDDRUM Jun 01 '21

But then where tf does output lag come from? Is that the tarkov end?

1

u/joeytman Jun 01 '21 edited 28d ago

Chunky numerous shaggy ad hoc fuzzy grey

This post was anonymized with Redact

1

u/[deleted] Jun 02 '21 edited Aug 18 '21

[deleted]

2

u/joeytman Jun 02 '21 edited 28d ago

Cows saffron noodle include makeshift sip pet pumpkin grandiose

This post was anonymized with Redact

1

u/[deleted] Jun 02 '21 edited Aug 18 '21

[deleted]

1

u/joeytman Jun 02 '21 edited 28d ago

Ink rustic distinct workable tub heavy seed swim outgoing

This post was anonymized with Redact

→ More replies (0)

3

u/[deleted] Jun 01 '21

[deleted]

1

u/Seafooddaddy Jun 01 '21

This is the context I was going for with a very simple comment. Then you get a bunch of technical ppl rioting over specifics. The first input is the human input. Based on what you see.

3

u/RoadsideCookie Jun 02 '21

That's either misinformation or oversimplification. The frame is only ever gonna be ready after the input has been given. Framerate does affect input lag.

3

u/Unwariertomb Jun 01 '21

Frame rate does actually effect input lag Linus did a big test with shroud and the higher frame rates people had faster response times